Player Matchup

Neith
Neith
Bxth
Neith
Level 13
God Stats
4W - 17L
1,355 SR
Queue Stats
120W - 119L
1,170 Elo+
Party 1
Anhur
Anhur
Lloydy1
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 40L
1,101 Elo+
Party 1
Olorun
Olorun
ThouArtSmonking
Olorun
Level 3
God Stats
0W - 5L
1,141 SR
Queue Stats
15W - 34L
1,101 Elo+
Party 1
Izanami
Izanami
kevingh2896
Izanami
Level 18
God Stats
19W - 15L
1,530 SR
Queue Stats
69W - 80L
1,392 Elo+
Solo
Bellona
Bellona
pavementtree
Bellona
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Team Averages
Level 8
1,405 SR
1,253 Elo+

VS

Team Averages
Level 22
1,475 SR
1,479 Elo+
Sun Wukong
Sun Wukong
Mistiblucue
Sun Wukong
Level 62
God Stats
4W - 2L
1,597 SR
Queue Stats
209W - 211L
1,690 Elo+
Party 2
Chang'e
Chang'e
Orkiscum
Chang'e
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 32L
1,753 Elo+
Party 2
Danzaburou
Danzaburou
jinzo5677
Danzaburou
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,370 Elo+
Solo
Kukulkan
Kukulkan
taifunz
Kukulkan
Level 5
God Stats
1W - 1L
1,177 SR
Queue Stats
7W - 15L
1,187 Elo+
Solo
Heimdallr
Heimdallr
xWestonx
Heimdallr
Level 22
God Stats
12W - 5L
1,601 SR
Queue Stats
46W - 43L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bxth
Neith
19
4 / 9 / 8
12,565
1,142
15,750
25,705
11,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Anhur
Lloydy1
Anhur
15
0 / 12 / 3
9,343
849
4,110
19,416
7,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
2 / 11 / 7
10,922
993
10,500
24,752
11,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
kevingh2896
Izanami
16
2 / 3 / 6
10,614
965
8,806
13,603
5,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
pavementtree
Bellona
18
8 / 11 / 6
12,634
1,149
21,296
27,390
24,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

0

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Mistiblucue
Sun Wukong
19
5 / 1 / 24
12,130
1,103
7,584
10,523
10,836
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
Orkiscum
Chang'e
19
13 / 4 / 17
13,992
1,272
27,741
15,638
10,236
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
jinzo5677
Danzaburou
20
9 / 3 / 26
13,433
1,221
26,447
13,169
6,356
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
taifunz
Kukulkan
17
0 / 6 / 21
10,400
945
1,967
9,526
3,850
Heimdallr
xWestonx
Heimdallr
20
19 / 2 / 16
14,956
1,360
39,572
18,960
9,768
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
150
16
Kills
46
46
Deaths
16
30
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Neith
Bxth
Neith
4
9
8
0.89
L
Anhur
Lloydy1
Anhur
0
12
3
0.13
W
Sun Wukong
Mistiblucue
Sun Wukong
5
1
24
17
W
Chang'e
Orkiscum
Chang'e
13
4
17
5.38
L
2
11
7
0.5
W
Danzaburou
jinzo5677
Danzaburou
9
3
26
7.33
L
Izanami
kevingh2896
Izanami
2
3
6
1.67
L
Bellona
pavementtree
Bellona
8
11
6
1
W
Kukulkan
taifunz
Kukulkan
0
6
21
1.75
W
Heimdallr
xWestonx
Heimdallr
19
2
16
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,462
Damage
103,311
110,866
Taken
67,816
59,680
Mitigated
41,046
16,788
Healing
21,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bxth
Neith
15,750
8,915
0
5,562
25,705
11,556
0
7,850
17,855
0
47,142
L
Anhur
Lloydy1
Anhur
4,110
2,090
0
1,362
19,416
7,165
0
3,602
15,814
0
16,866
W
Sun Wukong
Mistiblucue
Sun Wukong
7,584
509
0
1,045
10,523
10,836
0
2,655
7,718
0
18,787
W
Chang'e
Orkiscum
Chang'e
27,741
3,548
5,326
6,156
15,638
10,236
0
3,560
11,392
49,885
0
L
10,500
6,033
828
6,681
24,752
11,010
0
9,558
15,194
36,119
0
W
Danzaburou
jinzo5677
Danzaburou
26,447
14,699
0
1,317
13,169
6,356
0
632
12,387
0
51,181
L
Izanami
kevingh2896
Izanami
8,806
4,499
0
1,160
13,603
5,079
0
4,126
9,477
0
21,211
L
Bellona
pavementtree
Bellona
21,296
7,800
0
1,195
27,390
24,870
0
4,572
22,818
466
29,849
W
Kukulkan
taifunz
Kukulkan
1,967
777
0
0
9,526
3,850
0
1,776
7,650
3,363
0
W
Heimdallr
xWestonx
Heimdallr
39,572
28,311
0
7,600
18,960
9,768
0
2,295
16,490
0
61,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,078
Gold Earned
64,911
183
Minions Killed
191
3
Camps Cleared
5
972,639
Distance Traveled
944,069
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,565
1,142
63
6
1
221,212
2
L
Anhur
9,343
849
27
2
1
156,483
1
W
Sun Wukong
12,130
1,103
30
3
0
211,605
0
W
Chang'e
13,992
1,272
47
4
2
212,913
0
L
Olorun
10,922
993
48
4
0
193,370
0
W
Danzaburou
13,433
1,221
52
5
0
164,282
1
L
Izanami
10,614
965
22
2
0
162,290
0
L
Bellona
12,634
1,149
23
2
1
239,284
2
W
Kukulkan
10,400
945
5
0
0
151,912
0
W
Heimdallr
14,956
1,360
57
5
3
203,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role