Player Matchup

Danzaburou
Danzaburou
Chosen57
Danzaburou
Level 28
God Stats
1W - 4L
1,178 SR
Queue Stats
30W - 46L
1,284 Elo+
Solo
Chang'e
Chang'e
HappilyRottenTTV
Chang'e
Level 22
God Stats
12W - 3L
1,754 SR
Queue Stats
198W - 189L
1,439 Elo+
Solo
Ah Puch
Ah Puch
Shrekmaster07
Ah Puch
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
54W - 53L
1,480 Elo+
Solo
Bakasura
Bakasura
aed20
Bakasura
Level 5
God Stats
4W - 1L
1,623 SR
Queue Stats
4W - 2L
1,278 Elo+
Solo
Skadi
Skadi
theGREAT_ramen
Skadi
Level 21
God Stats
1W - 0L
1,252 SR
Queue Stats
17W - 9L
1,491 Elo+
Solo
Team Averages
Level 21
1,461 SR
1,395 Elo+

VS

Team Averages
Level 20
1,535 SR
1,413 Elo+
Olorun
Olorun
Eziofreya
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 1
Loki
Loki
FeedHarder69
Loki
Level 28
God Stats
12W - 12L
1,621 SR
Queue Stats
46W - 56L
1,427 Elo+
Solo
Achilles
Achilles
GlenoLakaso
Achilles
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 13L
1,204 Elo+
Party 1
Hou Yi
Hou Yi
SmokeyTheBizear
Hou Yi
Level 29
God Stats
10W - 6L
1,553 SR
Queue Stats
51W - 50L
1,437 Elo+
Solo
Jormungandr
Jormungandr
Yllimir
Jormungandr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chosen57
Danzaburou
12
1 / 1 / 2
7,445
573
5,193
6,770
4,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 1 / 1
8,969
690
4,742
6,394
2,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
12
2 / 1 / 2
7,173
552
6,530
3,288
1,310
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
aed20
Bakasura
9
1 / 3 / 0
6,257
481
1,446
9,861
3,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
6 / 2 / 3
7,153
550
6,920
5,698
1,715
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Eziofreya
Olorun
9
2 / 2 / 1
5,490
422
2,023
5,787
1,888
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 0 / 1
5,227
402
524
2,224
479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Achilles
GlenoLakaso
Achilles
10
0 / 3 / 1
5,910
455
3,004
8,056
4,813
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
3 / 5 / 0
6,926
533
5,669
10,357
3,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
Yllimir
Jormungandr
8
0 / 4 / 0
5,135
395
1,161
9,647
3,931
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
14
Kills
5
8
Deaths
14
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Chosen57
Danzaburou
1
1
2
2
L
Olorun
Eziofreya
Olorun
2
2
1
1.25
L
0
0
1
0.5
L
Achilles
GlenoLakaso
Achilles
0
3
1
0.17
W
4
1
1
4.5
W
Ah Puch
2
1
2
3
L
3
5
0
0.6
L
Jormungandr
Yllimir
Jormungandr
0
4
0
0
W
Bakasura
aed20
Bakasura
1
3
0
0.33
W
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,831
Damage
12,381
32,011
Taken
36,071
12,578
Mitigated
14,216
13,209
Healing
7,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Chosen57
Danzaburou
5,193
2,590
0
2,493
6,770
4,219
532
232
6,538
0
38,887
L
Olorun
Eziofreya
Olorun
2,023
848
84
1,376
5,787
1,888
185
3,816
1,949
21,636
0
L
524
208
0
250
2,224
479
0
100
2,124
0
14,701
L
Achilles
GlenoLakaso
Achilles
3,004
234
0
1,360
8,056
4,813
0
501
7,555
0
17,661
W
4,742
744
0
3,133
6,394
2,200
1,443
508
5,886
60,232
0
W
Ah Puch
6,530
324
0
1,668
3,288
1,310
752
1,096
2,192
43,815
0
L
5,669
3,227
0
3,051
10,357
3,105
657
2,373
7,896
0
33,867
L
Jormungandr
Yllimir
Jormungandr
1,161
358
0
1,358
9,647
3,931
256
4,304
5,219
14,235
0
W
Bakasura
aed20
Bakasura
1,446
1,252
0
4,132
9,861
3,134
649
604
9,257
0
21,958
W
6,920
3,070
0
1,783
5,698
1,715
186
744
4,954
0
29,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,997
Gold Earned
28,688
396
Minions Killed
193
0
Camps Cleared
0
1,162,686
Distance Traveled
995,529
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,445
573
75
6
0
204,750
2
L
Olorun
5,490
422
44
3
0
220,591
0
L
Loki
5,227
402
39
3
0
106,872
1
L
Achilles
5,910
455
34
3
0
265,355
0
W
Chang'e
8,969
690
147
11
0
235,304
4
W
Ah Puch
7,173
552
70
5
0
236,331
0
L
Hou Yi
6,926
533
61
5
0
199,143
0
L
Jormungandr
5,135
395
15
1
0
203,568
0
W
Bakasura
6,257
481
58
4
0
220,490
0
W
Skadi
7,153
550
46
4
0
265,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role