Player Matchup

Terra
Terra
SHADOW2397
Terra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 64L
1,285 Elo+
Party 3
Ra
Ra
Scentjie
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,056 Elo+
Party 3
Hou Yi
Hou Yi
SlimeuraraTensei
Hou Yi
Level 28
God Stats
2W - 2L
1,484 SR
Queue Stats
88W - 109L
1,398 Elo+
Party 2
Zeus
Zeus
Valkride
Zeus
Level 15
God Stats
3W - 0L
1,704 SR
Queue Stats
22W - 27L
1,364 Elo+
Solo
Fenrir
Fenrir
slushybibi971
Fenrir
Level 29
God Stats
12W - 17L
1,292 SR
Queue Stats
95W - 121L
1,328 Elo+
Party 2
Team Averages
Level 19
1,496 SR
1,286 Elo+

VS

Team Averages
Level 20
1,500 SR
1,205 Elo+
Ra
Ra
IIAPOLOII
Ra
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,265 Elo+
Party 1
Loki
Loki
Osun1ta
Loki
Level 7
God Stats
1W - 5L
1,500 SR
Queue Stats
37W - 46L
1,118 Elo+
Party 1
Anhur
Anhur
Roboo18
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 32L
1,348 Elo+
Solo
Odin
Odin
jóldan
Odin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,015 Elo+
Party 1
Neith
Neith
orko84
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
16
8 / 1 / 9
12,845
584
9,000
13,666
14,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
7 / 3 / 8
12,050
548
15,678
9,920
5,959
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
16 / 1 / 3
14,826
674
17,242
19,197
8,359
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zeus
18
11 / 4 / 4
13,681
622
10,591
14,394
4,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
5 / 0 / 5
13,304
605
4,737
18,381
7,773
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 11 / 2
8,599
391
3,189
11,905
8,715
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Loki
Osun1ta
Loki
13
2 / 8 / 0
8,645
393
6,127
14,370
4,603
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anhur
Roboo18
Anhur
14
2 / 12 / 1
8,856
403
5,815
16,272
5,911
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
jóldan
Odin
12
2 / 10 / 2
7,932
361
4,380
22,069
10,164
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mace

Mace

+10
Physical Power

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
orko84
Neith
14
1 / 10 / 1
8,674
394
7,208
16,329
5,421
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
13
47
Kills
7
9
Deaths
51
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
11
2
0.09
L
Loki
Osun1ta
Loki
2
8
0
0.25
L
Anhur
Roboo18
Anhur
2
12
1
0.21
W
Terra
8
1
9
12.5
W
7
3
8
3.67
W
16
1
3
17.5
W
Zeus
11
4
4
3.25
L
Odin
jóldan
Odin
2
10
2
0.3
L
Neith
orko84
Neith
1
10
1
0.15
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,248
Damage
26,719
75,558
Taken
80,945
41,090
Mitigated
34,814
28,813
Healing
6,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,189
977
132
89
11,905
8,715
184
5,047
6,858
19,993
0
L
Loki
Osun1ta
Loki
6,127
2,447
0
935
14,370
4,603
932
3,395
10,975
0
41,790
L
Anhur
Roboo18
Anhur
5,815
3,042
0
1,332
16,272
5,911
117
6,911
9,361
0
35,030
W
Terra
9,000
3,997
2,321
5,755
13,666
14,773
996
1,907
11,759
33,722
0
W
15,678
3,521
369
1,249
9,920
5,959
2,116
1,697
8,223
53,405
0
W
17,242
10,309
0
8,200
19,197
8,359
7,056
1,942
17,255
0
128,601
W
Zeus
10,591
2,079
0
4,280
14,394
4,226
1,312
1,046
13,348
69,210
0
L
Odin
jóldan
Odin
4,380
1,878
0
1,382
22,069
10,164
0
14,283
7,786
0
21,295
L
Neith
orko84
Neith
7,208
2,174
0
2,382
16,329
5,421
0
5,633
10,696
0
40,890
W
4,737
2,789
0
6,639
18,381
7,773
109
3,676
14,705
0
103,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,706
Gold Earned
42,706
560
Minions Killed
234
0
Camps Cleared
0
1,929,784
Distance Traveled
1,670,258
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,599
391
26
1
0
327,508
0
L
Loki
8,645
393
68
3
0
415,646
0
L
Anhur
8,856
403
52
2
0
295,061
1
W
Terra
12,845
584
41
2
0
455,888
2
W
Ra
12,050
548
72
3
0
370,339
3
W
Hou Yi
14,826
674
174
8
0
346,386
0
W
Zeus
13,681
622
115
5
0
330,187
1
L
Odin
7,932
361
25
1
0
320,572
6
L
Neith
8,674
394
63
3
0
311,471
1
W
Fenrir
13,304
605
158
7
0
426,984
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role