Player Matchup

Fenrir
Fenrir
DanielSolvang1
Fenrir
Level 15
God Stats
23W - 26L
1,479 SR
Queue Stats
97W - 105L
1,389 Elo+
Party 3
Tiamat
Tiamat
Faucheur_280302
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,158 Elo+
Solo
Horus
Horus
IIIXTheJokerXIII
Horus
Level 29
God Stats
20W - 24L
1,463 SR
Queue Stats
75W - 67L
1,425 Elo+
Solo
Loki
Loki
Ruudysnipes69
Loki
Level 20
God Stats
28W - 21L
1,438 SR
Queue Stats
63W - 57L
1,381 Elo+
Party 3
Danzaburou
Danzaburou
lakkopip1
Danzaburou
Level 18
God Stats
31W - 30L
1,462 SR
Queue Stats
131W - 141L
1,308 Elo+
Party 3
Team Averages
Level 18
1,468 SR
1,332 Elo+

VS

Team Averages
Level 22
1,493 SR
1,388 Elo+
Hades
Hades
Dat Kyojin91
Hades
Level 27
God Stats
4W - 0L
1,500 SR
Queue Stats
58W - 56L
1,512 Elo+
Party 2
Arachne
Arachne
Dat LizaAnn
Arachne
Level 18
God Stats
5W - 3L
1,500 SR
Queue Stats
36W - 29L
1,460 Elo+
Party 2
Vamana
Vamana
ENDRiiT-23
Vamana
Level 18
God Stats
5W - 5L
1,602 SR
Queue Stats
30W - 49L
1,338 Elo+
Party 1
Cabrakan
Cabrakan
HolyCommand
Cabrakan
Level 22
God Stats
5W - 4L
1,500 SR
Queue Stats
568W - 562L
1,338 Elo+
Party 1
Hachiman
Hachiman
HolyDoctorHouse
Hachiman
Level 24
God Stats
13W - 18L
1,360 SR
Queue Stats
36W - 60L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,496
433
2,890
6,159
1,956
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 10 / 1
5,569
371
2,251
10,817
6,952
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
4 / 1 / 0
7,415
494
5,800
8,238
5,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

13
4 / 3 / 1
7,624
508
4,873
8,941
2,834
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
lakkopip1
Danzaburou
11
5 / 4 / 1
7,403
494
6,840
9,090
2,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 5
8,663
578
9,248
6,807
3,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Dat LizaAnn
Arachne
12
8 / 3 / 3
8,465
564
6,063
10,595
3,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Vamana
ENDRiiT-23
Vamana
13
2 / 2 / 3
7,305
487
5,335
8,593
5,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
HolyCommand
Cabrakan
12
4 / 3 / 3
7,989
533
5,644
8,701
5,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
10
0 / 4 / 2
6,042
403
2,337
8,371
2,098
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
14
Kills
21
21
Deaths
14
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
7
2
5
4.75
W
Arachne
Dat LizaAnn
Arachne
8
3
3
3.17
W
Vamana
ENDRiiT-23
Vamana
2
2
3
1.75
L
0
10
1
0.05
W
Cabrakan
HolyCommand
Cabrakan
4
3
3
1.83
W
Hachiman
0
4
2
0.25
L
4
1
0
4
L
4
3
1
1.5
L
Danzaburou
lakkopip1
Danzaburou
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,654
Damage
28,627
43,245
Taken
43,067
19,494
Mitigated
20,246
10,072
Healing
16,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,890
225
123
730
6,159
1,956
111
942
5,067
0
20,443
W
9,248
1,563
465
2,530
6,807
3,523
659
1,648
5,159
49,527
0
W
Arachne
Dat LizaAnn
Arachne
6,063
3,723
0
5,169
10,595
3,328
0
394
10,201
0
38,626
W
Vamana
ENDRiiT-23
Vamana
5,335
2,178
0
2,788
8,593
5,512
619
0
8,593
0
35,001
L
2,251
556
0
360
10,817
6,952
50
6,525
4,292
15,611
0
W
Cabrakan
HolyCommand
Cabrakan
5,644
1,134
159
2,240
8,701
5,785
0
209
8,492
28,442
0
W
Hachiman
2,337
1,600
429
2,537
8,371
2,098
19
179
8,192
0
22,618
L
5,800
1,984
54
2,941
8,238
5,043
51
2,521
5,717
4,069
25,454
L
4,873
1,503
0
3,359
8,941
2,834
0
1,613
7,307
0
45,535
L
Danzaburou
lakkopip1
Danzaburou
6,840
3,070
0
2,505
9,090
2,709
411
3,291
5,549
0
32,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,507
Gold Earned
38,464
260
Minions Killed
289
0
Camps Cleared
0
1,380,084
Distance Traveled
1,326,583
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,496
433
41
3
0
289,817
0
W
Hades
8,663
578
90
6
0
274,327
5
W
Arachne
8,465
564
68
5
0
331,905
0
W
Vamana
7,305
487
53
4
0
262,231
1
L
Tiamat
5,569
371
19
1
0
229,368
1
W
Cabrakan
7,989
533
47
3
0
267,169
0
W
Hachiman
6,042
403
31
2
0
190,951
0
L
Horus
7,415
494
58
4
0
297,899
0
L
Loki
7,624
508
87
6
0
324,486
0
L
Danzaburou
7,403
494
55
4
0
238,514
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role