Player Matchup

Loki
Loki
FALSE DEAZE
Loki
Level 47
God Stats
89W - 67L
1,572 SR
Queue Stats
232W - 201L
1,560 Elo+
Solo
Tiamat
Tiamat
Jahsuke
Tiamat
Level 148
God Stats
12W - 11L
1,441 SR
Queue Stats
267W - 235L
1,560 Elo+
Party 2
Artemis
Artemis
NasLogic
Artemis
Level 47
God Stats
70W - 53L
1,584 SR
Queue Stats
401W - 385L
1,545 Elo+
Solo
Artio
Artio
NotYoWaifu
Artio
Level 144
God Stats
10W - 6L
1,750 SR
Queue Stats
208W - 170L
1,636 Elo+
Party 2
Chang'e
Chang'e
TheEternalLWP
Chang'e
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 33L
1,660 Elo+
Party 2
Team Averages
Level 85
1,570 SR
1,592 Elo+

VS

Team Averages
Level 62
1,501 SR
1,489 Elo+
King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
EmoGamerKev
Scylla
Level 44
God Stats
3W - 6L
1,529 SR
Queue Stats
44W - 47L
1,452 Elo+
Party 1
Ne Zha
Ne Zha
LilnashA4
Ne Zha
Level 23
God Stats
0W - 2L
1,700 SR
Queue Stats
121W - 115L
1,545 Elo+
Party 1
Chang'e
Chang'e
drrandy777
Chang'e
Level 23
God Stats
8W - 8L
1,496 SR
Queue Stats
276W - 313L
1,479 Elo+
Party 1
Heimdallr
Heimdallr
xXBraxbomberXx
Heimdallr
Level 61
God Stats
0W - 1L
1,280 SR
Queue Stats
44W - 58L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 3 / 5
12,149
639
13,354
14,601
5,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Jahsuke
Tiamat
16
7 / 2 / 17
11,096
584
12,241
14,106
18,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
NasLogic
Artemis
16
8 / 4 / 5
10,800
568
16,510
15,140
4,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artio
19
3 / 0 / 9
11,380
599
11,276
18,237
22,331
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
14
3 / 7 / 5
9,419
496
6,747
13,085
4,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
5 / 5 / 0
9,494
500
11,663
19,183
13,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
13
3 / 7 / 2
8,805
463
8,435
11,683
3,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
LilnashA4
Ne Zha
12
0 / 10 / 2
7,824
412
3,007
15,163
5,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
drrandy777
Chang'e
13
4 / 7 / 0
8,440
444
9,738
14,531
4,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
xXBraxbomberXx
Heimdallr
13
4 / 7 / 3
8,693
458
12,377
17,008
5,931
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
23
36
Kills
16
16
Deaths
36
41
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
5
5
0
1
L
Scylla
3
7
2
0.57
W
15
3
5
5.83
W
Tiamat
Jahsuke
Tiamat
7
2
17
7.75
L
Ne Zha
LilnashA4
Ne Zha
0
10
2
0.1
W
Artemis
NasLogic
Artemis
8
4
5
2.63
W
Artio
3
0
9
7.5
W
Chang'e
3
7
5
0.79
L
Chang'e
drrandy777
Chang'e
4
7
0
0.57
L
Heimdallr
xXBraxbomberXx
Heimdallr
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,128
Damage
45,220
75,169
Taken
77,568
56,481
Mitigated
32,321
29,976
Healing
17,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
11,663
1,914
0
6,851
19,183
13,104
0
8,099
11,084
0
61,188
L
Scylla
8,435
835
131
1,277
11,683
3,520
345
4,949
6,734
38,396
0
W
13,354
4,673
0
4,608
14,601
5,960
768
3,702
10,767
0
83,402
W
Tiamat
Jahsuke
Tiamat
12,241
2,001
0
4,881
14,106
18,475
894
4,685
9,030
39,345
0
L
Ne Zha
LilnashA4
Ne Zha
3,007
1,394
0
2,490
15,163
5,146
0
6,502
8,661
0
33,090
W
Artemis
NasLogic
Artemis
16,510
9,114
72
4,922
15,140
4,921
985
2,065
12,845
0
62,159
W
Artio
11,276
1,182
885
10,549
18,237
22,331
1,985
3,234
14,495
81,597
0
W
Chang'e
6,747
630
956
3,103
13,085
4,794
1,403
3,808
9,183
43,304
0
L
Chang'e
drrandy777
Chang'e
9,738
502
1,014
2,633
14,531
4,620
554
4,256
10,275
42,581
0
L
Heimdallr
xXBraxbomberXx
Heimdallr
12,377
5,077
332
3,172
17,008
5,931
2,320
6,458
10,550
0
36,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,844
Gold Earned
43,256
504
Minions Killed
358
0
Camps Cleared
0
1,834,216
Distance Traveled
1,659,875
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,494
500
107
6
0
338,722
0
L
Scylla
8,805
463
69
4
0
320,441
2
W
Loki
12,149
639
126
7
0
430,925
1
W
Tiamat
11,096
584
59
3
0
365,679
1
L
Ne Zha
7,824
412
66
3
0
345,023
0
W
Artemis
10,800
568
89
5
0
310,358
2
W
Artio
11,380
599
164
9
0
379,563
7
W
Chang'e
9,419
496
66
3
0
347,691
0
L
Chang'e
8,440
444
65
3
0
333,668
2
L
Heimdallr
8,693
458
51
3
0
322,021
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role