Player Matchup

Ymir
Ymir
Der_Poebel_
Ymir
Level 8
God Stats
6W - 7L
1,761 SR
Queue Stats
169W - 241L
1,223 Elo+
Party 1
Loki
Loki
Owned2win
Loki
Level 22
God Stats
6W - 15L
1,381 SR
Queue Stats
429W - 529L
1,435 Elo+
Party 1
Kukulkan
Kukulkan
Skullpsyche
Kukulkan
Level 15
God Stats
17W - 19L
1,407 SR
Queue Stats
481W - 614L
1,332 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TheDjokerer
Cu Chulainn
Level 29
God Stats
2W - 5L
1,762 SR
Queue Stats
831W - 877L
1,463 Elo+
Solo
Neith
Neith
Tulpenkilla
Neith
Level 3
God Stats
26W - 37L
1,597 SR
Queue Stats
296W - 372L
1,475 Elo+
Party 1
Team Averages
Level 15
1,581 SR
1,386 Elo+

VS

Team Averages
Level 21
1,479 SR
1,381 Elo+
Nu Wa
Nu Wa
BlueJammyDodger
Nu Wa
Level 25
God Stats
17W - 14L
1,616 SR
Queue Stats
30W - 29L
1,405 Elo+
Party 2
Danzaburou
Danzaburou
METALSMACK93
Danzaburou
Level 17
God Stats
12W - 9L
1,567 SR
Queue Stats
14W - 13L
1,410 Elo+
Party 2
Scylla
Scylla
RCLEGENDTRUE
Scylla
Level 28
God Stats
4W - 10L
1,305 SR
Queue Stats
113W - 136L
1,426 Elo+
Solo
Apollo
Apollo
V1kTroll
Apollo
Level 29
God Stats
12W - 11L
1,405 SR
Queue Stats
145W - 139L
1,428 Elo+
Solo
Serqet
Serqet
iH_ateLoki
Serqet
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 14L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 10 / 4
9,508
432
4,704
24,679
15,622
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Loki
13
5 / 11 / 1
9,145
416
10,345
18,665
5,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Skullpsyche
Kukulkan
15
3 / 7 / 6
10,135
461
15,529
15,769
5,217
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
TheDjokerer
Cu Chulainn
16
3 / 3 / 1
9,717
442
6,477
15,509
8,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 9 / 5
8,205
373
8,845
17,183
4,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 16
12,491
568
23,035
15,613
5,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
METALSMACK93
Danzaburou
16
8 / 3 / 4
12,267
558
15,490
15,142
7,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
18
3 / 2 / 6
12,054
548
10,610
11,499
4,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
V1kTroll
Apollo
18
14 / 5 / 4
13,191
600
19,661
23,607
9,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
iH_ateLoki
Serqet
19
7 / 4 / 8
12,588
572
7,369
15,922
7,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
77
16
Kills
39
40
Deaths
19
17
Assists
38
Player
Kills
Deaths
Assists
KDA
W
7
5
16
3
L
4
10
4
0.6
W
Danzaburou
METALSMACK93
Danzaburou
8
3
4
3.33
L
Loki
5
11
1
0.5
W
Scylla
3
2
6
3
L
Kukulkan
Skullpsyche
Kukulkan
3
7
6
0.86
L
Cu Chulainn
TheDjokerer
Cu Chulainn
3
3
1
1.17
L
1
9
5
0.39
W
Apollo
V1kTroll
Apollo
14
5
4
3.2
W
Serqet
iH_ateLoki
Serqet
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,900
Damage
76,165
91,805
Taken
81,783
39,310
Mitigated
33,535
16,412
Healing
25,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,035
5,722
0
2,854
15,613
5,207
3,394
3,145
12,443
62,996
0
L
4,704
124
0
1,369
24,679
15,622
0
9,806
13,204
19,982
0
W
Danzaburou
METALSMACK93
Danzaburou
15,490
5,734
0
2,413
15,142
7,441
4,248
4,963
9,779
0
60,951
L
Loki
10,345
2,689
0
3,925
18,665
5,382
0
7,766
10,375
0
44,282
W
Scylla
10,610
1,449
136
3,677
11,499
4,268
5,241
2,410
9,064
68,273
0
L
Kukulkan
Skullpsyche
Kukulkan
15,529
1,315
0
2,634
15,769
5,217
0
4,271
10,659
63,594
0
L
Cu Chulainn
TheDjokerer
Cu Chulainn
6,477
1,849
0
4,566
15,509
8,711
0
3,429
11,884
6
53,702
L
8,845
2,886
0
3,918
17,183
4,378
0
6,442
10,419
0
37,133
W
Apollo
V1kTroll
Apollo
19,661
10,787
0
12,341
23,607
9,283
3,244
7,163
16,319
0
94,834
W
Serqet
iH_ateLoki
Serqet
7,369
1,807
0
4,405
15,922
7,336
497
2,552
13,345
0
70,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,710
Gold Earned
62,591
352
Minions Killed
542
0
Camps Cleared
0
1,829,265
Distance Traveled
1,944,556
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,491
568
81
4
0
347,131
2
L
Ymir
9,508
432
32
1
0
328,187
0
W
Danzaburou
12,267
558
83
4
0
371,687
0
L
Loki
9,145
416
67
3
0
324,621
0
W
Scylla
12,054
548
128
6
0
364,838
9
L
Kukulkan
10,135
461
118
5
0
360,077
0
L
Cu Chulainn
9,717
442
88
4
0
458,427
1
L
Neith
8,205
373
47
2
0
357,953
0
W
Apollo
13,191
600
128
6
0
428,284
2
W
Serqet
12,588
572
122
6
0
432,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role