Player Matchup

Izanami
Izanami
HomicideTribing
Izanami
Level 29
God Stats
22W - 19L
1,630 SR
Queue Stats
221W - 195L
1,605 Elo+
Solo
Loki
Loki
LazyDwarfDood
Loki
Level 27
God Stats
15W - 8L
1,667 SR
Queue Stats
46W - 36L
1,424 Elo+
Solo
Fenrir
Fenrir
Luel3160
Fenrir
Level 29
God Stats
8W - 10L
1,134 SR
Queue Stats
359W - 351L
1,482 Elo+
Solo
Chang'e
Chang'e
WhitishDwarf
Chang'e
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 42L
1,502 Elo+
Solo
Ra
Ra
havik1200
Ra
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 6L
1,535 Elo+
Solo
Team Averages
Level 24
1,486 SR
1,510 Elo+

VS

Team Averages
Level 27
1,527 SR
1,432 Elo+
Erlang Shen
Erlang Shen
DeificBlackyfn
Erlang Shen
Level 29
God Stats
5W - 7L
1,503 SR
Queue Stats
126W - 124L
1,444 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GodsPerfection_
Tsukuyomi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,542 Elo+
Party 1
Hades
Hades
Grey_0_Gods
Hades
Level 35
God Stats
6W - 12L
1,426 SR
Queue Stats
188W - 261L
1,396 Elo+
Party 1
Chronos
Chronos
Ze_manelho
Chronos
Level 23
God Stats
15W - 18L
1,671 SR
Queue Stats
122W - 161L
1,397 Elo+
Solo
Chaac
Chaac
xXBullWinkleXx7
Chaac
Level 29
God Stats
15W - 11L
1,536 SR
Queue Stats
174W - 206L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 4
10,553
660
9,973
9,656
6,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
6 / 4 / 9
9,224
577
3,740
9,890
2,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Luel3160
Fenrir
14
5 / 7 / 8
9,268
579
8,326
13,162
4,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
WhitishDwarf
Chang'e
17
1 / 1 / 2
9,114
570
5,694
8,749
5,330
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 7 / 3
10,097
631
9,429
10,635
3,903
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DeificBlackyfn
Erlang Shen
14
2 / 2 / 0
8,346
522
5,700
11,053
5,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
GodsPerfection_
Tsukuyomi
16
14 / 5 / 5
10,543
659
14,781
13,064
5,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 5 / 3
7,998
500
3,718
8,650
3,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
Ze_manelho
Chronos
12
3 / 9 / 6
8,377
524
7,561
14,529
4,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 6 / 5
6,953
435
5,703
14,246
7,408
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
41
26
Kills
22
22
Deaths
27
26
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
DeificBlackyfn
Erlang Shen
2
2
0
1
L
Tsukuyomi
GodsPerfection_
Tsukuyomi
14
5
5
3.3
L
3
5
3
0.9
W
7
3
4
3
W
6
4
9
2.63
W
Fenrir
Luel3160
Fenrir
5
7
8
1.29
W
Chang'e
WhitishDwarf
Chang'e
1
1
2
2
L
Chronos
Ze_manelho
Chronos
3
9
6
0.67
W
7
7
3
1.21
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,162
Damage
37,463
52,092
Taken
61,542
23,227
Mitigated
26,856
15,594
Healing
15,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
DeificBlackyfn
Erlang Shen
5,700
880
0
4,427
11,053
5,482
165
4,807
6,246
0
44,160
L
Tsukuyomi
GodsPerfection_
Tsukuyomi
14,781
4,073
0
4,191
13,064
5,391
546
2,185
10,879
0
55,387
L
3,718
392
496
2,126
8,650
3,620
510
577
8,073
27,373
0
W
9,973
5,791
0
352
9,656
6,261
3,553
2,234
7,422
0
80,798
W
3,740
858
0
1,591
9,890
2,895
281
1,795
8,095
0
26,549
W
Fenrir
Luel3160
Fenrir
8,326
2,439
0
3,208
13,162
4,838
1,435
2,168
10,994
0
36,034
W
Chang'e
WhitishDwarf
Chang'e
5,694
586
283
5,669
8,749
5,330
183
0
8,749
50,801
0
L
Chronos
Ze_manelho
Chronos
7,561
2,861
0
155
14,529
4,955
240
6,114
8,415
50,086
0
W
9,429
1,383
747
3,744
10,635
3,903
1,350
5,082
5,553
48,772
0
L
5,703
1,508
171
3,639
14,246
7,408
238
1,440
12,806
0
33,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,256
Gold Earned
42,217
460
Minions Killed
357
0
Camps Cleared
0
1,453,326
Distance Traveled
1,442,970
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,346
522
83
5
0
323,165
0
L
Tsukuyomi
10,543
659
81
5
0
299,394
4
L
Hades
7,998
500
63
4
0
262,145
3
W
Izanami
10,553
660
155
10
0
263,536
2
W
Loki
9,224
577
51
3
0
327,588
0
W
Fenrir
9,268
579
53
3
0
329,412
1
W
Chang'e
9,114
570
124
8
0
265,487
1
L
Chronos
8,377
524
80
5
0
254,337
2
W
Ra
10,097
631
77
5
0
267,303
2
L
Chaac
6,953
435
50
3
0
303,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role