Player Matchup

Thanatos
Thanatos
Falten_OG
Thanatos
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
GNF_Oneshot
Olorun
Level 21
God Stats
1W - 2L
1,702 SR
Queue Stats
9W - 20L
1,200 Elo+
Solo
Mercury
Mercury
juniergt
Mercury
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 55L
1,243 Elo+
Solo
Team Averages
Level 23
1,567 SR
1,314 Elo+

VS

Team Averages
Level 32
1,500 SR
1,032 Elo+
Merlin
Merlin
Sadkermet
Merlin
Level 53
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 118L
1,102 Elo+
Party 1
Heimdallr
Heimdallr
Strike_of_fear
Heimdallr
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 46L
974 Elo+
Solo
Cerberus
Cerberus
svg_brian
Cerberus
Level 24
God Stats
4W - 3L
1,500 SR
Queue Stats
53W - 90L
1,020 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Falten_OG
Thanatos
11
3 / 4 / 2
8,395
646
1,173
7,203
2,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Olorun
11
2 / 6 / 2
8,088
622
9,966
14,926
4,422
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
juniergt
Mercury
11
3 / 6 / 3
8,474
652
7,302
10,515
3,772
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Sadkermet
Merlin
12
3 / 1 / 11
9,200
708
7,092
6,520
2,153
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
Strike_of_fear
Heimdallr
13
5 / 5 / 9
9,834
756
12,259
11,087
4,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
svg_brian
Cerberus
13
8 / 2 / 4
10,490
807
6,391
9,908
4,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
8
Kills
16
16
Deaths
8
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Falten_OG
Thanatos
3
4
2
1
L
Olorun
2
6
2
0.5
W
Merlin
Sadkermet
Merlin
3
1
11
8.5
W
Heimdallr
Strike_of_fear
Heimdallr
5
5
9
1.9
L
Mercury
juniergt
Mercury
3
6
3
0.75
W
Cerberus
svg_brian
Cerberus
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,441
Damage
25,742
32,644
Taken
27,515
11,111
Mitigated
11,129
7,929
Healing
7,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Falten_OG
Thanatos
1,173
79
0
3,295
7,203
2,917
0
2,993
4,210
0
7,621
L
Olorun
9,966
3,797
102
4,292
14,926
4,422
0
6,909
8,017
35,515
0
W
Merlin
Sadkermet
Merlin
7,092
769
0
1,735
6,520
2,153
395
2,286
4,234
29,436
0
W
Heimdallr
Strike_of_fear
Heimdallr
12,259
7,351
0
2,595
11,087
4,203
1,572
3,919
7,168
0
27,898
L
Mercury
juniergt
Mercury
7,302
2,500
0
240
10,515
3,772
0
3,653
6,862
0
21,483
W
Cerberus
svg_brian
Cerberus
6,391
491
0
3,554
9,908
4,773
353
3,788
6,120
20,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,957
Gold Earned
29,524
89
Minions Killed
111
0
Camps Cleared
0
702,668
Distance Traveled
668,893
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,395
646
9
1
0
211,510
2
L
Olorun
8,088
622
48
4
0
211,410
1
W
Merlin
9,200
708
43
3
0
210,342
0
W
Heimdallr
9,834
756
40
3
0
223,826
1
L
Mercury
8,474
652
32
2
0
279,748
0
W
Cerberus
10,490
807
28
2
0
234,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role