Player Matchup

Scylla
Scylla
ChillGamerTime
Scylla
Level 29
God Stats
5W - 5L
1,430 SR
Queue Stats
150W - 129L
1,670 Elo+
Solo
Cernunnos
Cernunnos
DiemsTesla
Cernunnos
Level 65
God Stats
1W - 2L
1,165 SR
Queue Stats
189W - 166L
1,642 Elo+
Party 2
Sobek
Sobek
H3sitant
Sobek
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,737 Elo+
Solo
Osiris
Osiris
PreschoolPigPen
Osiris
Level 3
God Stats
10W - 3L
1,523 SR
Queue Stats
21W - 13L
1,611 Elo+
Party 2
Anhur
Anhur
rokenperren
Anhur
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
172W - 155L
1,551 Elo+
Solo
Team Averages
Level 31
1,424 SR
1,642 Elo+

VS

Team Averages
Level 17
1,586 SR
1,665 Elo+
Osiris
Osiris
LikeABradLowery
Osiris
Level 14
God Stats
5W - 8L
1,470 SR
Queue Stats
118W - 69L
1,767 Elo+
Solo
Fenrir
Fenrir
Shikanorii
Fenrir
Level 18
God Stats
13W - 18L
1,547 SR
Queue Stats
485W - 366L
1,570 Elo+
Solo
Hera
Hera
flowso
Hera
Level 25
God Stats
4W - 1L
1,685 SR
Queue Stats
5W - 2L
1,778 Elo+
Solo
Danzaburou
Danzaburou
occultdrifterz
Danzaburou
Level 22
God Stats
2W - 2L
1,688 SR
Queue Stats
36W - 40L
1,589 Elo+
Party 1
Ganesha
Ganesha
swarmalert
Ganesha
Level 7
God Stats
1W - 3L
1,538 SR
Queue Stats
2W - 4L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 3
9,459
631
8,228
6,759
3,124
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
DiemsTesla
Cernunnos
16
5 / 3 / 2
9,415
628
10,032
12,812
5,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
H3sitant
Sobek
11
2 / 3 / 5
7,283
486
4,186
9,371
5,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
4 / 2 / 5
8,730
582
6,083
12,782
9,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 2 / 3
7,640
509
5,825
9,132
2,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 1
8,491
566
9,647
17,589
13,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Shikanorii
Fenrir
11
1 / 7 / 2
7,351
490
3,922
11,256
4,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hera
flowso
Hera
10
1 / 2 / 0
6,649
443
2,029
4,993
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
occultdrifterz
Danzaburou
12
4 / 3 / 0
7,685
512
8,077
10,377
3,577
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
swarmalert
Ganesha
12
0 / 3 / 4
7,477
498
4,494
7,638
4,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
20
Kills
9
10
Deaths
20
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
0
3
7.5
W
Cernunnos
DiemsTesla
Cernunnos
5
3
2
2
W
Sobek
H3sitant
Sobek
2
3
5
1.5
L
3
5
1
0.7
W
4
2
5
3.25
L
Fenrir
Shikanorii
Fenrir
1
7
2
0.29
L
Hera
flowso
Hera
1
2
0
0.5
L
Danzaburou
occultdrifterz
Danzaburou
4
3
0
1.33
W
3
2
3
2.25
L
Ganesha
swarmalert
Ganesha
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,354
Damage
28,169
50,856
Taken
51,853
26,086
Mitigated
27,800
23,865
Healing
15,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,228
1,091
0
3,600
6,759
3,124
1,055
1,355
5,404
62,661
0
W
Cernunnos
DiemsTesla
Cernunnos
10,032
5,278
0
7,462
12,812
5,392
299
0
12,812
0
67,303
W
Sobek
H3sitant
Sobek
4,186
438
0
1,834
9,371
5,094
0
3,294
6,077
9,412
0
L
9,647
4,369
0
7,408
17,589
13,787
0
1,409
16,180
0
52,081
W
6,083
4,041
0
7,276
12,782
9,521
24
499
12,283
0
64,935
L
Fenrir
Shikanorii
Fenrir
3,922
1,459
0
1,861
11,256
4,006
0
1,236
10,020
0
37,528
L
Hera
flowso
Hera
2,029
229
0
768
4,993
1,872
0
3,326
1,667
27,688
0
L
Danzaburou
occultdrifterz
Danzaburou
8,077
4,901
0
3,932
10,377
3,577
836
4,260
6,117
0
51,427
W
5,825
2,132
0
3,693
9,132
2,955
0
1,375
7,757
0
54,186
L
Ganesha
swarmalert
Ganesha
4,494
241
0
1,034
7,638
4,558
198
2,183
5,455
22,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,527
Gold Earned
37,653
470
Minions Killed
361
0
Camps Cleared
0
1,434,369
Distance Traveled
1,328,515
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,459
631
111
7
0
285,707
5
W
Cernunnos
9,415
628
124
8
0
274,397
4
W
Sobek
7,283
486
19
1
0
319,932
5
L
Osiris
8,491
566
103
7
0
269,085
1
W
Osiris
8,730
582
123
8
0
291,557
2
L
Fenrir
7,351
490
62
4
0
295,527
3
L
Hera
6,649
443
66
4
0
186,814
4
L
Danzaburou
7,685
512
116
8
0
269,311
4
W
Anhur
7,640
509
93
6
0
262,776
3
L
Ganesha
7,477
498
14
1
0
307,778
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role