Player Matchup

Ah Puch
Ah Puch
DEXTT3-R
Ah Puch
Level 5
God Stats
4W - 4L
1,909 SR
Queue Stats
13W - 13L
1,829 Elo+
Solo
Cu Chulainn
Cu Chulainn
Fokiu
Cu Chulainn
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
JoãoFranguX
Scylla
Level 15
God Stats
3W - 2L
1,495 SR
Queue Stats
6W - 2L
1,550 Elo+
Solo
Kukulkan
Kukulkan
Lulbbock
Kukulkan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Neith
Neith
Mrc4rd0so
Neith
Level 29
God Stats
8W - 2L
1,740 SR
Queue Stats
20W - 19L
1,476 Elo+
Solo
Team Averages
Level 37
1,629 SR
1,571 Elo+

VS

Team Averages
Level 13
1,508 SR
1,550 Elo+
Ymir
Ymir
HOTBBQ30
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,862 Elo+
Solo
Ra
Ra
NickNurius
Ra
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,505 Elo+
Solo
Athena
Athena
nop_OP
Athena
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,300 Elo+
Solo
Cupid
Cupid
shinodapablo
Cupid
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 36L
1,673 Elo+
Solo
Thor
Thor
zMarduk89
Thor
Level 7
God Stats
1W - 2L
1,540 SR
Queue Stats
10W - 12L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DEXTT3-R
Ah Puch
17
7 / 1 / 14
10,288
1,143
18,807
5,187
2,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
Fokiu
Cu Chulainn
16
4 / 0 / 15
10,948
1,216
13,059
11,040
7,523
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
14
2 / 2 / 14
9,102
1,011
10,676
6,555
2,320
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Lulbbock
Kukulkan
16
7 / 3 / 17
10,375
1,153
14,337
5,894
2,504
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Mrc4rd0so
Neith
17
10 / 0 / 11
10,733
1,193
17,133
8,377
3,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

340

VS

Team 2 Tickets

78

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
1 / 8 / 4
9,581
1,065
7,383
23,533
23,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
2 / 8 / 3
8,927
992
11,767
13,797
5,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
nop_OP
Athena
14
0 / 7 / 3
8,400
933
3,058
21,707
15,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
3 / 3 / 2
9,399
1,044
7,511
14,338
5,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
13
0 / 4 / 1
7,709
857
2,976
6,724
3,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
19
30
Kills
6
6
Deaths
30
71
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
DEXTT3-R
Ah Puch
7
1
14
14
W
Cu Chulainn
Fokiu
Cu Chulainn
4
0
15
11.5
L
Ymir
1
8
4
0.38
W
Scylla
2
2
14
4.5
W
Kukulkan
Lulbbock
Kukulkan
7
3
17
5.17
W
Neith
Mrc4rd0so
Neith
10
0
11
15.5
L
2
8
3
0.44
L
Athena
nop_OP
Athena
0
7
3
0.21
L
3
3
2
1.33
L
Thor
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,012
Damage
32,695
37,053
Taken
80,099
17,647
Mitigated
52,180
6,583
Healing
6,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
DEXTT3-R
Ah Puch
18,807
481
0
317
5,187
2,033
0
3,621
1,566
37,091
0
W
Cu Chulainn
Fokiu
Cu Chulainn
13,059
3,601
0
0
11,040
7,523
0
6,501
4,539
5,950
23,556
L
Ymir
7,383
2,763
0
706
23,533
23,009
0
12,029
11,504
29,696
0
W
Scylla
10,676
1,162
0
1,599
6,555
2,320
0
3,730
2,825
18,721
0
W
Kukulkan
Lulbbock
Kukulkan
14,337
3,327
0
0
5,894
2,504
0
3,117
2,777
22,505
0
W
Neith
Mrc4rd0so
Neith
17,133
10,168
0
4,667
8,377
3,267
0
5,239
3,138
0
38,553
L
11,767
1,033
1,764
458
13,797
5,518
0
8,598
5,199
24,694
0
L
Athena
nop_OP
Athena
3,058
981
0
1,242
21,707
15,113
0
12,108
9,599
6,819
0
L
7,511
4,014
0
1,938
14,338
5,320
0
8,683
5,655
0
21,192
L
Thor
2,976
739
0
218
6,724
3,220
0
4,840
1,884
0
6,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,446
Gold Earned
44,016
176
Minions Killed
135
8
Camps Cleared
3
820,530
Distance Traveled
691,361
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,288
1,143
44
5
1
167,907
0
W
Cu Chulainn
10,948
1,216
36
4
5
180,160
1
L
Ymir
9,581
1,065
50
6
0
143,698
0
W
Scylla
9,102
1,011
16
2
1
145,749
1
W
Kukulkan
10,375
1,153
21
2
1
154,569
0
W
Neith
10,733
1,193
59
7
0
172,145
0
L
Ra
8,927
992
34
4
2
162,214
0
L
Athena
8,400
933
7
1
1
123,966
1
L
Cupid
9,399
1,044
37
4
0
146,481
0
L
Thor
7,709
857
7
1
0
115,002
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role