Player Matchup

Janus
Janus
Aexzz
Janus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Kieohmm
Izanami
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
RedMahi
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,673 Elo+
Solo
Danzaburou
Danzaburou
lildevil2239
Danzaburou
Level 29
God Stats
0W - 1L
1,767 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
mistair
Bellona
Level 27
God Stats
2W - 2L
1,711 SR
Queue Stats
16W - 8L
1,537 Elo+
Solo
Team Averages
Level 21
1,595 SR
1,542 Elo+

VS

Team Averages
Level 40
1,532 SR
1,619 Elo+
Set
Set
I JAJANKEN I
Set
Level 122
God Stats
4W - 2L
1,659 SR
Queue Stats
270W - 218L
1,659 Elo+
Party 1
Tiamat
Tiamat
KNBrisson
Tiamat
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 26L
1,503 Elo+
Solo
Thoth
Thoth
Royalzfam
Thoth
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 18L
1,777 Elo+
Solo
Thanatos
Thanatos
pickafreakinname
Thanatos
Level 6
God Stats
6W - 2L
1,500 SR
Queue Stats
49W - 20L
1,657 Elo+
Party 1
Izanami
Izanami
sjikkerlip
Izanami
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Aexzz
Janus
12
2 / 7 / 1
7,740
553
1,819
8,017
1,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Kieohmm
Izanami
15
8 / 4 / 2
9,214
658
13,657
12,057
3,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
RedMahi
Yemoja
10
1 / 6 / 6
6,744
482
3,362
8,058
2,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
lildevil2239
Danzaburou
10
3 / 2 / 1
6,765
483
3,351
5,925
1,662
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
mistair
Bellona
12
0 / 2 / 0
6,943
496
2,621
8,999
4,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 2
8,464
605
4,116
8,679
3,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
KNBrisson
Tiamat
13
0 / 2 / 4
7,519
537
4,496
6,300
4,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thoth
Royalzfam
Thoth
16
6 / 2 / 4
9,561
683
9,742
6,542
2,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
9 / 3 / 7
9,099
650
11,142
13,346
4,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
sjikkerlip
Izanami
11
2 / 4 / 1
7,046
503
2,007
9,240
2,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
39
14
Kills
21
21
Deaths
14
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Janus
Aexzz
Janus
2
7
1
0.36
W
4
3
2
1.67
W
Tiamat
KNBrisson
Tiamat
0
2
4
1
L
Izanami
Kieohmm
Izanami
8
4
2
2.25
L
Yemoja
RedMahi
Yemoja
1
6
6
0.67
W
Thoth
Royalzfam
Thoth
6
2
4
4
L
Danzaburou
lildevil2239
Danzaburou
3
2
1
1.75
L
Bellona
mistair
Bellona
0
2
0
0
W
9
3
7
4.17
W
Izanami
sjikkerlip
Izanami
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,810
Damage
31,503
43,056
Taken
44,107
13,996
Mitigated
17,537
11,983
Healing
22,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Aexzz
Janus
1,819
235
0
440
8,017
1,826
0
2,326
5,490
27,137
0
W
4,116
1,698
0
2,877
8,679
3,153
1,213
814
7,865
0
50,171
W
Tiamat
KNBrisson
Tiamat
4,496
493
0
2,472
6,300
4,432
924
58
6,242
37,872
0
L
Izanami
Kieohmm
Izanami
13,657
8,406
0
4,733
12,057
3,351
0
3,289
8,618
0
71,393
L
Yemoja
RedMahi
Yemoja
3,362
628
450
492
8,058
2,731
120
2,396
5,554
16,844
0
W
Thoth
Royalzfam
Thoth
9,742
807
0
1,593
6,542
2,400
839
1,524
4,928
62,145
0
L
Danzaburou
lildevil2239
Danzaburou
3,351
1,374
189
929
5,925
1,662
645
2,420
3,266
0
22,076
L
Bellona
mistair
Bellona
2,621
775
0
4,750
8,999
4,426
906
2,727
5,890
0
36,975
W
11,142
4,401
0
12,662
13,346
4,926
0
838
12,476
0
49,263
W
Izanami
sjikkerlip
Izanami
2,007
1,186
0
2,774
9,240
2,626
2,200
1,825
7,415
0
30,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,406
Gold Earned
41,689
327
Minions Killed
450
0
Camps Cleared
0
1,187,897
Distance Traveled
1,322,802
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,740
553
52
4
0
234,320
1
W
Set
8,464
605
91
7
0
290,526
1
W
Tiamat
7,519
537
91
7
0
262,647
2
L
Izanami
9,214
658
121
9
0
252,976
4
L
Yemoja
6,744
482
20
1
0
250,906
1
W
Thoth
9,561
683
121
9
0
255,272
1
L
Danzaburou
6,765
483
42
3
0
212,453
1
L
Bellona
6,943
496
92
7
0
237,242
0
W
Thanatos
9,099
650
86
6
0
274,865
4
W
Izanami
7,046
503
61
4
0
239,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role