Player Matchup

Osiris
Osiris
CocoMoodz
Osiris
Level 160
God Stats
4W - 3L
1,634 SR
Queue Stats
101W - 94L
1,551 Elo+
Party 2
Artemis
Artemis
Moira---1
Artemis
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,197 Elo+
Solo
Arachne
Arachne
elrapta06
Arachne
Level 28
God Stats
2W - 2L
1,590 SR
Queue Stats
60W - 62L
1,487 Elo+
Party 2
Kukulkan
Kukulkan
leefaucheur
Kukulkan
Level 53
God Stats
2W - 6L
1,233 SR
Queue Stats
168W - 166L
1,510 Elo+
Party 2
Bacchus
Bacchus
roro06500
Bacchus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,575 Elo+
Party 2
Team Averages
Level 58
1,491 SR
1,464 Elo+

VS

Team Averages
Level 70
1,564 SR
1,550 Elo+
Tyr
Tyr
ALbedo_sanky
Tyr
Level 106
God Stats
19W - 5L
1,492 SR
Queue Stats
200W - 174L
1,604 Elo+
Party 3
Cupid
Cupid
Phillsy
Cupid
Level 67
God Stats
12W - 12L
1,729 SR
Queue Stats
755W - 791L
1,460 Elo+
Party 1
Arachne
Arachne
ROIAROUF33
Arachne
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 9L
1,629 Elo+
Party 3
Ymir
Ymir
Sir-Simp-A-Lot
Ymir
Level 18
God Stats
101W - 133L
1,430 SR
Queue Stats
347W - 400L
1,460 Elo+
Party 1
Ra
Ra
maudux
Ra
Level 156
God Stats
14W - 11L
1,667 SR
Queue Stats
652W - 568L
1,596 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CocoMoodz
Osiris
14
2 / 2 / 1
8,681
482
10,528
15,091
11,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
Moira---1
Artemis
17
8 / 1 / 1
10,702
595
13,049
13,371
5,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
elrapta06
Arachne
12
0 / 7 / 1
7,646
425
4,154
13,768
5,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
leefaucheur
Kukulkan
13
1 / 3 / 2
7,834
435
8,271
7,326
2,911
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
roro06500
Bacchus
11
1 / 4 / 7
8,158
453
7,454
12,976
13,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 5
8,537
474
8,888
15,312
12,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cupid
Phillsy
Cupid
14
0 / 5 / 3
7,787
433
5,528
14,263
4,595
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
ROIAROUF33
Arachne
16
10 / 0 / 4
9,897
550
13,226
16,564
6,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 5 / 3
7,414
412
4,798
11,862
5,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ra
16
4 / 0 / 7
9,921
551
12,083
8,812
3,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
39
12
Kills
17
17
Deaths
12
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
2
5
1.75
L
Osiris
CocoMoodz
Osiris
2
2
1
1.25
L
Artemis
Moira---1
Artemis
8
1
1
8.5
W
Cupid
Phillsy
Cupid
0
5
3
0.3
W
Arachne
ROIAROUF33
Arachne
10
0
4
12
W
2
5
3
0.7
L
Arachne
elrapta06
Arachne
0
7
1
0.07
L
Kukulkan
leefaucheur
Kukulkan
1
3
2
0.67
W
Ra
4
0
7
7.5
L
Bacchus
roro06500
Bacchus
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,456
Damage
44,523
62,532
Taken
66,813
39,402
Mitigated
32,733
19,203
Healing
31,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,888
2,667
0
7,108
15,312
12,104
0
4,162
11,150
0
47,259
L
Osiris
CocoMoodz
Osiris
10,528
3,306
0
7,730
15,091
11,680
0
2,707
11,716
5,216
49,931
L
Artemis
Moira---1
Artemis
13,049
6,039
0
8,346
13,371
5,375
2,873
1,822
11,456
0
85,794
W
Cupid
Phillsy
Cupid
5,528
2,430
86
6,788
14,263
4,595
0
1,995
12,268
0
53,231
W
Arachne
ROIAROUF33
Arachne
13,226
9,434
0
7,882
16,564
6,768
26
4,603
11,961
0
64,938
W
4,798
367
0
1,982
11,862
5,554
0
3,078
8,784
21,017
0
L
Arachne
elrapta06
Arachne
4,154
3,777
0
1,272
13,768
5,479
0
3,565
9,958
0
51,530
L
Kukulkan
leefaucheur
Kukulkan
8,271
1,293
0
485
7,326
2,911
0
2,095
5,005
47,830
0
W
Ra
12,083
1,223
2,351
5,421
8,812
3,712
330
4,254
4,558
73,248
0
L
Bacchus
roro06500
Bacchus
7,454
1,328
0
1,370
12,976
13,957
0
5,897
6,842
15,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,021
Gold Earned
43,556
460
Minions Killed
486
0
Camps Cleared
0
1,661,136
Distance Traveled
1,748,652
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,537
474
92
5
0
343,373
2
L
Osiris
8,681
482
104
6
0
315,496
1
L
Artemis
10,702
595
142
8
0
308,996
3
W
Cupid
7,787
433
92
5
0
290,626
1
W
Arachne
9,897
550
110
6
0
403,123
1
W
Ymir
7,414
412
27
2
0
335,043
3
L
Arachne
7,646
425
88
5
0
352,036
4
L
Kukulkan
7,834
435
112
6
0
334,393
5
W
Ra
9,921
551
165
9
0
376,487
4
L
Bacchus
8,158
453
14
1
0
350,215
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role