Player Matchup

Hachiman
Hachiman
Bosangero
Hachiman
Level 114
God Stats
1W - 2L
1,174 SR
Queue Stats
46W - 36L
1,590 Elo+
Solo
Fafnir
Fafnir
ErwinRostock
Fafnir
Level 122
God Stats
3W - 5L
1,109 SR
Queue Stats
213W - 223L
1,548 Elo+
Solo
Thor
Thor
MRDA Ounys CZ
Thor
Level 134
God Stats
1W - 1L
1,295 SR
Queue Stats
207W - 211L
1,474 Elo+
Solo
Hel
Hel
SkaiTasher
Hel
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
uypiter
Bacchus
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 38L
1,486 Elo+
Party 2
Team Averages
Level 112
1,315 SR
1,520 Elo+

VS

Team Averages
Level 112
1,505 SR
1,589 Elo+
Freya
Freya
Biowaizard
Freya
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,748 Elo+
Solo
Cabrakan
Cabrakan
DecameronTR
Cabrakan
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
157W - 167L
1,492 Elo+
Solo
Sylvanus
Sylvanus
KILIAM17
Sylvanus
Level 155
God Stats
4W - 2L
1,545 SR
Queue Stats
176W - 161L
1,553 Elo+
Party 1
Merlin
Merlin
Mrsnake1990
Merlin
Level 145
God Stats
5W - 6L
1,430 SR
Queue Stats
142W - 144L
1,559 Elo+
Party 1
Cerberus
Cerberus
ShanneiiBoyy
Cerberus
Level 63
God Stats
0W - 1L
1,549 SR
Queue Stats
22W - 22L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bosangero
Hachiman
19
4 / 4 / 19
11,552
770
27,088
19,456
8,937
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
18
5 / 4 / 17
11,869
791
13,132
18,718
25,987
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
7 / 4 / 11
11,667
778
17,345
16,093
9,980
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 4 / 14
11,525
768
15,654
23,783
15,651
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
uypiter
Bacchus
19
8 / 4 / 13
12,159
811
18,535
22,999
30,381
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
17
5 / 7 / 8
9,802
653
15,729
17,905
9,448
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cabrakan
DecameronTR
Cabrakan
9
1 / 3 / 3
7,620
508
3,589
6,434
6,426
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sylvanus
KILIAM17
Sylvanus
18
5 / 5 / 11
9,880
659
13,419
22,424
25,257
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
20
4 / 7 / 12
11,644
776
21,777
14,794
8,337
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
ShanneiiBoyy
Cerberus
20
5 / 6 / 9
10,293
686
15,331
39,700
30,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
63
28
Kills
20
20
Deaths
28
74
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Freya
5
7
8
1.29
W
Hachiman
Bosangero
Hachiman
4
4
19
3.38
L
Cabrakan
DecameronTR
Cabrakan
1
3
3
0.83
W
Fafnir
5
4
17
3.38
L
Sylvanus
KILIAM17
Sylvanus
5
5
11
2.1
W
7
4
11
3.13
L
Merlin
4
7
12
1.43
L
Cerberus
ShanneiiBoyy
Cerberus
5
6
9
1.58
W
4
4
14
2.75
W
Bacchus
uypiter
Bacchus
8
4
13
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,754
Damage
69,845
101,049
Taken
101,257
90,936
Mitigated
80,312
55,572
Healing
46,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
15,729
4,592
0
2,419
17,905
9,448
168
9,094
8,811
21,730
0
W
Hachiman
Bosangero
Hachiman
27,088
10,616
1,786
6,800
19,456
8,937
3,527
14,016
5,215
0
57,611
L
Cabrakan
DecameronTR
Cabrakan
3,589
276
306
959
6,434
6,426
0
3,026
3,408
5,278
0
W
Fafnir
13,132
4,526
728
4,864
18,718
25,987
1,296
12,243
6,275
21,560
0
L
Sylvanus
KILIAM17
Sylvanus
13,419
2,923
13,486
9,127
22,424
25,257
210
13,429
8,995
22,187
0
W
17,345
4,065
23
863
16,093
9,980
1,160
9,403
6,590
0
32,635
L
Merlin
21,777
1,489
1,433
732
14,794
8,337
322
6,131
8,663
54,945
0
L
Cerberus
ShanneiiBoyy
Cerberus
15,331
1,409
1,190
16,590
39,700
30,844
0
15,641
24,059
32,888
0
W
15,654
1,961
21,913
17,040
23,783
15,651
157
18,961
4,672
29,297
0
W
Bacchus
uypiter
Bacchus
18,535
3,535
24
1,531
22,999
30,381
588
14,339
8,452
28,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,772
Gold Earned
49,239
151
Minions Killed
161
0
Camps Cleared
0
1,270,720
Distance Traveled
916,014
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,802
653
9
1
0
222,690
0
W
Hachiman
11,552
770
50
3
0
229,061
0
L
Cabrakan
7,620
508
3
0
0
62,929
0
W
Fafnir
11,869
791
27
2
0
250,372
5
L
Sylvanus
9,880
659
13
1
0
204,513
0
W
Thor
11,667
778
29
2
0
239,172
0
L
Merlin
11,644
776
79
5
0
200,197
0
L
Cerberus
10,293
686
57
4
0
225,685
0
W
Hel
11,525
768
23
2
0
286,547
0
W
Bacchus
12,159
811
22
1
0
265,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role