Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
CallMeToma
Janus
Level 65
God Stats
6W - 11L
1,441 SR
Queue Stats
434W - 403L
1,489 Elo+
Party 1
Neith
Neith
J4ck_L0202
Neith
Level 3
God Stats
3W - 6L
1,500 SR
Queue Stats
203W - 215L
1,233 Elo+
Party 1
Fenrir
Fenrir
ZackTheDono
Fenrir
Level 89
God Stats
17W - 13L
1,792 SR
Queue Stats
491W - 430L
1,579 Elo+
Party 1
Khepri
Khepri
biscuitninja135
Khepri
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
240W - 233L
1,511 Elo+
Party 1
Team Averages
Level 58
1,547 SR
1,462 Elo+

VS

Team Averages
Level 75
1,454 SR
1,430 Elo+
Baba Yaga
Baba Yaga
Arabesk-Sama
Baba Yaga
Level 128
God Stats
3W - 2L
1,251 SR
Queue Stats
788W - 747L
1,483 Elo+
Party 2
Cernunnos
Cernunnos
Briixxn
Cernunnos
Level 100
God Stats
5W - 0L
1,916 SR
Queue Stats
289W - 270L
1,426 Elo+
Party 2
Sobek
Sobek
Sharkyy-v
Sobek
Level 86
God Stats
6W - 7L
1,439 SR
Queue Stats
242W - 208L
1,418 Elo+
Party 2
Chaac
Chaac
Vo1d_SweezZzy
Chaac
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
154W - 179L
1,397 Elo+
Solo
Thanatos
Thanatos
vAQuuA
Thanatos
Level 16
God Stats
6W - 4L
1,165 SR
Queue Stats
92W - 65L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
1 / 1 / 2
5,782
578
4,251
7,691
6,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
8
0 / 5 / 3
5,212
521
2,845
4,512
1,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
8
0 / 4 / 0
4,507
451
2,203
5,987
1,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
12
7 / 2 / 0
6,920
692
6,325
5,957
1,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 2 / 0
4,632
463
1,174
5,955
2,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Arabesk-Sama
Baba Yaga
10
3 / 2 / 5
6,179
618
4,813
5,039
1,946
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Briixxn
Cernunnos
11
3 / 0 / 2
6,079
608
3,766
4,650
1,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sobek
Sharkyy-v
Sobek
9
2 / 2 / 2
5,586
559
2,582
7,311
4,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 2 / 0
5,212
521
4,781
7,413
3,700
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
vAQuuA
Thanatos
11
6 / 2 / 4
6,847
685
3,964
7,227
2,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
8
Kills
14
14
Deaths
8
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
1
2
2
W
Baba Yaga
Arabesk-Sama
Baba Yaga
3
2
5
2.75
W
Cernunnos
Briixxn
Cernunnos
3
0
2
4
L
Janus
0
5
3
0.3
L
Neith
0
4
0
0
W
Sobek
Sharkyy-v
Sobek
2
2
2
1.5
W
0
2
0
0
L
Fenrir
7
2
0
3.5
L
0
2
0
0
W
Thanatos
vAQuuA
Thanatos
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,798
Damage
19,906
30,102
Taken
31,640
13,492
Mitigated
13,756
9,169
Healing
18,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
4,251
2,405
0
4,007
7,691
6,192
240
0
7,691
0
24,979
W
Baba Yaga
Arabesk-Sama
Baba Yaga
4,813
822
0
1,360
5,039
1,946
0
1,750
3,118
32,294
0
W
Cernunnos
Briixxn
Cernunnos
3,766
1,914
0
3,270
4,650
1,363
795
238
4,412
0
38,118
L
Janus
2,845
230
0
250
4,512
1,175
0
2,797
1,715
19,290
0
L
Neith
2,203
1,495
0
1,224
5,987
1,460
150
496
5,491
0
18,082
W
Sobek
Sharkyy-v
Sobek
2,582
392
0
3,750
7,311
4,411
0
1,171
6,056
15,146
0
W
4,781
2,393
0
3,550
7,413
3,700
0
0
7,413
0
25,621
L
Fenrir
6,325
1,126
0
1,688
5,957
1,971
0
2,000
3,957
0
32,728
L
1,174
0
216
1,784
5,955
2,694
0
2,102
3,853
9,782
0
W
Thanatos
vAQuuA
Thanatos
3,964
1,493
0
6,258
7,227
2,336
0
565
6,622
0
25,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,053
Gold Earned
29,903
230
Minions Killed
261
0
Camps Cleared
0
867,610
Distance Traveled
912,647
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,782
578
58
6
0
168,563
4
W
Baba Yaga
6,179
618
61
6
0
170,927
0
W
Cernunnos
6,079
608
69
7
0
161,382
1
L
Janus
5,212
521
44
4
0
176,675
1
L
Neith
4,507
451
36
4
0
164,028
0
W
Sobek
5,586
559
27
3
0
204,815
1
W
Chaac
5,212
521
49
5
0
182,082
0
L
Fenrir
6,920
692
76
8
0
213,476
3
L
Khepri
4,632
463
16
2
0
144,868
2
W
Thanatos
6,847
685
55
6
0
193,441
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role