Player Matchup

Bellona
Bellona
AndreeAlex22
Bellona
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Jatetzon
Bakasura
Level 27
God Stats
18W - 10L
1,799 SR
Queue Stats
23W - 16L
1,565 Elo+
Party 1
Baron Samedi
Baron Samedi
silverlabel
Baron Samedi
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 16L
1,578 Elo+
Party 1
Rama
Rama
sirashikum
Rama
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 4L
1,297 Elo+
Solo
Aphrodite
Aphrodite
slinci
Aphrodite
Level 11
God Stats
6W - 4L
1,507 SR
Queue Stats
134W - 127L
1,452 Elo+
Solo
Team Averages
Level 20
1,561 SR
1,479 Elo+

VS

Team Averages
Level 24
1,524 SR
1,484 Elo+
Hercules
Hercules
Aubomidong
Hercules
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
308W - 316L
1,469 Elo+
Party 2
Janus
Janus
EBRTERRORIST
Janus
Level 28
God Stats
134W - 132L
1,557 SR
Queue Stats
192W - 196L
1,519 Elo+
Party 2
Yemoja
Yemoja
HIRURG100
Yemoja
Level 29
God Stats
4W - 7L
1,500 SR
Queue Stats
277W - 290L
1,497 Elo+
Party 2
Anhur
Anhur
MaJoR1071
Anhur
Level 28
God Stats
38W - 38L
1,562 SR
Queue Stats
166W - 168L
1,516 Elo+
Party 2
Tiamat
Tiamat
Roboo18
Tiamat
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 32L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AndreeAlex22
Bellona
12
2 / 0 / 4
7,164
597
6,112
7,861
4,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
Jatetzon
Bakasura
13
6 / 0 / 2
7,937
661
7,057
6,347
2,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
silverlabel
Baron Samedi
10
6 / 1 / 5
6,836
570
3,858
5,226
1,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
0 / 4 / 3
5,335
445
1,156
7,387
1,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Aphrodite
slinci
Aphrodite
10
0 / 0 / 4
5,923
494
917
3,865
988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aubomidong
Hercules
9
0 / 2 / 2
5,583
465
1,813
7,405
4,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 5 / 0
5,609
467
5,114
6,130
1,476
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
HIRURG100
Yemoja
9
1 / 2 / 2
5,959
497
1,953
5,875
3,037
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anhur
MaJoR1071
Anhur
10
2 / 1 / 1
5,864
489
4,284
5,120
1,439
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Roboo18
Tiamat
4
0 / 4 / 0
4,176
348
1,036
3,768
1,127
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
14
Kills
4
5
Deaths
14
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
AndreeAlex22
Bellona
2
0
4
4
L
Hercules
Aubomidong
Hercules
0
2
2
0.5
L
1
5
0
0.2
L
Yemoja
HIRURG100
Yemoja
1
2
2
1
W
Bakasura
Jatetzon
Bakasura
6
0
2
7
L
Anhur
MaJoR1071
Anhur
2
1
1
2.5
L
Tiamat
Roboo18
Tiamat
0
4
0
0
W
Baron Samedi
silverlabel
Baron Samedi
6
1
5
8.5
W
0
4
3
0.38
W
Aphrodite
slinci
Aphrodite
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,100
Damage
14,200
30,686
Taken
28,298
11,854
Mitigated
11,622
12,917
Healing
5,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AndreeAlex22
Bellona
6,112
2,780
0
4,727
7,861
4,940
912
1,727
6,009
0
38,107
L
Hercules
Aubomidong
Hercules
1,813
794
0
2,328
7,405
4,543
0
799
6,263
0
17,609
L
5,114
528
0
487
6,130
1,476
418
1,861
4,071
32,715
0
L
Yemoja
HIRURG100
Yemoja
1,953
633
934
662
5,875
3,037
0
516
4,705
13,852
0
W
Bakasura
Jatetzon
Bakasura
7,057
5,435
0
2,031
6,347
2,145
220
871
5,476
0
47,814
L
Anhur
MaJoR1071
Anhur
4,284
1,079
72
1,172
5,120
1,439
123
582
4,498
0
36,202
L
Tiamat
Roboo18
Tiamat
1,036
508
0
90
3,768
1,127
0
1,017
2,751
5,373
0
W
Baron Samedi
silverlabel
Baron Samedi
3,858
383
0
1,409
5,226
1,825
757
2,531
2,670
25,151
0
W
1,156
641
0
1,468
7,387
1,956
663
2,526
4,836
0
13,243
W
Aphrodite
slinci
Aphrodite
917
129
704
2,578
3,865
988
697
448
3,417
26,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,195
Gold Earned
27,191
323
Minions Killed
203
0
Camps Cleared
0
1,149,020
Distance Traveled
1,035,897
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,164
597
85
7
0
262,479
3
L
Hercules
5,583
465
50
4
0
233,574
2
L
Janus
5,609
467
67
6
0
207,786
0
L
Yemoja
5,959
497
17
1
0
230,253
1
W
Bakasura
7,937
661
100
8
0
266,918
3
L
Anhur
5,864
489
63
5
0
235,639
1
L
Tiamat
4,176
348
6
1
0
128,645
1
W
Baron Samedi
6,836
570
55
5
0
224,102
0
W
Rama
5,335
445
28
2
0
198,482
2
W
Aphrodite
5,923
494
55
5
0
197,039
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role