Player Matchup

Artemis
Artemis
DyBowdy
Artemis
Level 67
God Stats
26W - 27L
1,405 SR
Queue Stats
329W - 381L
1,457 Elo+
Solo
Thoth
Thoth
LautyZjcc2002
Thoth
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 59L
1,456 Elo+
Solo
Nemesis
Nemesis
Skhullord
Nemesis
Level 86
God Stats
2W - 2L
1,576 SR
Queue Stats
47W - 53L
1,485 Elo+
Solo
Fenrir
Fenrir
TheMadGod88
Fenrir
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
alexgtr01
Ah Puch
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 100
1,496 SR
1,479 Elo+

VS

Team Averages
Level 39
1,535 SR
1,529 Elo+
Yemoja
Yemoja
BatataPawn
Yemoja
Level 17
God Stats
1W - 1L
1,675 SR
Queue Stats
39W - 37L
1,807 Elo+
Party 1
Sol
Sol
Bielin_007
Sol
Level 44
God Stats
16W - 11L
1,569 SR
Queue Stats
294W - 343L
1,402 Elo+
Party 2
Nike
Nike
Losteri
Nike
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Malthael02
Pele
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 43L
1,589 Elo+
Party 1
Medusa
Medusa
eobraian
Medusa
Level 26
God Stats
28W - 41L
1,430 SR
Queue Stats
97W - 137L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DyBowdy
Artemis
11
3 / 0 / 5
6,435
585
6,085
3,584
1,140
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 0 / 6
6,328
575
5,336
3,608
1,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Skhullord
Nemesis
10
1 / 1 / 4
5,837
531
4,159
7,515
2,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
10
5 / 3 / 2
5,892
536
5,506
8,185
3,009
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
alexgtr01
Ah Puch
12
0 / 2 / 1
6,443
586
5,611
4,047
1,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BatataPawn
Yemoja
8
0 / 4 / 3
5,487
499
1,642
8,041
3,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 3 / 0
4,962
451
4,339
7,439
1,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nike
Losteri
Nike
10
3 / 0 / 0
5,768
524
2,569
7,098
3,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
0 / 1 / 3
5,672
516
1,975
7,784
2,307
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
eobraian
Medusa
9
2 / 2 / 0
5,564
506
2,337
5,451
1,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
10
Kills
6
6
Deaths
10
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BatataPawn
Yemoja
0
4
3
0.38
L
1
3
0
0.33
W
Artemis
DyBowdy
Artemis
3
0
5
5.5
W
1
0
6
4
L
Nike
Losteri
Nike
3
0
0
3
L
0
1
3
1.5
W
Nemesis
Skhullord
Nemesis
1
1
4
3
W
Fenrir
5
3
2
2
W
Ah Puch
alexgtr01
Ah Puch
0
2
1
0.25
L
Medusa
eobraian
Medusa
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,697
Damage
12,862
26,939
Taken
35,813
8,812
Mitigated
12,052
9,063
Healing
9,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BatataPawn
Yemoja
1,642
343
797
1,603
8,041
3,156
0
1,272
6,683
9,602
0
L
4,339
401
0
2,727
7,439
1,931
0
2,547
4,640
21,471
0
W
Artemis
DyBowdy
Artemis
6,085
2,750
0
1,772
3,584
1,140
190
1,463
2,121
0
37,490
W
5,336
322
0
738
3,608
1,062
0
869
2,689
35,611
0
L
Nike
Losteri
Nike
2,569
136
0
85
7,098
3,052
0
4,518
2,556
0
16,263
L
1,975
290
0
2,181
7,784
2,307
0
1,564
6,154
0
30,468
W
Nemesis
Skhullord
Nemesis
4,159
1,477
0
3,476
7,515
2,462
0
1,516
5,974
0
29,867
W
Fenrir
5,506
967
0
2,497
8,185
3,009
0
2,133
6,052
0
21,086
W
Ah Puch
alexgtr01
Ah Puch
5,611
38
0
580
4,047
1,139
58
0
3,947
42,113
0
L
Medusa
eobraian
Medusa
2,337
1,254
0
1,755
5,451
1,606
0
600
4,833
0
20,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,935
Gold Earned
27,453
323
Minions Killed
215
0
Camps Cleared
0
1,124,846
Distance Traveled
1,082,988
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,487
499
12
1
0
190,435
0
L
Sol
4,962
451
31
3
0
222,140
1
W
Artemis
6,435
585
72
7
0
220,308
2
W
Thoth
6,328
575
71
6
0
217,299
1
L
Nike
5,768
524
45
4
0
232,179
4
L
Pele
5,672
516
68
6
0
249,019
0
W
Nemesis
5,837
531
59
5
0
254,467
2
W
Fenrir
5,892
536
28
3
0
236,036
2
W
Ah Puch
6,443
586
93
8
0
196,736
6
L
Medusa
5,564
506
59
5
0
189,215
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role