Player Matchup

Merlin
Merlin
Bronze III
RedCarnagee
Merlin
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,233 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 68
1,500 SR
1,233 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 75
1,271 SR
764 MMR
Scylla
Scylla
Silver II
Rmariscal23
Scylla
Silver II
Level 75
God Stats
2W - 4L
1,271 SR
Queue Stats
42W - 107L
764 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
0 / 3 / 0
10,863
639
3,934
11,062
3,592
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
AnubisSetKaliAh Muzen CabArachne

VS

Bans
SkadiRavanaCernunnosZhong KuiCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
3 / 0 / 0
13,138
773
9,354
10,711
5,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
3
3
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
3
0
0
W
Scylla
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,934
Damage
9,354
11,062
Taken
10,711
3,592
Mitigated
5,972
5,402
Healing
3,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
3,934
130
0
5,402
11,062
3,592
0
9,031
1,556
71,018
0
W
Scylla
9,354
57
0
3,087
10,711
5,972
2,239
4,162
6,549
100,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,863
Gold Earned
13,138
134
Minions Killed
166
0
Camps Cleared
0
285,106
Distance Traveled
289,309
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,863
639
134
8
0
285,106
2
W
Scylla
13,138
773
166
10
0
289,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role