Player Matchup

Cupid
Cupid
BenKenobi030
Cupid
Level 22
God Stats
41W - 52L
1,525 SR
Queue Stats
301W - 312L
1,499 Elo+
Solo
Nemesis
Nemesis
Chirai
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 38L
1,561 Elo+
Solo
Heimdallr
Heimdallr
Edzzard_
Heimdallr
Level 6
God Stats
2W - 1L
1,834 SR
Queue Stats
9W - 8L
1,485 Elo+
Party 2
Merlin
Merlin
Narutozumka
Merlin
Level 17
God Stats
2W - 3L
1,746 SR
Queue Stats
32W - 36L
1,525 Elo+
Solo
Anubis
Anubis
Torstein1053
Anubis
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 35
1,621 SR
1,514 Elo+

VS

Team Averages
Level 24
1,658 SR
1,455 Elo+
Danzaburou
Danzaburou
AgentNapalm456
Danzaburou
Level 26
God Stats
3W - 4L
1,500 SR
Queue Stats
51W - 52L
1,435 Elo+
Party 1
Medusa
Medusa
RideTheSoulPole
Medusa
Level 31
God Stats
16W - 3L
1,621 SR
Queue Stats
26W - 22L
1,435 Elo+
Party 3
Bellona
Bellona
Rookyking223
Bellona
Level 17
God Stats
12W - 5L
1,919 SR
Queue Stats
49W - 49L
1,435 Elo+
Party 1
Nox
Nox
Stivf
Nox
Level 26
God Stats
4W - 1L
1,749 SR
Queue Stats
58W - 45L
1,472 Elo+
Solo
Jormungandr
Jormungandr
gallardo99
Jormungandr
Level 18
God Stats
16W - 12L
1,500 SR
Queue Stats
22W - 17L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 11 / 4
12,603
969
18,388
21,127
9,014
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Chirai
Nemesis
18
3 / 9 / 6
11,965
920
11,016
20,687
9,689
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
Edzzard_
Heimdallr
18
1 / 4 / 7
11,663
897
6,747
11,851
5,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
19
2 / 3 / 9
12,785
983
12,980
10,852
4,505
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anubis
18
2 / 9 / 7
12,061
928
18,106
15,078
7,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

32

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AgentNapalm456
Danzaburou
20
8 / 5 / 14
13,896
1,069
20,922
17,618
6,402
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
11 / 0 / 12
14,918
1,148
16,710
10,663
3,397
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Rookyking223
Bellona
20
4 / 1 / 18
13,052
1,004
7,922
12,418
8,958
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nox
Stivf
Nox
19
4 / 2 / 17
12,958
997
14,679
10,701
3,567
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
gallardo99
Jormungandr
20
9 / 5 / 22
14,298
1,100
15,326
20,080
19,634
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
119
13
Kills
36
36
Deaths
13
33
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AgentNapalm456
Danzaburou
8
5
14
3
L
5
11
4
0.64
L
Nemesis
Chirai
Nemesis
3
9
6
0.67
L
Heimdallr
Edzzard_
Heimdallr
1
4
7
1.13
L
Merlin
2
3
9
2.17
W
11
0
12
17
W
Bellona
Rookyking223
Bellona
4
1
18
13
W
Nox
Stivf
Nox
4
2
17
6.25
L
Anubis
2
9
7
0.61
W
Jormungandr
gallardo99
Jormungandr
9
5
22
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,237
Damage
75,559
79,595
Taken
71,480
36,715
Mitigated
41,958
8,608
Healing
6,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AgentNapalm456
Danzaburou
20,922
14,527
0
3,992
17,618
6,402
0
6,757
10,587
0
50,099
L
18,388
11,908
1,046
1,033
21,127
9,014
0
7,153
13,824
0
35,702
L
Nemesis
Chirai
Nemesis
11,016
3,920
0
716
20,687
9,689
0
7,380
13,107
0
16,416
L
Heimdallr
Edzzard_
Heimdallr
6,747
3,203
0
1,247
11,851
5,518
0
4,678
7,023
0
25,226
L
Merlin
12,980
1,201
701
1,681
10,852
4,505
0
5,118
5,659
59,626
0
W
16,710
10,460
388
462
10,663
3,397
0
5,713
4,710
0
50,457
W
Bellona
Rookyking223
Bellona
7,922
2,332
0
428
12,418
8,958
0
3,912
8,342
71
13,051
W
Nox
Stivf
Nox
14,679
941
0
701
10,701
3,567
0
4,674
5,899
37,828
0
L
Anubis
18,106
119
0
2,184
15,078
7,989
0
5,147
9,806
42,801
0
W
Jormungandr
gallardo99
Jormungandr
15,326
3,555
0
525
20,080
19,634
0
8,968
10,856
39,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,077
Gold Earned
69,122
269
Minions Killed
272
5
Camps Cleared
12
1,166,650
Distance Traveled
1,141,148
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,896
1,069
69
5
2
191,853
0
L
Cupid
12,603
969
49
4
3
220,096
0
L
Nemesis
11,965
920
13
1
1
264,212
1
L
Heimdallr
11,663
897
24
2
0
222,310
1
L
Merlin
12,785
983
102
8
1
229,390
1
W
Medusa
14,918
1,148
87
7
5
259,020
0
W
Bellona
13,052
1,004
8
1
1
248,566
0
W
Nox
12,958
997
59
5
3
213,209
0
L
Anubis
12,061
928
81
6
0
230,642
0
W
Jormungandr
14,298
1,100
49
4
1
228,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role