Player Matchup

Nike
Nike
 
Nike
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
ChavGranger
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,500 Elo+
Party 1
Scylla
Scylla
Owens341
Scylla
Level 92
God Stats
2W - 1L
1,629 SR
Queue Stats
137W - 143L
1,441 Elo+
Party 1
Mulan
Mulan
RickyRicksta
Mulan
Level 33
God Stats
3W - 4L
1,581 SR
Queue Stats
10W - 12L
1,401 Elo+
Solo
Ne Zha
Ne Zha
haridestroyer
Ne Zha
Level 99
God Stats
14W - 25L
1,467 SR
Queue Stats
109W - 147L
1,394 Elo+
Party 1
Team Averages
Level 66
1,535 SR
1,447 Elo+

VS

Team Averages
Level 38
1,381 SR
1,359 Elo+
Chaac
Chaac
JammyDoo
Chaac
Level 60
God Stats
5W - 4L
1,707 SR
Queue Stats
60W - 52L
1,476 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SHAKE-s-BEER
Kumbhakarna
Level 45
God Stats
2W - 7L
1,271 SR
Queue Stats
268W - 306L
1,303 Elo+
Party 3
Hades
Hades
SuperGamesSG
Hades
Level 28
God Stats
3W - 1L
1,305 SR
Queue Stats
55W - 46L
1,435 Elo+
Party 2
Medusa
Medusa
fabsi9111
Medusa
Level 18
God Stats
195W - 172L
1,440 SR
Queue Stats
351W - 387L
1,288 Elo+
Party 3
Fenrir
Fenrir
leobi6
Fenrir
Level 40
God Stats
1W - 1L
1,181 SR
Queue Stats
12W - 18L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
4 / 4 / 6
9,052
453
12,692
15,220
8,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
ChavGranger
Kukulkan
12
1 / 8 / 5
7,826
391
6,078
9,251
3,051
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Scylla
Owens341
Scylla
13
3 / 5 / 6
8,712
436
11,540
12,342
3,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 5 / 0
8,243
412
1,990
8,967
6,679
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

18
10 / 5 / 3
10,939
547
13,784
18,013
7,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JammyDoo
Chaac
18
7 / 1 / 7
11,370
569
15,215
14,934
14,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
SHAKE-s-BEER
Kumbhakarna
12
1 / 4 / 5
8,428
421
3,137
13,767
6,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 7 / 7
9,746
487
11,758
16,274
6,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
fabsi9111
Medusa
16
4 / 3 / 1
9,718
486
2,388
12,325
3,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
leobi6
Fenrir
17
10 / 4 / 2
10,907
545
12,561
13,820
5,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
49
19
Kills
27
27
Deaths
19
20
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
4
4
6
1.75
L
Kukulkan
ChavGranger
Kukulkan
1
8
5
0.44
W
Chaac
JammyDoo
Chaac
7
1
7
10.5
L
Scylla
Owens341
Scylla
3
5
6
1.2
L
1
5
0
0.2
W
Kumbhakarna
SHAKE-s-BEER
Kumbhakarna
1
4
5
0.88
W
5
7
7
1.21
W
Medusa
fabsi9111
Medusa
4
3
1
1.5
L
10
5
3
2.3
W
Fenrir
leobi6
Fenrir
10
4
2
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,084
Damage
45,059
63,793
Taken
71,120
29,193
Mitigated
37,247
13,082
Healing
27,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
12,692
2,346
0
4,127
15,220
8,148
496
3,520
11,307
0
43,439
L
Kukulkan
ChavGranger
Kukulkan
6,078
865
0
0
9,251
3,051
195
5,535
3,338
24,289
0
W
Chaac
JammyDoo
Chaac
15,215
2,664
0
9,266
14,934
14,843
1,978
3,307
10,945
0
62,975
L
Scylla
Owens341
Scylla
11,540
428
0
496
12,342
3,944
544
1,380
10,813
46,621
0
L
1,990
317
0
2,470
8,967
6,679
151
762
8,055
0
27,267
W
Kumbhakarna
SHAKE-s-BEER
Kumbhakarna
3,137
165
0
3,203
13,767
6,848
348
3,278
9,824
17,743
0
W
11,758
584
748
3,755
16,274
6,007
432
4,879
10,976
40,131
0
W
Medusa
fabsi9111
Medusa
2,388
456
0
6,700
12,325
3,881
2,274
3,001
8,961
0
52,427
L
13,784
3,319
0
5,989
18,013
7,371
927
2,896
14,760
0
83,424
W
Fenrir
leobi6
Fenrir
12,561
2,177
0
4,041
13,820
5,668
234
1,706
11,826
0
50,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,772
Gold Earned
50,169
395
Minions Killed
388
0
Camps Cleared
0
1,563,478
Distance Traveled
1,815,318
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,052
453
81
4
0
376,032
3
L
Kukulkan
7,826
391
47
2
0
273,857
0
W
Chaac
11,370
569
126
6
0
350,489
0
L
Scylla
8,712
436
81
4
0
351,590
4
L
Mulan
8,243
412
53
3
0
180,826
2
W
Kumbhakarna
8,428
421
20
1
0
387,853
7
W
Hades
9,746
487
80
4
0
310,846
0
W
Medusa
9,718
486
89
4
0
342,700
3
L
Ne Zha
10,939
547
133
7
0
381,173
1
W
Fenrir
10,907
545
73
4
0
423,430
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role