Player Matchup

Set
Set
CaptureCap
Set
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,458 Elo+
Party 2
Neith
Neith
GHULKL
Neith
Level 29
God Stats
49W - 35L
1,570 SR
Queue Stats
102W - 85L
1,559 Elo+
Solo
Zhong Kui
Zhong Kui
GRoGRES
Zhong Kui
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Kinamad
Ymir
Level 22
God Stats
26W - 23L
1,672 SR
Queue Stats
117W - 135L
1,409 Elo+
Solo
Bellona
Bellona
gweendale
Bellona
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,352 Elo+
Party 2
Team Averages
Level 16
1,549 SR
1,456 Elo+

VS

Team Averages
Level 23
1,508 SR
1,452 Elo+
Fenrir
Fenrir
Batikaan
Fenrir
Level 26
God Stats
2W - 0L
1,520 SR
Queue Stats
19W - 20L
1,456 Elo+
Solo
Yemoja
Yemoja
Detlef77
Yemoja
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 32L
1,473 Elo+
Party 1
Poseidon
Poseidon
Miracle25
Poseidon
Level 23
God Stats
3W - 3L
1,551 SR
Queue Stats
72W - 64L
1,394 Elo+
Solo
Xbalanque
Xbalanque
Trig123
Xbalanque
Level 29
God Stats
9W - 6L
1,554 SR
Queue Stats
83W - 77L
1,485 Elo+
Party 1
Ullr
Ullr
orgazmo010
Ullr
Level 15
God Stats
2W - 1L
1,416 SR
Queue Stats
17W - 14L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 3
4,679
468
587
4,339
1,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Neith
GHULKL
Neith
10
3 / 0 / 2
5,981
598
2,332
4,681
1,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Zhong Kui
GRoGRES
Zhong Kui
8
3 / 3 / 2
5,555
556
4,452
6,287
3,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
Kinamad
Ymir
9
1 / 4 / 0
5,386
539
2,576
6,905
2,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
gweendale
Bellona
6
1 / 4 / 2
4,579
458
2,195
3,965
2,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Batikaan
Fenrir
9
3 / 1 / 3
5,766
577
2,399
5,863
1,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
Detlef77
Yemoja
8
1 / 2 / 4
5,455
546
2,783
4,363
2,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
Miracle25
Poseidon
11
2 / 1 / 1
6,324
632
1,725
3,490
1,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xbalanque
Trig123
Xbalanque
8
4 / 3 / 2
5,466
547
2,640
6,615
1,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 1 / 2
6,158
616
4,519
4,259
1,424
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
8
Kills
13
14
Deaths
8
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Batikaan
Fenrir
3
1
3
4.5
L
0
3
3
0.5
W
Yemoja
Detlef77
Yemoja
1
2
4
1.5
L
Neith
GHULKL
Neith
3
0
2
4
L
Zhong Kui
GRoGRES
Zhong Kui
3
3
2
1.33
L
Ymir
Kinamad
Ymir
1
4
0
0.25
W
Poseidon
Miracle25
Poseidon
2
1
1
2.5
W
Xbalanque
Trig123
Xbalanque
4
3
2
1.67
L
Bellona
gweendale
Bellona
1
4
2
0.5
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,142
Damage
14,066
26,177
Taken
24,590
10,870
Mitigated
8,250
6,232
Healing
7,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Batikaan
Fenrir
2,399
481
0
2,352
5,863
1,800
686
165
5,613
0
23,378
L
587
45
0
942
4,339
1,285
0
508
3,831
0
11,856
W
Yemoja
Detlef77
Yemoja
2,783
715
825
1,332
4,363
2,221
120
1,899
2,439
11,639
0
L
Neith
GHULKL
Neith
2,332
719
0
2,927
4,681
1,082
778
1,161
3,520
0
28,986
L
Zhong Kui
GRoGRES
Zhong Kui
4,452
479
0
1,008
6,287
3,436
98
1,746
4,541
19,318
0
L
Ymir
Kinamad
Ymir
2,576
834
0
1,155
6,905
2,640
602
928
5,977
22,190
0
W
Poseidon
Miracle25
Poseidon
1,725
395
0
0
3,490
1,014
1,241
1,673
1,817
34,716
0
W
Xbalanque
Trig123
Xbalanque
2,640
1,932
0
2,164
6,615
1,791
360
1,453
5,137
0
19,773
L
Bellona
gweendale
Bellona
2,195
668
0
200
3,965
2,427
60
165
3,800
0
7,624
W
4,519
2,367
0
937
4,259
1,424
1,966
1,838
2,346
0
26,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,180
Gold Earned
29,169
175
Minions Killed
228
0
Camps Cleared
0
874,917
Distance Traveled
932,422
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,766
577
51
5
0
216,416
0
L
Set
4,679
468
29
3
0
214,640
0
W
Yemoja
5,455
546
9
1
0
177,607
2
L
Neith
5,981
598
66
7
0
166,547
1
L
Zhong Kui
5,555
556
29
3
0
189,026
1
L
Ymir
5,386
539
44
4
0
175,410
2
W
Poseidon
6,324
632
68
7
0
205,587
4
W
Xbalanque
5,466
547
45
5
0
164,505
2
L
Bellona
4,579
458
7
1
0
129,294
3
W
Ullr
6,158
616
55
6
0
168,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role