Player Matchup

Bakasura
Bakasura
Arrowkeys
Bakasura
Level 24
God Stats
3W - 2L
1,345 SR
Queue Stats
21W - 20L
1,341 Elo+
Solo
Freya
Freya
Ed0r4
Freya
Level 4
God Stats
2W - 3L
1,364 SR
Queue Stats
2W - 5L
1,687 Elo+
Solo
Skadi
Skadi
KhalidOz
Skadi
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
roovear
Scylla
Level 20
God Stats
46W - 29L
1,653 SR
Queue Stats
52W - 41L
1,381 Elo+
Solo
Neith
Neith
yarraque
Neith
Level 21
God Stats
58W - 58L
1,466 SR
Queue Stats
99W - 98L
1,413 Elo+
Solo
Team Averages
Level 17
1,466 SR
1,464 Elo+

VS

Team Averages
Level 9
1,558 SR
1,441 Elo+
Eset
Eset
CHINAHongZheLiu
Eset
Level 22
God Stats
2W - 2L
1,752 SR
Queue Stats
75W - 70L
1,570 Elo+
Solo
Nemesis
Nemesis
JudoKonijn
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Thanatos
Thanatos
KoelKastPoot
Thanatos
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Ares
Ares
Rrrrubish
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,426 Elo+
Solo
Neith
Neith
heheheheheheheh
Neith
Level 5
God Stats
1W - 1L
1,536 SR
Queue Stats
1W - 2L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Arrowkeys
Bakasura
17
14 / 3 / 16
11,556
1,445
17,556
11,027
4,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Freya
Ed0r4
Freya
17
6 / 2 / 23
10,137
1,267
12,506
9,806
3,810
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
KhalidOz
Skadi
17
7 / 2 / 24
10,214
1,277
11,270
8,753
3,084
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
roovear
Scylla
18
14 / 2 / 22
11,982
1,498
15,658
6,148
2,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
yarraque
Neith
16
8 / 3 / 20
10,719
1,340
17,276
8,756
3,159
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

325

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 10 / 3
9,262
1,158
7,046
15,110
5,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
JudoKonijn
Nemesis
14
2 / 11 / 3
8,423
1,053
6,722
16,764
7,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
KoelKastPoot
Thanatos
15
6 / 11 / 3
10,285
1,286
14,706
15,633
6,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
13
0 / 13 / 3
8,156
1,020
2,433
23,121
16,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 4 / 7
9,338
1,167
6,943
12,113
4,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
31
49
Kills
12
12
Deaths
49
105
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Arrowkeys
Bakasura
14
3
16
7.33
L
3
10
3
0.45
W
Freya
Ed0r4
Freya
6
2
23
8.75
L
Nemesis
JudoKonijn
Nemesis
2
11
3
0.32
W
Skadi
KhalidOz
Skadi
7
2
24
9.5
L
Thanatos
KoelKastPoot
Thanatos
6
11
3
0.68
L
Ares
0
13
3
0.12
L
1
4
7
1.13
W
Scylla
roovear
Scylla
14
2
22
12.5
W
Neith
yarraque
Neith
8
3
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,266
Damage
37,850
44,490
Taken
82,741
16,897
Mitigated
40,622
11,063
Healing
9,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Arrowkeys
Bakasura
17,556
12,837
0
2,780
11,027
4,652
0
1,780
9,247
0
31,555
L
7,046
721
250
452
15,110
5,814
0
2,940
11,547
16,553
0
W
Freya
Ed0r4
Freya
12,506
5,399
84
5,073
9,806
3,810
0
2,287
7,519
36,610
0
L
Nemesis
JudoKonijn
Nemesis
6,722
2,861
0
1,713
16,764
7,708
0
2,948
12,977
0
19,181
W
Skadi
KhalidOz
Skadi
11,270
7,458
0
606
8,753
3,084
0
2,091
6,662
0
15,331
L
Thanatos
KoelKastPoot
Thanatos
14,706
5,820
0
4,887
15,633
6,109
0
6,029
9,138
0
23,971
L
Ares
2,433
908
0
652
23,121
16,516
0
8,336
14,029
7,202
0
L
6,943
2,328
0
1,738
12,113
4,475
0
7,219
4,592
0
26,136
W
Scylla
roovear
Scylla
15,658
2,772
0
425
6,148
2,192
0
1,633
4,515
25,867
0
W
Neith
yarraque
Neith
17,276
8,669
0
2,095
8,756
3,159
0
1,688
7,068
0
29,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,608
Gold Earned
45,464
151
Minions Killed
115
10
Camps Cleared
2
736,757
Distance Traveled
717,109
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,556
1,445
47
6
7
173,763
0
L
Eset
9,262
1,158
19
2
0
164,413
0
W
Freya
10,137
1,267
39
5
0
131,071
4
L
Nemesis
8,423
1,053
20
3
0
142,145
2
W
Skadi
10,214
1,277
10
1
3
147,582
0
L
Thanatos
10,285
1,286
13
2
1
152,024
3
L
Ares
8,156
1,020
6
1
1
120,778
0
L
Neith
9,338
1,167
57
7
0
137,749
0
W
Scylla
11,982
1,498
31
4
0
151,938
1
W
Neith
10,719
1,340
24
3
0
132,403
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role