Player Matchup

Guan Yu
Guan Yu
AcuteDrip717
Guan Yu
Level 27
God Stats
7W - 7L
1,252 SR
Queue Stats
259W - 264L
1,478 Elo+
Party 1
Hera
Hera
Afterburn12
Hera
Level 113
God Stats
2W - 2L
1,500 SR
Queue Stats
272W - 238L
1,561 Elo+
Party 1
Izanami
Izanami
CB__12
Izanami
Level 39
God Stats
4W - 0L
1,785 SR
Queue Stats
68W - 58L
1,495 Elo+
Party 3
Merlin
Merlin
Frederickson2901
Merlin
Level 34
God Stats
36W - 37L
1,519 SR
Queue Stats
63W - 53L
1,535 Elo+
Party 3
Ne Zha
Ne Zha
Kycharistisi
Ne Zha
Level 125
God Stats
55W - 42L
1,631 SR
Queue Stats
350W - 328L
1,506 Elo+
Party 1
Team Averages
Level 68
1,537 SR
1,515 Elo+

VS

Team Averages
Level 81
1,620 SR
1,499 Elo+
Sylvanus
Sylvanus
MF_KINGPIN
Sylvanus
Level 106
God Stats
2W - 2L
1,678 SR
Queue Stats
165W - 140L
1,530 Elo+
Party 2
Poseidon
Poseidon
MF_PRIMARY
Poseidon
Level 101
God Stats
3W - 8L
1,521 SR
Queue Stats
143W - 115L
1,527 Elo+
Party 2
Achilles
Achilles
NotLukeWarm
Achilles
Level 123
God Stats
3W - 3L
1,849 SR
Queue Stats
540W - 557L
1,530 Elo+
Solo
Anubis
Anubis
SHDW_H610
Anubis
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 10L
1,434 Elo+
Solo
Neith
Neith
TTV_mf_luckyhook
Neith
Level 26
God Stats
20W - 27L
1,554 SR
Queue Stats
65W - 53L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AcuteDrip717
Guan Yu
15
2 / 2 / 6
10,055
479
7,015
16,811
16,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
10 / 3 / 6
13,016
620
18,030
9,635
3,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
CB__12
Izanami
16
0 / 4 / 6
9,924
473
8,366
14,090
4,773
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 6 / 3
10,712
510
12,346
12,439
4,340
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
19
9 / 5 / 6
12,422
592
11,136
19,101
7,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MF_KINGPIN
Sylvanus
16
3 / 5 / 7
9,435
449
12,066
19,951
18,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
MF_PRIMARY
Poseidon
19
8 / 4 / 3
12,175
580
13,898
13,137
4,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
NotLukeWarm
Achilles
16
2 / 5 / 3
9,780
466
10,093
17,089
20,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
SHDW_H610
Anubis
13
4 / 9 / 3
9,264
441
3,490
11,841
4,239
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 4 / 5
9,106
434
10,072
11,939
4,307
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
41
27
Kills
20
20
Deaths
27
27
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AcuteDrip717
Guan Yu
2
2
6
2.5
W
10
3
6
4.33
W
Izanami
CB__12
Izanami
0
4
6
0.75
W
6
6
3
1.25
W
Ne Zha
9
5
6
2.4
L
Sylvanus
MF_KINGPIN
Sylvanus
3
5
7
1.3
L
Poseidon
MF_PRIMARY
Poseidon
8
4
3
2.38
L
Achilles
NotLukeWarm
Achilles
2
5
3
0.7
L
Anubis
SHDW_H610
Anubis
4
9
3
0.61
L
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,893
Damage
49,619
72,076
Taken
73,957
37,821
Mitigated
51,146
24,484
Healing
15,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AcuteDrip717
Guan Yu
7,015
1,132
2,364
7,408
16,811
16,915
0
6,608
9,513
0
34,338
W
18,030
5,196
0
1,535
9,635
3,836
1,526
4,169
5,416
89,908
0
W
Izanami
CB__12
Izanami
8,366
3,932
0
4,681
14,090
4,773
2,309
5,869
8,221
0
62,984
W
12,346
405
0
2,089
12,439
4,340
529
5,818
6,571
55,457
0
W
Ne Zha
11,136
4,488
0
6,407
19,101
7,957
0
6,336
12,715
0
91,005
L
Sylvanus
MF_KINGPIN
Sylvanus
12,066
2,902
1,643
3,825
19,951
18,510
347
8,913
10,443
48,825
7,754
L
Poseidon
MF_PRIMARY
Poseidon
13,898
2,765
0
1,991
13,137
4,079
47
5,186
7,689
97,485
0
L
Achilles
NotLukeWarm
Achilles
10,093
1,872
0
3,244
17,089
20,011
180
3,385
12,929
0
45,354
L
Anubis
SHDW_H610
Anubis
3,490
386
342
3,038
11,841
4,239
0
7,716
3,645
34,314
0
L
10,072
5,982
0
1,702
11,939
4,307
192
3,494
8,136
0
44,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,129
Gold Earned
49,760
573
Minions Killed
445
0
Camps Cleared
0
1,969,132
Distance Traveled
1,804,498
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,055
479
70
3
0
427,051
0
W
Hera
13,016
620
160
8
0
375,908
1
W
Izanami
9,924
473
126
6
0
379,748
5
W
Merlin
10,712
510
86
4
0
362,132
6
W
Ne Zha
12,422
592
131
6
0
424,293
0
L
Sylvanus
9,435
449
84
4
0
368,342
1
L
Poseidon
12,175
580
143
7
0
431,552
6
L
Achilles
9,780
466
62
3
0
358,600
1
L
Anubis
9,264
441
63
3
0
270,589
3
L
Neith
9,106
434
93
4
0
375,415
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role