Player Matchup

Arachne
Arachne
Brogan13
Arachne
Level 24
God Stats
7W - 12L
1,311 SR
Queue Stats
168W - 208L
1,301 Elo+
Solo
Chaac
Chaac
CapTain Angel07
Chaac
Level 29
God Stats
10W - 11L
1,587 SR
Queue Stats
84W - 130L
1,356 Elo+
Solo
Ares
Ares
Prxpulsion
Ares
Level 17
God Stats
1W - 0L
1,519 SR
Queue Stats
13W - 20L
1,249 Elo+
Solo
Neith
Neith
brendo_kiil
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Scylla
Scylla
isyenite-
Scylla
Level 26
God Stats
21W - 33L
1,446 SR
Queue Stats
584W - 618L
1,420 Elo+
Solo
Team Averages
Level 20
1,473 SR
1,365 Elo+

VS

Team Averages
Level 15
1,482 SR
1,348 Elo+
Loki
Loki
ChoppyTarsier59
Loki
Level 26
God Stats
12W - 15L
1,461 SR
Queue Stats
146W - 179L
1,409 Elo+
Solo
Cerberus
Cerberus
Chungus_Hunggus
Cerberus
Level 15
God Stats
24W - 18L
1,487 SR
Queue Stats
133W - 160L
1,342 Elo+
Solo
King Arthur
King Arthur
LordSamuel19
King Arthur
Level 23
God Stats
6W - 7L
1,307 SR
Queue Stats
110W - 107L
1,316 Elo+
Solo
Cernunnos
Cernunnos
casco026sagrado
Cernunnos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
squidodoom
Ra
Level 4
God Stats
1W - 3L
1,655 SR
Queue Stats
7W - 16L
1,172 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Brogan13
Arachne
8
3 / 3 / 3
4,711
673
2,536
5,532
1,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
3 / 0 / 1
4,293
613
1,327
3,465
1,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

6
0 / 1 / 5
4,305
615
352
3,177
1,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 0 / 3
4,395
628
2,681
1,550
408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
isyenite-
Scylla
8
1 / 0 / 2
4,609
658
3,493
2,375
531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,422
203
0
0
0
Cerberus
6
0 / 2 / 3
4,003
572
1,483
5,953
2,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
LordSamuel19
King Arthur
6
3 / 2 / 0
4,286
612
1,617
3,541
1,856
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cernunnos
casco026sagrado
Cernunnos
4
1 / 2 / 0
3,370
481
622
3,523
751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 2 / 0
3,721
532
1,002
2,695
763
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
8
Kills
4
4
Deaths
8
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
Brogan13
Arachne
3
3
3
1.5
W
3
0
1
3.5
L
0
0
0
0
L
Cerberus
0
2
3
0.75
L
King Arthur
LordSamuel19
King Arthur
3
2
0
1.5
W
0
1
5
2.5
W
1
0
3
2.5
L
Cernunnos
casco026sagrado
Cernunnos
1
2
0
0.5
W
Scylla
isyenite-
Scylla
1
0
2
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,389
Damage
4,724
16,099
Taken
15,712
5,887
Mitigated
5,746
5,310
Healing
1,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Brogan13
Arachne
2,536
2,107
0
1,948
5,532
1,437
144
308
5,224
0
18,930
W
1,327
245
0
781
3,465
1,992
432
750
2,715
0
10,740
L
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
1,483
99
0
855
5,953
2,376
0
1,037
4,846
10,473
0
L
King Arthur
LordSamuel19
King Arthur
1,617
227
0
0
3,541
1,856
72
115
3,377
0
9,298
W
352
33
0
387
3,177
1,519
678
212
2,965
12,623
0
W
2,681
1,502
0
890
1,550
408
198
550
1,000
0
13,734
L
Cernunnos
casco026sagrado
Cernunnos
622
522
0
448
3,523
751
0
773
2,656
0
3,448
W
Scylla
isyenite-
Scylla
3,493
482
0
1,304
2,375
531
269
665
1,710
18,841
0
L
1,002
196
0
56
2,695
763
42
1,611
889
9,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,313
Gold Earned
16,802
154
Minions Killed
58
0
Camps Cleared
0
631,730
Distance Traveled
537,521
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
4,711
673
42
6
0
127,723
0
W
Chaac
4,293
613
32
5
0
140,600
0
L
Loki
1,422
203
0
0
0
0
0
L
Cerberus
4,003
572
15
2
0
146,274
0
L
King Arthur
4,286
612
21
3
0
148,659
0
W
Ares
4,305
615
24
3
0
124,193
0
W
Neith
4,395
628
22
3
0
121,164
1
L
Cernunnos
3,370
481
4
1
0
105,220
0
W
Scylla
4,609
658
34
5
0
118,050
1
L
Ra
3,721
532
18
3
0
137,368
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role