Player Matchup

Bellona
Bellona
 
Bellona
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
IceWolfz420
Nu Wa
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 34L
1,598 Elo+
Party 2
Heimdallr
Heimdallr
JMcColm
Heimdallr
Level 62
God Stats
10W - 9L
1,693 SR
Queue Stats
45W - 41L
1,485 Elo+
Solo
Cthulhu
Cthulhu
SMALLPERSON818
Cthulhu
Level 69
God Stats
1W - 1L
1,710 SR
Queue Stats
97W - 91L
1,443 Elo+
Solo
Da Ji
Da Ji
SeethingLion
Da Ji
Level 129
God Stats
1W - 1L
1,767 SR
Queue Stats
28W - 31L
1,520 Elo+
Solo
Team Averages
Level 102
1,634 SR
1,509 Elo+

VS

Team Averages
Level 105
1,502 SR
1,455 Elo+
Anubis
Anubis
BalanceCheck
Anubis
Level 69
God Stats
3W - 3L
1,470 SR
Queue Stats
41W - 49L
1,422 Elo+
Party 3
Cernunnos
Cernunnos
FSOxKEV
Cernunnos
Level 125
God Stats
1W - 1L
1,342 SR
Queue Stats
27W - 32L
1,420 Elo+
Party 3
Loki
Loki
HighVivi
Loki
Level 124
God Stats
1W - 2L
1,701 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Tiamat
Tiamat
NaughtyObunga
Tiamat
Level 109
God Stats
4W - 1L
1,719 SR
Queue Stats
16W - 18L
1,518 Elo+
Solo
Yemoja
Yemoja
knightrider345
Yemoja
Level 97
God Stats
1W - 1L
1,275 SR
Queue Stats
3W - 6L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
3 / 3 / 2
7,356
736
3,527
12,550
5,098
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 4 / 6
7,819
782
7,444
5,277
1,465
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
JMcColm
Heimdallr
13
1 / 5 / 1
6,540
654
3,709
9,011
3,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
1 / 3 / 4
7,464
746
8,242
13,931
9,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 6 / 3
7,396
740
3,695
9,062
4,710
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
3 / 1 / 12
8,753
875
9,646
6,082
3,110
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
FSOxKEV
Cernunnos
14
5 / 1 / 8
9,057
906
9,114
8,956
2,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Loki
15
8 / 2 / 3
9,721
972
6,625
6,445
2,649
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
2 / 1 / 12
8,512
851
7,379
5,935
7,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 7 / 5
8,159
816
5,334
10,789
5,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
61
11
Kills
21
21
Deaths
12
16
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
3
2
1.33
W
Anubis
3
1
12
9
W
Cernunnos
FSOxKEV
Cernunnos
5
1
8
9
W
Loki
8
2
3
4.75
L
2
4
6
1.25
L
Heimdallr
JMcColm
Heimdallr
1
5
1
0.3
W
2
1
12
8
L
1
3
4
1
L
4
6
3
0.92
W
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,617
Damage
38,098
49,831
Taken
38,207
23,784
Mitigated
21,285
7,279
Healing
7,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
3,527
489
195
3,842
12,550
5,098
0
5,154
7,202
0
12,296
W
Anubis
9,646
234
0
877
6,082
3,110
726
2,273
3,809
23,239
0
W
Cernunnos
FSOxKEV
Cernunnos
9,114
3,936
0
2,805
8,956
2,986
1,570
4,483
4,122
0
25,803
W
Loki
6,625
1,413
0
0
6,445
2,649
1,237
2,334
4,111
0
26,440
L
7,444
2,447
0
51
5,277
1,465
0
2,314
2,841
18,508
0
L
Heimdallr
JMcColm
Heimdallr
3,709
1,670
0
0
9,011
3,409
0
4,740
3,951
0
18,255
W
7,379
717
0
1,796
5,935
7,527
234
1,657
4,278
20,091
0
L
8,242
202
324
2,387
13,931
9,102
0
5,562
8,032
20,924
0
L
3,695
421
0
480
9,062
4,710
0
3,674
5,189
0
9,622
W
5,334
456
1,280
286
10,789
5,013
786
4,939
5,850
15,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,575
Gold Earned
44,202
146
Minions Killed
188
5
Camps Cleared
8
730,906
Distance Traveled
947,469
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,356
736
26
3
1
135,002
0
W
Anubis
8,753
875
46
5
1
189,759
0
W
Cernunnos
9,057
906
41
4
2
200,150
0
W
Loki
9,721
972
39
4
1
196,185
0
L
Nu Wa
7,819
782
20
2
0
110,843
0
L
Heimdallr
6,540
654
43
4
1
135,510
0
W
Tiamat
8,512
851
39
4
1
225,372
2
L
Cthulhu
7,464
746
39
4
0
192,950
0
L
Da Ji
7,396
740
18
2
3
156,601
0
W
Yemoja
8,159
816
23
2
3
136,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role