Player Matchup

Fenrir
Fenrir
ArchersPros
Fenrir
Level 26
God Stats
3W - 1L
1,755 SR
Queue Stats
48W - 42L
1,596 Elo+
Solo
Tyr
Tyr
Kaivil
Tyr
Level 28
God Stats
47W - 35L
1,674 SR
Queue Stats
726W - 598L
1,675 Elo+
Solo
Kukulkan
Kukulkan
LiXander_56
Kukulkan
Level 27
God Stats
1W - 5L
1,500 SR
Queue Stats
402W - 498L
1,383 Elo+
Party 1
Ravana
Ravana
PreSeason
Ravana
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,620 Elo+
Solo
Izanami
Izanami
trekxxz
Izanami
Level 25
God Stats
28W - 28L
1,477 SR
Queue Stats
59W - 88L
1,385 Elo+
Party 1
Team Averages
Level 26
1,581 SR
1,532 Elo+

VS

Team Averages
Level 19
1,535 SR
1,586 Elo+
Ravana
Ravana
Juanpablomf
Ravana
Level 24
God Stats
1W - 3L
1,285 SR
Queue Stats
122W - 100L
1,575 Elo+
Solo
Ares
Ares
Paraylxsis
Ares
Level 8
God Stats
1W - 2L
1,305 SR
Queue Stats
278W - 240L
1,493 Elo+
Solo
Zeus
Zeus
ZonatedDragon
Zeus
Level 27
God Stats
8W - 4L
1,719 SR
Queue Stats
33W - 25L
1,714 Elo+
Party 2
Artemis
Artemis
ceezpoof
Artemis
Level 24
God Stats
5W - 4L
1,616 SR
Queue Stats
34W - 28L
1,687 Elo+
Party 2
King Arthur
King Arthur
idcMattylee
King Arthur
Level 12
God Stats
2W - 2L
1,750 SR
Queue Stats
9W - 11L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
2 / 3 / 0
5,993
545
2,794
8,030
2,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tyr
Kaivil
Tyr
12
3 / 1 / 1
6,833
621
7,346
9,551
3,762
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
LiXander_56
Kukulkan
7
0 / 9 / 4
5,219
474
1,352
5,999
1,391
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ravana
PreSeason
Ravana
10
2 / 3 / 4
6,529
594
5,504
6,503
1,892
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
trekxxz
Izanami
10
3 / 5 / 2
6,384
580
2,389
5,942
1,050
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
11
5 / 2 / 3
6,474
589
5,322
6,242
2,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 2 / 5
5,228
475
2,006
6,399
2,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
7 / 2 / 1
6,639
604
5,780
4,061
1,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Artemis
ceezpoof
Artemis
11
8 / 1 / 2
6,861
624
5,754
6,446
2,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
idcMattylee
King Arthur
10
1 / 3 / 0
5,590
508
4,069
9,525
3,682
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
10
Kills
21
21
Deaths
10
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
3
0
0.67
W
Ravana
5
2
3
3.25
L
Tyr
Kaivil
Tyr
3
1
1
3.5
L
Kukulkan
LiXander_56
Kukulkan
0
9
4
0.22
W
0
2
5
1.25
L
Ravana
PreSeason
Ravana
2
3
4
1.33
W
7
2
1
3.75
W
Artemis
ceezpoof
Artemis
8
1
2
9
W
King Arthur
idcMattylee
King Arthur
1
3
0
0.33
L
Izanami
trekxxz
Izanami
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,385
Damage
22,931
36,025
Taken
32,673
10,723
Mitigated
12,332
9,261
Healing
8,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
2,794
877
0
2,585
8,030
2,628
0
792
7,196
0
32,069
W
Ravana
5,322
1,168
0
2,179
6,242
2,496
0
224
6,018
0
32,860
L
Tyr
Kaivil
Tyr
7,346
922
0
4,399
9,551
3,762
0
202
9,349
0
41,366
L
Kukulkan
LiXander_56
Kukulkan
1,352
640
123
123
5,999
1,391
364
3,193
2,646
7,678
0
W
2,006
221
0
504
6,399
2,828
0
235
6,164
11,954
0
L
Ravana
PreSeason
Ravana
5,504
2,092
0
1,686
6,503
1,892
0
2,231
4,154
0
23,384
W
5,780
1,059
0
597
4,061
1,250
529
808
3,253
33,554
0
W
Artemis
ceezpoof
Artemis
5,754
3,002
0
2,952
6,446
2,076
0
85
6,361
0
32,973
W
King Arthur
idcMattylee
King Arthur
4,069
51
0
1,959
9,525
3,682
0
0
9,525
0
25,061
L
Izanami
trekxxz
Izanami
2,389
1,244
0
345
5,942
1,050
772
1,004
4,894
0
23,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,958
Gold Earned
30,792
245
Minions Killed
276
0
Camps Cleared
0
1,052,771
Distance Traveled
1,007,018
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,993
545
68
6
0
214,713
0
W
Ravana
6,474
589
76
7
0
226,216
1
L
Tyr
6,833
621
77
7
0
237,385
0
L
Kukulkan
5,219
474
17
2
0
188,610
0
W
Ares
5,228
475
22
2
0
213,222
1
L
Ravana
6,529
594
33
3
0
198,470
3
W
Zeus
6,639
604
71
6
0
180,834
2
W
Artemis
6,861
624
57
5
0
189,179
4
W
King Arthur
5,590
508
50
5
0
197,567
1
L
Izanami
6,384
580
50
5
0
213,593
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role