Player Matchup

Cu Chulainn
Cu Chulainn
Shadow_Storm956
Cu Chulainn
Level 41
God Stats
29W - 39L
1,457 SR
Queue Stats
123W - 138L
1,407 Elo+
Solo
The Morrigan
The Morrigan
cawhi
The Morrigan
Level 27
God Stats
17W - 11L
1,725 SR
Queue Stats
459W - 361L
1,609 Elo+
Party 1
Chang'e
Chang'e
cunceal
Chang'e
Level 60
God Stats
6W - 4L
2,027 SR
Queue Stats
583W - 456L
1,569 Elo+
Party 1
Apollo
Apollo
korzuh
Apollo
Level 44
God Stats
22W - 9L
1,770 SR
Queue Stats
380W - 304L
1,588 Elo+
Party 1
Pele
Pele
xLowyal
Pele
Level 29
God Stats
5W - 0L
1,914 SR
Queue Stats
275W - 174L
1,678 Elo+
Party 1
Team Averages
Level 40
1,779 SR
1,570 Elo+

VS

Team Averages
Level 39
1,429 SR
1,411 Elo+
Thor
Thor
DukesmosH
Thor
Level 44
God Stats
10W - 14L
1,566 SR
Queue Stats
115W - 102L
1,576 Elo+
Solo
Khepri
Khepri
LuizPolvo2802
Khepri
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,092 Elo+
Solo
Neith
Neith
Mauuri6
Neith
Level 44
God Stats
1W - 4L
1,263 SR
Queue Stats
52W - 69L
1,448 Elo+
Party 2
Guan Yu
Guan Yu
Zyon Fs
Guan Yu
Level 29
God Stats
5W - 6L
1,225 SR
Queue Stats
163W - 162L
1,406 Elo+
Party 2
Scylla
Scylla
termin8t
Scylla
Level 45
God Stats
43W - 32L
1,593 SR
Queue Stats
361W - 331L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Shadow_Storm956
Cu Chulainn
19
7 / 3 / 18
13,213
551
16,595
28,318
25,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
cawhi
The Morrigan
17
8 / 4 / 17
12,101
504
15,722
19,116
17,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
cunceal
Chang'e
17
1 / 8 / 4
10,480
437
7,052
20,050
6,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
korzuh
Apollo
20
8 / 2 / 10
13,696
571
25,613
20,184
12,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Pele
xLowyal
Pele
20
14 / 5 / 11
13,920
580
22,792
24,524
10,097
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
19
3 / 8 / 5
11,564
482
10,477
22,674
12,643
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 8 / 8
8,860
369
4,128
26,529
32,876
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Mauuri6
Neith
16
4 / 7 / 8
11,081
462
15,497
17,301
8,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Zyon Fs
Guan Yu
17
7 / 7 / 6
12,213
509
16,433
28,068
34,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
termin8t
Scylla
18
8 / 8 / 8
11,762
490
19,943
14,508
5,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
57
38
Kills
22
22
Deaths
38
60
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Thor
3
8
5
0.69
L
0
8
8
0.5
L
Neith
Mauuri6
Neith
4
7
8
1.14
W
Cu Chulainn
Shadow_Storm956
Cu Chulainn
7
3
18
5.33
L
Guan Yu
Zyon Fs
Guan Yu
7
7
6
1.43
W
The Morrigan
cawhi
The Morrigan
8
4
17
4.13
W
Chang'e
cunceal
Chang'e
1
8
4
0.38
W
Apollo
korzuh
Apollo
8
2
10
6.5
L
Scylla
termin8t
Scylla
8
8
8
1.5
W
Pele
xLowyal
Pele
14
5
11
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,774
Damage
66,478
112,192
Taken
109,080
72,859
Mitigated
94,257
40,682
Healing
21,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
10,477
3,329
0
4,728
22,674
12,643
1,010
3,128
19,203
0
85,527
L
4,128
665
377
1,603
26,529
32,876
173
3,538
22,498
28,195
0
L
Neith
Mauuri6
Neith
15,497
6,254
0
3,112
17,301
8,439
474
4,415
12,708
0
56,871
W
Cu Chulainn
Shadow_Storm956
Cu Chulainn
16,595
5,110
0
10,374
28,318
25,976
1,493
4,530
23,292
149
67,965
L
Guan Yu
Zyon Fs
Guan Yu
16,433
3,783
2,305
7,856
28,068
34,405
0
6,892
20,668
0
61,115
W
The Morrigan
cawhi
The Morrigan
15,722
3,312
0
1,395
19,116
17,862
82
5,452
13,280
40,396
2,765
W
Chang'e
cunceal
Chang'e
7,052
905
2,645
6,995
20,050
6,826
447
5,397
14,194
58,859
0
W
Apollo
korzuh
Apollo
25,613
19,103
0
9,750
20,184
12,098
3,115
4,103
15,905
0
123,551
L
Scylla
termin8t
Scylla
19,943
1,995
0
1,074
14,508
5,894
345
2,754
11,453
66,080
0
W
Pele
xLowyal
Pele
22,792
8,737
0
9,523
24,524
10,097
626
3,418
20,719
0
120,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,410
Gold Earned
55,480
575
Minions Killed
449
0
Camps Cleared
0
2,107,008
Distance Traveled
1,977,611
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,564
482
154
6
0
427,633
5
L
Khepri
8,860
369
35
1
0
385,900
3
L
Neith
11,081
462
80
3
0
347,112
0
W
Cu Chulainn
13,213
551
130
5
0
460,037
0
L
Guan Yu
12,213
509
72
3
0
422,825
3
W
The Morrigan
12,101
504
45
2
0
422,704
4
W
Chang'e
10,480
437
88
4
0
355,622
5
W
Apollo
13,696
571
174
7
0
409,611
2
L
Scylla
11,762
490
108
5
0
394,141
1
W
Pele
13,920
580
138
6
0
459,034
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role