Player Matchup

Medusa
Medusa
Kingcharro6139
Medusa
Level 147
God Stats
20W - 19L
1,656 SR
Queue Stats
483W - 532L
1,549 Elo+
Solo
Tiamat
Tiamat
WholHorse
Tiamat
Level 37
God Stats
15W - 8L
1,377 SR
Queue Stats
224W - 170L
1,595 Elo+
Solo
Cthulhu
Cthulhu
supermuratore
Cthulhu
Level 125
God Stats
0W - 2L
1,297 SR
Queue Stats
70W - 87L
1,580 Elo+
Solo
Team Averages
Level 103
1,443 SR
1,574 Elo+

VS

Team Averages
Level 102
1,535 SR
1,595 Elo+
Horus
Horus
Arganodus
Horus
Level 156
God Stats
12W - 9L
1,454 SR
Queue Stats
360W - 283L
1,602 Elo+
Party 1
Medusa
Medusa
ReaL Identical
Medusa
Level 88
God Stats
11W - 3L
1,603 SR
Queue Stats
137W - 132L
1,612 Elo+
Solo
Agni
Agni
yt_Piepotential
Agni
Level 63
God Stats
5W - 8L
1,547 SR
Queue Stats
18W - 18L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 2
14,048
611
22,462
22,235
8,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tiamat
WholHorse
Tiamat
17
2 / 1 / 4
13,051
567
18,724
14,157
14,667
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
16
2 / 7 / 4
13,237
576
22,337
27,714
14,897
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Arganodus
Horus
17
5 / 2 / 9
13,763
598
9,022
38,363
32,138
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

18
3 / 3 / 10
13,746
598
21,846
26,188
10,715
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
8 / 2 / 7
15,349
667
22,531
18,073
6,984
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
7
Kills
16
16
Deaths
7
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Horus
Arganodus
Horus
5
2
9
4.75
L
3
8
2
0.5
W
3
3
10
2.67
L
Tiamat
WholHorse
Tiamat
2
1
4
4
L
Cthulhu
2
7
4
0.57
W
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,523
Damage
53,399
64,106
Taken
82,624
37,672
Mitigated
49,837
20,443
Healing
49,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Arganodus
Horus
9,022
4,468
7,978
22,545
38,363
32,138
659
17,767
20,596
0
28,948
L
22,462
9,845
0
7,237
22,235
8,108
1,221
10,058
12,177
0
90,706
W
21,846
12,751
0
8,615
26,188
10,715
2,949
14,850
11,338
0
95,315
L
Tiamat
WholHorse
Tiamat
18,724
1,974
0
4,380
14,157
14,667
425
3,250
10,907
42,099
0
L
Cthulhu
22,337
1,004
1,933
6,893
27,714
14,897
0
9,262
18,452
77,668
0
W
22,531
1,227
200
10,031
18,073
6,984
589
8,626
9,447
104,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,336
Gold Earned
42,858
252
Minions Killed
281
0
Camps Cleared
0
1,261,415
Distance Traveled
1,273,089
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,763
598
40
2
0
432,543
9
L
Medusa
14,048
611
109
5
0
361,226
1
W
Medusa
13,746
598
130
6
0
442,788
4
L
Tiamat
13,051
567
47
2
0
445,842
6
L
Cthulhu
13,237
576
96
4
0
454,347
7
W
Agni
15,349
667
111
5
0
397,758
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role