Player Matchup

Bakasura
Bakasura
ChineseStrongman
Bakasura
Level 28
God Stats
3W - 8L
1,307 SR
Queue Stats
40W - 49L
1,462 Elo+
Party 1
Amaterasu
Amaterasu
Mariosack
Amaterasu
Level 5
God Stats
13W - 9L
1,879 SR
Queue Stats
54W - 41L
1,468 Elo+
Solo
Ymir
Ymir
RandomPhant0m
Ymir
Level 48
God Stats
6W - 11L
1,484 SR
Queue Stats
60W - 67L
1,502 Elo+
Party 1
Hel
Hel
Soungjae
Hel
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,628 Elo+
Party 1
Cernunnos
Cernunnos
Thrones78
Cernunnos
Level 27
God Stats
0W - 2L
1,285 SR
Queue Stats
9W - 9L
1,476 Elo+
Solo
Team Averages
Level 22
1,491 SR
1,507 Elo+

VS

Team Averages
Level 25
1,471 SR
1,468 Elo+
Odin
Odin
AdryK11
Odin
Level 26
God Stats
5W - 7L
1,352 SR
Queue Stats
366W - 397L
1,454 Elo+
Solo
Neith
Neith
NXDDream
Neith
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,446 Elo+
Party 2
Kumbhakarna
Kumbhakarna
NyDuSPR0
Kumbhakarna
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,446 Elo+
Party 2
Pele
Pele
SgtSaucisse
Pele
Level 28
God Stats
3W - 3L
1,504 SR
Queue Stats
100W - 116L
1,486 Elo+
Party 3
Sol
Sol
ThePlayMobil
Sol
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
94W - 114L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,723
520
470
6,122
1,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
Mariosack
Amaterasu
11
2 / 3 / 0
6,354
578
3,670
7,370
4,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 4 / 1
5,160
469
1,249
7,119
3,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 4 / 0
4,965
451
863
4,691
1,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
Thrones78
Cernunnos
8
2 / 1 / 0
5,426
493
4,675
5,779
1,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
AdryK11
Odin
10
2 / 2 / 1
5,703
518
2,604
5,195
3,387
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
NXDDream
Neith
10
3 / 2 / 2
5,578
507
5,294
6,155
1,800
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kumbhakarna
NyDuSPR0
Kumbhakarna
9
1 / 0 / 4
5,677
516
2,860
6,657
2,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
5 / 0 / 1
6,385
580
4,823
6,105
1,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 0 / 2
6,610
601
3,371
2,156
606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
4
Kills
13
13
Deaths
4
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Odin
AdryK11
Odin
2
2
1
1.25
L
0
1
0
0
L
Amaterasu
Mariosack
Amaterasu
2
3
0
0.67
W
Neith
NXDDream
Neith
3
2
2
2
W
Kumbhakarna
NyDuSPR0
Kumbhakarna
1
0
4
3
L
0
4
1
0.13
W
5
0
1
5.5
L
0
4
0
0
W
2
0
2
3
L
Cernunnos
Thrones78
Cernunnos
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,927
Damage
18,952
31,081
Taken
26,268
13,542
Mitigated
10,348
9,285
Healing
9,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
AdryK11
Odin
2,604
1,534
0
893
5,195
3,387
0
0
4,942
0
14,849
L
470
351
0
2,968
6,122
1,817
0
625
5,497
0
20,990
L
Amaterasu
Mariosack
Amaterasu
3,670
1,660
0
2,285
7,370
4,603
190
0
7,370
0
31,342
W
Neith
NXDDream
Neith
5,294
2,248
0
2,835
6,155
1,800
436
605
5,550
0
24,016
W
Kumbhakarna
NyDuSPR0
Kumbhakarna
2,860
291
0
1,225
6,657
2,796
0
600
6,057
17,869
0
L
1,249
319
0
696
7,119
3,977
222
1,288
5,831
10,224
0
W
4,823
1,452
0
3,516
6,105
1,759
0
94
5,961
0
40,612
L
863
50
0
706
4,691
1,518
0
2,746
1,945
14,131
0
W
3,371
191
0
868
2,156
606
53
813
1,343
32,788
0
L
Cernunnos
Thrones78
Cernunnos
4,675
2,224
0
2,630
5,779
1,627
698
1,572
4,207
0
19,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,628
Gold Earned
29,953
228
Minions Killed
231
0
Camps Cleared
0
966,526
Distance Traveled
1,029,317
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,703
518
31
3
0
197,074
0
L
Bakasura
5,723
520
73
7
0
215,921
2
L
Amaterasu
6,354
578
68
6
0
184,985
2
W
Neith
5,578
507
42
4
0
190,359
0
W
Kumbhakarna
5,677
516
23
2
0
206,385
0
L
Ymir
5,160
469
13
1
0
208,415
3
W
Pele
6,385
580
71
6
0
225,336
4
L
Hel
4,965
451
27
2
0
192,129
1
W
Sol
6,610
601
64
6
0
210,163
4
L
Cernunnos
5,426
493
47
4
0
165,076
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role