Player Matchup

The Morrigan
The Morrigan
Aloazraill
The Morrigan
Level 27
God Stats
43W - 37L
1,593 SR
Queue Stats
117W - 91L
1,671 Elo+
Solo
Fenrir
Fenrir
CRYPTOLOID
Fenrir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,524 Elo+
Party 1
Tyr
Tyr
XabierEuzkitze
Tyr
Level 24
God Stats
27W - 30L
1,599 SR
Queue Stats
73W - 72L
1,606 Elo+
Solo
Olorun
Olorun
Zoferruco
Olorun
Level 27
God Stats
4W - 1L
1,801 SR
Queue Stats
103W - 60L
1,711 Elo+
Solo
Athena
Athena
mrJohnnyBravo
Athena
Level 26
God Stats
8W - 7L
1,545 SR
Queue Stats
57W - 59L
1,441 Elo+
Party 1
Team Averages
Level 22
1,608 SR
1,590 Elo+

VS

Team Averages
Level 13
1,428 SR
1,626 Elo+
Yemoja
Yemoja
DаrkFairy
Yemoja
Level 16
God Stats
0W - 1L
1,299 SR
Queue Stats
1W - 7L
1,391 Elo+
Solo
Apollo
Apollo
EfendiMataHari
Apollo
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 49L
1,678 Elo+
Solo
Athena
Athena
Frôglike
Athena
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
292W - 281L
1,734 Elo+
Solo
Nemesis
Nemesis
jastria123
Nemesis
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,710 Elo+
Solo
Neith
Neith
natrhnj
Neith
Level 7
God Stats
3W - 5L
1,340 SR
Queue Stats
28W - 20L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Aloazraill
The Morrigan
13
2 / 2 / 1
6,974
634
3,733
4,919
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
CRYPTOLOID
Fenrir
10
2 / 1 / 0
5,749
523
2,281
6,555
2,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 0 / 0
6,991
636
5,924
8,173
3,410
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
Zoferruco
Olorun
10
4 / 0 / 4
6,313
574
5,939
6,772
2,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
3 / 0 / 6
5,762
524
3,071
6,249
2,585
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DаrkFairy
Yemoja
7
1 / 2 / 0
4,732
430
2,818
4,578
1,669
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 3 / 0
6,262
569
3,627
6,525
3,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
Frôglike
Athena
10
0 / 3 / 1
5,711
519
3,781
9,356
4,933
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
jastria123
Nemesis
5
0 / 5 / 0
4,092
372
809
5,326
1,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Neith
natrhnj
Neith
6
0 / 3 / 0
4,240
385
1,817
5,069
1,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
16
Kills
3
3
Deaths
16
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Aloazraill
The Morrigan
2
2
1
1.25
W
Fenrir
CRYPTOLOID
Fenrir
2
1
0
2
L
Yemoja
DаrkFairy
Yemoja
1
2
0
0.5
L
2
3
0
0.67
L
Athena
Frôglike
Athena
0
3
1
0.17
W
5
0
0
5
W
Olorun
Zoferruco
Olorun
4
0
4
6
L
Nemesis
jastria123
Nemesis
0
5
0
0
W
3
0
6
6
L
Neith
natrhnj
Neith
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,948
Damage
12,852
32,668
Taken
30,854
11,938
Mitigated
13,234
16,503
Healing
6,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Aloazraill
The Morrigan
3,733
1,146
0
1,486
4,919
1,667
576
745
4,174
46,539
394
W
Fenrir
CRYPTOLOID
Fenrir
2,281
286
0
3,518
6,555
2,265
0
571
5,984
0
29,190
L
Yemoja
DаrkFairy
Yemoja
2,818
923
255
598
4,578
1,669
0
2,004
2,574
11,307
0
L
3,627
1,165
0
1,088
6,525
3,850
892
3,449
3,076
0
33,881
L
Athena
Frôglike
Athena
3,781
1,701
0
2,747
9,356
4,933
22
1,412
7,944
30,120
0
W
5,924
404
0
5,081
8,173
3,410
64
3,162
5,011
0
42,230
W
Olorun
Zoferruco
Olorun
5,939
2,480
261
4,907
6,772
2,011
787
1,212
5,560
43,609
0
L
Nemesis
jastria123
Nemesis
809
227
0
418
5,326
1,321
0
1,818
3,508
0
9,210
W
3,071
1,748
0
1,250
6,249
2,585
262
909
5,340
11,658
0
L
Neith
natrhnj
Neith
1,817
820
0
1,606
5,069
1,461
0
3,666
1,403
0
11,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,789
Gold Earned
25,037
348
Minions Killed
182
0
Camps Cleared
0
1,031,091
Distance Traveled
937,291
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,974
634
93
8
0
204,731
1
W
Fenrir
5,749
523
66
6
0
172,315
3
L
Yemoja
4,732
430
10
1
0
173,151
0
L
Apollo
6,262
569
73
7
0
205,143
2
L
Athena
5,711
519
69
6
0
222,101
4
W
Tyr
6,991
636
94
9
0
232,201
0
W
Olorun
6,313
574
80
7
0
170,126
4
L
Nemesis
4,092
372
11
1
0
159,987
1
W
Athena
5,762
524
15
1
0
251,718
2
L
Neith
4,240
385
19
2
0
176,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role