Player Matchup

Scylla
Scylla
Aphrofeetpix
Scylla
Level 18
God Stats
14W - 11L
1,742 SR
Queue Stats
15W - 11L
1,731 Elo+
Solo
Yemoja
Yemoja
Aqua sige23
Yemoja
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,764 Elo+
Solo
Set
Set
DarkSubs20
Set
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,757 Elo+
Solo
Danzaburou
Danzaburou
Noed Is Ok
Danzaburou
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,896 Elo+
Solo
Thor
Thor
TGThunderBoi
Thor
Level 6
God Stats
3W - 3L
1,594 SR
Queue Stats
4W - 3L
1,628 Elo+
Solo
Team Averages
Level 11
1,567 SR
1,755 Elo+

VS

Team Averages
Level 26
1,574 SR
1,563 Elo+
Bastet
Bastet
Doudé
Bastet
Level 29
God Stats
68W - 64L
1,576 SR
Queue Stats
437W - 480L
1,559 Elo+
Party 1
Ra
Ra
FluffyBunny2321
Ra
Level 25
God Stats
71W - 78L
1,773 SR
Queue Stats
420W - 471L
1,594 Elo+
Solo
Mulan
Mulan
GEVAUDAN4290
Mulan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 110L
1,684 Elo+
Solo
Cthulhu
Cthulhu
Kogema
Cthulhu
Level 28
God Stats
149W - 132L
1,569 SR
Queue Stats
362W - 402L
1,564 Elo+
Party 1
Artemis
Artemis
Pachoman99
Artemis
Level 28
God Stats
12W - 13L
1,450 SR
Queue Stats
12W - 13L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
8 / 10 / 4
12,577
1,143
25,750
18,495
6,559
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Yemoja
18
0 / 3 / 10
11,459
1,042
7,251
7,877
5,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 0 / 0
8,320
756
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Danzaburou
Noed Is Ok
Danzaburou
18
6 / 4 / 6
12,655
1,150
19,840
18,279
7,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
0 / 7 / 7
9,647
877
3,227
12,951
5,613
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

111

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Doudé
Bastet
18
4 / 2 / 11
11,064
1,006
10,858
9,055
2,725
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

17
10 / 5 / 7
12,631
1,148
9,068
10,992
3,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
4 / 2 / 14
11,705
1,064
18,114
15,988
11,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Kogema
Cthulhu
17
4 / 1 / 9
11,063
1,006
6,578
15,059
11,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
Pachoman99
Artemis
17
2 / 4 / 10
10,784
980
8,710
11,404
4,218
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
75
14
Kills
24
24
Deaths
14
27
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Scylla
8
10
4
1
L
Yemoja
0
3
10
1.67
L
0
0
0
0
W
Bastet
Doudé
Bastet
4
2
11
4.75
W
10
5
7
2.7
W
4
2
14
5.5
W
Cthulhu
Kogema
Cthulhu
4
1
9
8.5
L
Danzaburou
Noed Is Ok
Danzaburou
6
4
6
2.25
W
Artemis
Pachoman99
Artemis
2
4
10
1.75
L
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,068
Damage
53,328
57,602
Taken
62,498
25,180
Mitigated
34,453
10,443
Healing
15,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
25,750
2,108
0
1,270
18,495
6,559
0
2,593
15,575
57,136
0
L
Yemoja
7,251
1,177
2,281
919
7,877
5,065
0
2,643
5,082
20,038
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Bastet
Doudé
Bastet
10,858
3,462
0
754
9,055
2,725
0
5,986
3,069
0
18,899
W
9,068
219
2,220
2,422
10,992
3,887
0
5,893
5,099
27,016
0
W
18,114
2,998
510
4,360
15,988
11,666
0
8,170
7,818
0
38,221
W
Cthulhu
Kogema
Cthulhu
6,578
252
114
2,527
15,059
11,957
0
7,353
7,706
25,903
0
L
Danzaburou
Noed Is Ok
Danzaburou
19,840
5,979
0
5,705
18,279
7,943
0
5,902
12,102
0
47,802
W
Artemis
Pachoman99
Artemis
8,710
5,025
881
2,012
11,404
4,218
0
5,599
5,805
0
32,638
L
3,227
1,062
0
268
12,951
5,613
0
4,031
8,670
0
12,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,658
Gold Earned
57,247
187
Minions Killed
210
3
Camps Cleared
9
705,368
Distance Traveled
984,266
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,577
1,143
80
7
0
193,248
1
L
Yemoja
11,459
1,042
31
3
1
177,103
1
L
Set
8,320
756
0
0
0
3,921
0
W
Bastet
11,064
1,006
16
1
0
242,789
0
W
Ra
12,631
1,148
48
4
3
156,032
0
W
Mulan
11,705
1,064
49
4
4
211,803
0
W
Cthulhu
11,063
1,006
39
4
1
212,602
0
L
Danzaburou
12,655
1,150
59
5
1
208,827
0
W
Artemis
10,784
980
58
5
1
161,040
0
L
Thor
9,647
877
17
2
1
122,269
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role