Player Matchup

Sobek
Sobek
DaniSousa_KG
Sobek
Level 50
God Stats
1W - 2L
1,184 SR
Queue Stats
39W - 63L
1,322 Elo+
Party 2
Chronos
Chronos
DrScheise
Chronos
Level 29
God Stats
11W - 1L
1,904 SR
Queue Stats
222W - 96L
1,984 Elo+
Party 1
Apollo
Apollo
TiNNoH_KG
Apollo
Level 29
God Stats
11W - 15L
1,496 SR
Queue Stats
19W - 34L
1,359 Elo+
Party 2
Mercury
Mercury
iQ_Xoon
Mercury
Level 89
God Stats
3W - 1L
1,240 SR
Queue Stats
82W - 51L
1,637 Elo+
Party 1
Agni
Agni
stitch_KG
Agni
Level 16
God Stats
1W - 3L
1,064 SR
Queue Stats
33W - 32L
1,286 Elo+
Party 2
Team Averages
Level 43
1,378 SR
1,517 Elo+

VS

Team Averages
Level 53
1,640 SR
1,497 Elo+
Chiron
Chiron
Gondor094
Chiron
Level 31
God Stats
0W - 3L
1,500 SR
Queue Stats
45W - 63L
1,407 Elo+
Solo
Tyr
Tyr
MystelCreth
Tyr
Level 42
God Stats
78W - 55L
1,603 SR
Queue Stats
276W - 222L
1,551 Elo+
Party 3
Susano
Susano
ObviousChief
Susano
Level 48
God Stats
1W - 1L
1,849 SR
Queue Stats
84W - 87L
1,514 Elo+
Solo
Cabrakan
Cabrakan
speasik
Cabrakan
Level 39
God Stats
5W - 3L
1,517 SR
Queue Stats
126W - 153L
1,447 Elo+
Solo
Baron Samedi
Baron Samedi
xXlRushylXx
Baron Samedi
Level 107
God Stats
1W - 2L
1,729 SR
Queue Stats
269W - 219L
1,564 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 7
9,545
561
4,664
15,111
10,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
DrScheise
Chronos
19
2 / 0 / 4
11,532
678
7,590
12,109
4,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
TiNNoH_KG
Apollo
14
1 / 2 / 5
8,703
512
8,333
10,128
3,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
iQ_Xoon
Mercury
19
14 / 0 / 3
12,102
712
12,903
12,197
6,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
14
1 / 3 / 6
9,340
549
3,612
8,689
2,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Gondor094
Chiron
13
1 / 5 / 1
7,476
440
11,047
12,089
4,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 2 / 0
8,697
512
7,315
13,545
8,242
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Susano
10
1 / 4 / 0
6,665
392
2,636
8,279
2,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
speasik
Cabrakan
9
1 / 3 / 1
6,562
386
5,928
15,482
11,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
xXlRushylXx
Baron Samedi
14
2 / 7 / 1
8,063
474
7,820
12,026
5,955
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
20
Kills
6
6
Deaths
21
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
7
5.5
W
Chronos
DrScheise
Chronos
2
0
4
4
L
Chiron
Gondor094
Chiron
1
5
1
0.3
L
1
2
0
0.5
L
Susano
1
4
0
0.25
W
Apollo
TiNNoH_KG
Apollo
1
2
5
1.75
W
Mercury
iQ_Xoon
Mercury
14
0
3
15.5
L
Cabrakan
speasik
Cabrakan
1
3
1
0.5
W
Agni
1
3
6
1.33
L
Baron Samedi
xXlRushylXx
Baron Samedi
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,102
Damage
34,746
58,234
Taken
61,421
27,120
Mitigated
32,876
28,862
Healing
19,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,664
561
0
7,038
15,111
10,301
185
3,605
11,506
28,740
0
W
Chronos
DrScheise
Chronos
7,590
2,334
0
8,253
12,109
4,312
3,786
135
11,974
91,731
0
L
Chiron
Gondor094
Chiron
11,047
3,420
730
4,692
12,089
4,505
564
2,882
9,188
0
52,286
L
7,315
777
0
5,238
13,545
8,242
0
5,677
7,868
0
67,230
L
Susano
2,636
416
0
2,412
8,279
2,776
0
1,283
6,996
0
28,969
W
Apollo
TiNNoH_KG
Apollo
8,333
5,378
1,023
4,640
10,128
3,521
2,367
3,077
7,051
0
49,003
W
Mercury
iQ_Xoon
Mercury
12,903
8,010
0
5,861
12,197
6,047
2,268
3,239
8,958
0
89,096
L
Cabrakan
speasik
Cabrakan
5,928
549
0
3,174
15,482
11,398
0
2,833
12,649
18,894
0
W
Agni
3,612
271
219
1,828
8,689
2,939
2,664
4,057
4,632
40,516
0
L
Baron Samedi
xXlRushylXx
Baron Samedi
7,820
295
0
2,935
12,026
5,955
0
3,191
8,835
50,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,222
Gold Earned
37,463
524
Minions Killed
415
0
Camps Cleared
0
1,726,984
Distance Traveled
1,368,446
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,545
561
54
3
0
359,825
3
W
Chronos
11,532
678
176
10
0
328,876
4
L
Chiron
7,476
440
88
5
0
274,810
4
L
Tyr
8,697
512
138
8
0
294,397
1
L
Susano
6,665
392
67
4
0
253,848
0
W
Apollo
8,703
512
85
5
0
308,132
2
W
Mercury
12,102
712
121
7
0
428,259
4
L
Cabrakan
6,562
386
28
2
0
283,060
1
W
Agni
9,340
549
88
5
0
301,892
2
L
Baron Samedi
8,063
474
94
6
0
262,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role