Player Matchup

Vulcan
Vulcan
DeathConOneX
Vulcan
Level 15
God Stats
3W - 3L
1,719 SR
Queue Stats
45W - 68L
1,262 Elo+
Party 2
Neith
Neith
Ehren-SeeKuh
Neith
Level 2
God Stats
1W - 1L
1,719 SR
Queue Stats
1W - 3L
1,398 Elo+
Party 2
Yemoja
Yemoja
Franzi89
Yemoja
Level 9
God Stats
26W - 43L
1,298 SR
Queue Stats
27W - 51L
1,232 Elo+
Party 2
Ymir
Ymir
Rrrrubish
Ymir
Level 5
God Stats
4W - 6L
1,382 SR
Queue Stats
7W - 11L
1,485 Elo+
Solo
Mulan
Mulan
Thralandiel
Mulan
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 13L
1,381 Elo+
Solo
Team Averages
Level 8
1,524 SR
1,352 Elo+

VS

Team Averages
Level 18
1,367 SR
1,358 Elo+
Ares
Ares
CHINAHongZheLiu
Ares
Level 21
God Stats
10W - 10L
1,526 SR
Queue Stats
75W - 70L
1,559 Elo+
Solo
Tsukuyomi
Tsukuyomi
OoogaBooga
Tsukuyomi
Level 15
God Stats
18W - 15L
1,339 SR
Queue Stats
45W - 43L
1,242 Elo+
Party 1
Izanami
Izanami
S3rafino
Izanami
Level 16
God Stats
3W - 6L
1,218 SR
Queue Stats
86W - 83L
1,365 Elo+
Solo
Nu Wa
Nu Wa
Tojus
Nu Wa
Level 24
God Stats
2W - 1L
1,285 SR
Queue Stats
19W - 21L
1,289 Elo+
Solo
Pele
Pele
fortoshi
Pele
Level 12
God Stats
21W - 21L
1,469 SR
Queue Stats
32W - 35L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
1 / 12 / 4
9,247
1,027
10,834
15,591
6,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 5 / 3
9,191
1,021
7,138
11,831
4,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Franzi89
Yemoja
15
1 / 4 / 5
9,141
1,016
6,360
14,156
10,095
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ymir
15
2 / 13 / 6
10,212
1,135
6,929
24,127
21,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 10 / 5
9,313
1,035
12,121
21,182
14,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

0

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 29
10,771
1,197
9,216
11,174
13,843
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
OoogaBooga
Tsukuyomi
18
13 / 1 / 23
12,222
1,358
24,580
9,670
6,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
S3rafino
Izanami
16
8 / 2 / 14
10,446
1,161
14,276
7,226
2,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
Tojus
Nu Wa
17
5 / 1 / 25
11,199
1,244
17,065
8,320
3,839
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
18
12 / 3 / 22
11,856
1,317
16,436
12,292
6,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
157
8
Kills
44
44
Deaths
8
23
Assists
113
Player
Kills
Deaths
Assists
KDA
W
6
1
29
20.5
L
Vulcan
1
12
4
0.25
L
2
5
3
0.7
L
Yemoja
Franzi89
Yemoja
1
4
5
0.88
W
Tsukuyomi
OoogaBooga
Tsukuyomi
13
1
23
24.5
L
Ymir
2
13
6
0.38
W
Izanami
S3rafino
Izanami
8
2
14
7.5
L
2
10
5
0.45
W
Nu Wa
Tojus
Nu Wa
5
1
25
17.5
W
Pele
12
3
22
7.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,382
Damage
81,573
86,887
Taken
48,682
57,371
Mitigated
33,290
7,450
Healing
10,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,216
485
272
291
11,174
13,843
0
5,653
5,346
12,477
0
L
Vulcan
10,834
4,683
475
558
15,591
6,167
0
3,848
11,743
30,357
0
L
7,138
2,161
0
1,642
11,831
4,595
0
2,826
9,005
0
25,377
L
Yemoja
Franzi89
Yemoja
6,360
855
1,006
0
14,156
10,095
0
3,690
10,466
23,486
0
W
Tsukuyomi
OoogaBooga
Tsukuyomi
24,580
8,122
0
1,774
9,670
6,195
0
5,158
4,437
0
36,346
L
Ymir
6,929
2,489
0
805
24,127
21,542
0
8,585
15,542
17,374
0
W
Izanami
S3rafino
Izanami
14,276
9,943
0
1,411
7,226
2,966
0
3,967
3,209
0
34,939
L
12,121
1,379
0
2,964
21,182
14,972
0
7,332
13,850
527
21,861
W
Nu Wa
Tojus
Nu Wa
17,065
5,418
584
3,046
8,320
3,839
0
4,705
3,540
42,368
0
W
Pele
16,436
6,107
0
3,613
12,292
6,447
0
5,089
6,830
0
31,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,104
Gold Earned
56,494
165
Minions Killed
200
4
Camps Cleared
6
742,496
Distance Traveled
861,764
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,771
1,197
5
1
1
192,553
1
L
Vulcan
9,247
1,027
49
5
0
144,824
2
L
Neith
9,191
1,021
36
4
2
175,921
1
L
Yemoja
9,141
1,016
47
5
2
153,626
0
W
Tsukuyomi
12,222
1,358
30
3
0
205,562
1
L
Ymir
10,212
1,135
16
2
0
127,098
0
W
Izanami
10,446
1,161
58
6
2
118,536
0
L
Mulan
9,313
1,035
17
2
0
141,027
0
W
Nu Wa
11,199
1,244
71
8
2
170,639
2
W
Pele
11,856
1,317
36
4
1
174,474
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role