Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Goinglopsided
Tiamat
Level 147
God Stats
2W - 1L
1,576 SR
Queue Stats
4W - 2L
1,600 Elo+
Solo
Hercules
Hercules
Orou13
Hercules
Level 159
God Stats
2W - 0L
1,305 SR
Queue Stats
34W - 29L
1,814 Elo+
Solo
Nu Wa
Nu Wa
eDempya
Nu Wa
Level 85
God Stats
1W - 0L
1,299 SR
Queue Stats
1W - 1L
1,263 Elo+
Solo
Team Averages
Level 130
1,420 SR
1,544 Elo+

VS

Team Averages
Level 99
1,609 SR
1,579 Elo+
Cthulhu
Cthulhu
FinallyPePo
Cthulhu
Level 157
God Stats
1W - 2L
1,864 SR
Queue Stats
154W - 115L
1,771 Elo+
Party 1
Loki
Loki
RaptorLuhead
Loki
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
mangue8
Janus
Level 158
God Stats
6W - 3L
1,572 SR
Queue Stats
147W - 111L
1,771 Elo+
Party 1
Set
Set
risecool0611
Set
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
1 / 3 / 0
5,822
832
2,001
4,814
2,005
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
4 / 1 / 2
7,070
1,010
7,000
5,790
5,738
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
Orou13
Hercules
10
0 / 0 / 4
5,728
818
2,632
4,528
3,094
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
eDempya
Nu Wa
11
1 / 4 / 2
6,060
866
1,464
4,417
1,698
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FinallyPePo
Cthulhu
12
2 / 0 / 3
6,795
971
6,744
7,259
3,625
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 5 / 0
5,723
818
1,585
5,784
2,020
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
mangue8
Janus
14
5 / 1 / 2
7,431
1,062
4,304
4,262
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

6
0 / 0 / 0
3,056
437
0
101
34

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
13
6
Kills
8
8
Deaths
6
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
3
0
0.33
L
Cthulhu
FinallyPePo
Cthulhu
2
0
3
3.5
W
4
1
2
5
W
Hercules
Orou13
Hercules
0
0
4
2
L
1
5
0
0.2
W
Nu Wa
eDempya
Nu Wa
1
4
2
0.5
L
Janus
mangue8
Janus
5
1
2
6
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,097
Damage
12,633
19,549
Taken
17,406
12,535
Mitigated
7,081
4,037
Healing
4,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
2,001
517
0
1,025
4,814
2,005
506
2,443
2,371
0
15,917
L
Cthulhu
FinallyPePo
Cthulhu
6,744
43
315
2,741
7,259
3,625
170
3,987
3,272
22,844
0
W
7,000
1,269
0
1,252
5,790
5,738
241
2,797
2,993
25,297
0
W
Hercules
Orou13
Hercules
2,632
1,010
0
1,418
4,528
3,094
240
2,976
1,552
0
10,225
L
1,585
550
0
314
5,784
2,020
743
2,648
3,136
0
4,279
W
Nu Wa
eDempya
Nu Wa
1,464
322
171
171
4,417
1,698
29
3,265
1,152
14,251
0
L
Janus
mangue8
Janus
4,304
139
0
697
4,262
1,402
45
2,082
2,180
30,174
0
L
0
0
0
0
101
34
0
101
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,680
Gold Earned
23,005
132
Minions Killed
119
8
Camps Cleared
6
521,416
Distance Traveled
415,659
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,822
832
27
4
1
137,556
1
L
Cthulhu
6,795
971
46
7
3
149,826
0
W
Tiamat
7,070
1,010
47
7
3
135,323
1
W
Hercules
5,728
818
19
3
2
132,877
2
L
Loki
5,723
818
13
2
1
129,133
0
W
Nu Wa
6,060
866
39
6
2
115,660
0
L
Janus
7,431
1,062
60
9
2
136,700
2
L
Set
3,056
437
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role