Player Matchup

Tyr
Tyr
 
Tyr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
AquiLollen-
Poseidon
Level 19
God Stats
2W - 2L
1,423 SR
Queue Stats
115W - 106L
1,524 Elo+
Solo
Cerberus
Cerberus
Azar_zahvat
Cerberus
Level 23
God Stats
3W - 5L
1,099 SR
Queue Stats
206W - 275L
1,418 Elo+
Party 1
Thanatos
Thanatos
ThiS_4eL_TaSheR
Thanatos
Level 28
God Stats
7W - 10L
1,323 SR
Queue Stats
84W - 109L
1,429 Elo+
Party 1
Set
Set
mlozengo228
Set
Level 26
God Stats
5W - 1L
1,500 SR
Queue Stats
136W - 183L
1,342 Elo+
Party 1
Team Averages
Level 25
1,369 SR
1,442 Elo+

VS

Team Averages
Level 19
1,342 SR
1,387 Elo+
Anubis
Anubis
BlackPanther1492
Anubis
Level 7
God Stats
10W - 23L
1,246 SR
Queue Stats
28W - 47L
1,237 Elo+
Solo
Zeus
Zeus
DerDriftDonut
Zeus
Level 28
God Stats
4W - 5L
1,514 SR
Queue Stats
15W - 17L
1,505 Elo+
Solo
Yemoja
Yemoja
Dompfer303
Yemoja
Level 28
God Stats
8W - 10L
1,045 SR
Queue Stats
91W - 126L
1,338 Elo+
Solo
Fenrir
Fenrir
DreadedDoughnut
Fenrir
Level 27
God Stats
20W - 24L
1,596 SR
Queue Stats
195W - 215L
1,564 Elo+
Solo
Tiamat
Tiamat
Minatothefour
Tiamat
Level 7
God Stats
0W - 2L
1,309 SR
Queue Stats
1W - 3L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
7 / 1 / 3
10,750
632
11,768
15,355
11,118
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
AquiLollen-
Poseidon
18
9 / 2 / 3
10,719
631
8,177
7,783
4,105
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Azar_zahvat
Cerberus
12
4 / 5 / 3
8,493
500
7,162
12,579
7,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
14
1 / 3 / 4
8,702
512
2,548
12,564
4,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
4 / 1 / 6
8,001
471
6,915
5,737
2,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
7,583
446
4,955
9,620
3,660
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 4 / 1
9,419
554
6,647
10,853
4,201
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
Dompfer303
Yemoja
13
0 / 4 / 0
7,746
456
4,967
10,138
4,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
6 / 3 / 3
9,197
541
8,983
13,749
5,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
3 / 9 / 2
6,680
393
5,068
11,210
3,789
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
25
Kills
12
12
Deaths
25
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
7
1
3
8.5
W
Poseidon
AquiLollen-
Poseidon
9
2
3
5.25
W
Cerberus
Azar_zahvat
Cerberus
4
5
3
1.1
L
1
5
2
0.4
L
2
4
1
0.63
L
Yemoja
Dompfer303
Yemoja
0
4
0
0
L
6
3
3
2.5
L
3
9
2
0.44
W
Thanatos
1
3
4
1
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,570
Damage
30,620
54,018
Taken
55,570
28,810
Mitigated
22,191
19,452
Healing
14,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
11,768
1,238
0
6,427
15,355
11,118
0
4,946
10,409
0
72,261
W
Poseidon
AquiLollen-
Poseidon
8,177
1,438
0
811
7,783
4,105
0
4,042
3,741
74,680
0
W
Cerberus
Azar_zahvat
Cerberus
7,162
663
0
2,756
12,579
7,312
364
8,594
3,985
39,047
0
L
4,955
165
0
2,288
9,620
3,660
336
4,719
4,901
37,814
0
L
6,647
582
219
3,720
10,853
4,201
1,046
2,607
8,246
66,858
0
L
Yemoja
Dompfer303
Yemoja
4,967
793
33
1,508
10,138
4,736
364
1,245
8,893
36,635
0
L
8,983
2,154
0
4,876
13,749
5,805
61
2,479
11,270
0
50,929
L
5,068
709
0
1,645
11,210
3,789
240
4,289
6,921
20,006
0
W
Thanatos
2,548
518
0
9,425
12,564
4,226
873
2,063
10,501
0
48,968
W
6,915
1,974
0
33
5,737
2,049
465
1,992
3,745
0
21,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,665
Gold Earned
40,625
451
Minions Killed
412
0
Camps Cleared
0
1,701,056
Distance Traveled
1,398,083
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,750
632
128
8
0
357,287
1
W
Poseidon
10,719
631
119
7
0
323,067
5
W
Cerberus
8,493
500
72
4
0
338,589
3
L
Anubis
7,583
446
90
5
0
271,854
0
L
Zeus
9,419
554
135
8
0
252,787
6
L
Yemoja
7,746
456
68
4
0
288,346
0
L
Fenrir
9,197
541
88
5
0
302,815
0
L
Tiamat
6,680
393
31
2
0
282,281
1
W
Thanatos
8,702
512
93
5
0
301,779
4
W
Set
8,001
471
39
2
0
380,334
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role