Player Matchup

Aphrodite
Aphrodite
Drakuking
Aphrodite
Level 22
God Stats
3W - 5L
1,478 SR
Queue Stats
69W - 42L
1,590 Elo+
Solo
Cupid
Cupid
DrippyDarnell
Cupid
Level 14
God Stats
2W - 2L
1,786 SR
Queue Stats
36W - 25L
1,604 Elo+
Party 1
Cerberus
Cerberus
Goshimoshii
Cerberus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,493 Elo+
Solo
Kali
Kali
furankuu
Kali
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 23L
1,611 Elo+
Party 1
Ganesha
Ganesha
xXsp0ngeXx
Ganesha
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 14L
1,501 Elo+
Party 1
Team Averages
Level 21
1,553 SR
1,560 Elo+

VS

Team Averages
Level 11
1,534 SR
1,540 Elo+
Neith
Neith
BeStFaStIk
Neith
Level 4
God Stats
1W - 2L
1,642 SR
Queue Stats
2W - 5L
1,287 Elo+
Solo
Anubis
Anubis
Kisselini
Anubis
Level 17
God Stats
8W - 7L
1,439 SR
Queue Stats
92W - 84L
1,722 Elo+
Solo
Bellona
Bellona
Moilanen
Bellona
Level 3
God Stats
1W - 1L
1,647 SR
Queue Stats
2W - 2L
1,667 Elo+
Solo
Tsukuyomi
Tsukuyomi
ObracWLR
Tsukuyomi
Level 21
God Stats
14W - 11L
1,605 SR
Queue Stats
49W - 40L
1,479 Elo+
Solo
Cabrakan
Cabrakan
PusherIN999
Cabrakan
Level 10
God Stats
0W - 2L
1,337 SR
Queue Stats
37W - 26L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Drakuking
Aphrodite
19
7 / 5 / 10
12,517
544
10,897
18,173
7,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
15 / 4 / 9
12,984
565
23,062
17,924
6,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
Goshimoshii
Cerberus
18
7 / 2 / 15
12,228
532
18,272
23,057
22,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kali
19
8 / 9 / 8
13,092
569
12,298
25,982
9,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ganesha
xXsp0ngeXx
Ganesha
16
0 / 5 / 26
11,270
490
11,033
20,430
20,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
0 / 10 / 3
8,682
377
5,674
14,834
3,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Kisselini
Anubis
20
12 / 5 / 8
13,406
583
32,480
26,311
12,938
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Moilanen
Bellona
14
0 / 7 / 9
9,464
411
7,581
18,713
14,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
ObracWLR
Tsukuyomi
13
2 / 7 / 6
9,200
400
7,320
13,075
3,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
PusherIN999
Cabrakan
20
11 / 8 / 3
13,574
590
21,246
26,589
17,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
54
37
Kills
25
25
Deaths
37
68
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Neith
0
10
3
0.15
W
Aphrodite
Drakuking
Aphrodite
7
5
10
2.4
W
15
4
9
4.88
W
Cerberus
Goshimoshii
Cerberus
7
2
15
7.25
L
Anubis
Kisselini
Anubis
12
5
8
3.2
L
Bellona
Moilanen
Bellona
0
7
9
0.64
L
Tsukuyomi
ObracWLR
Tsukuyomi
2
7
6
0.71
L
Cabrakan
PusherIN999
Cabrakan
11
8
3
1.56
W
Kali
8
9
8
1.33
W
Ganesha
xXsp0ngeXx
Ganesha
0
5
26
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,562
Damage
74,301
105,566
Taken
99,522
65,926
Mitigated
52,092
46,172
Healing
29,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
5,674
2,474
430
3,542
14,834
3,400
1,212
5,660
9,093
0
42,144
W
Aphrodite
Drakuking
Aphrodite
10,897
1,382
6,284
10,359
18,173
7,051
976
9,782
8,241
64,357
0
W
23,062
13,029
388
6,886
17,924
6,044
8,530
10,731
6,771
0
86,499
W
Cerberus
Goshimoshii
Cerberus
18,272
1,139
0
9,572
23,057
22,247
173
10,282
12,368
57,436
0
L
Anubis
Kisselini
Anubis
32,480
4,570
0
16,270
26,311
12,938
331
11,774
13,884
104,858
0
L
Bellona
Moilanen
Bellona
7,581
1,383
0
1,845
18,713
14,926
626
7,992
9,947
0
39,610
L
Tsukuyomi
ObracWLR
Tsukuyomi
7,320
2,590
0
2,995
13,075
3,157
0
3,263
9,605
0
45,693
L
Cabrakan
PusherIN999
Cabrakan
21,246
2,453
0
4,132
26,589
17,671
0
9,540
16,791
88,629
0
W
Kali
12,298
5,504
0
9,965
25,982
9,636
805
11,713
14,100
0
86,571
W
Ganesha
xXsp0ngeXx
Ganesha
11,033
1,642
0
2,718
20,430
20,948
568
10,376
9,785
28,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,091
Gold Earned
54,326
522
Minions Killed
489
0
Camps Cleared
0
2,084,724
Distance Traveled
1,790,620
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,682
377
78
3
0
296,889
5
W
Aphrodite
12,517
544
116
5
0
405,438
4
W
Cupid
12,984
565
154
7
0
403,068
0
W
Cerberus
12,228
532
107
5
0
449,861
12
L
Anubis
13,406
583
143
6
0
339,585
2
L
Bellona
9,464
411
62
3
0
415,021
3
L
Tsukuyomi
9,200
400
80
3
0
369,046
0
L
Cabrakan
13,574
590
126
5
0
370,079
1
W
Kali
13,092
569
136
6
0
409,997
0
W
Ganesha
11,270
490
9
0
0
416,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role