Player Matchup

Nemesis
Nemesis
IIBalzaacII
Nemesis
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 24L
1,528 Elo+
Solo
Ganesha
Ganesha
L4MB0LIVIN
Ganesha
Level 27
God Stats
9W - 14L
1,500 SR
Queue Stats
60W - 69L
1,567 Elo+
Solo
He Bo
He Bo
kingdice1233912
He Bo
Level 24
God Stats
3W - 4L
1,500 SR
Queue Stats
336W - 353L
1,542 Elo+
Solo
Izanami
Izanami
xNeromx
Izanami
Level 26
God Stats
13W - 21L
1,647 SR
Queue Stats
131W - 160L
1,578 Elo+
Solo
Vamana
Vamana
xXKingMota420Xx
Vamana
Level 21
God Stats
9W - 7L
1,578 SR
Queue Stats
64W - 58L
1,581 Elo+
Solo
Team Averages
Level 22
1,545 SR
1,559 Elo+

VS

Team Averages
Level 14
1,473 SR
1,549 Elo+
Mulan
Mulan
SlimeRandom
Mulan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,613 Elo+
Solo
Rama
Rama
TXN1-ONE
Rama
Level 7
God Stats
0W - 1L
1,309 SR
Queue Stats
10W - 6L
1,604 Elo+
Solo
Tiamat
Tiamat
XXmasacreX78
Tiamat
Level 25
God Stats
43W - 29L
1,583 SR
Queue Stats
89W - 75L
1,516 Elo+
Solo
Thor
Thor
Zeppelin6213
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
xStANKyNuGGz420x
Ymir
Level 26
God Stats
28W - 40L
1,474 SR
Queue Stats
437W - 476L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IIBalzaacII
Nemesis
13
2 / 1 / 11
7,483
1,069
5,257
4,282
1,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
L4MB0LIVIN
Ganesha
14
0 / 0 / 12
7,946
1,135
4,495
4,781
3,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate

Breastplate

+20
Physical Protection

13
8 / 1 / 7
8,523
1,218
12,633
5,718
1,995
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
xNeromx
Izanami
12
1 / 1 / 10
7,170
1,024
5,850
3,575
1,245
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
7 / 0 / 4
8,087
1,155
8,353
5,448
2,435
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

425

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,750
821
0
0
0
Rama
11
1 / 4 / 1
6,458
923
5,684
11,486
3,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
9
0 / 0 / 0
4,250
607
0
0
0
11
1 / 8 / 0
6,447
921
2,031
12,535
5,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

12
1 / 6 / 2
7,190
1,027
8,643
16,417
8,238
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
6
18
Kills
3
3
Deaths
18
44
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
IIBalzaacII
Nemesis
2
1
11
7.5
W
Ganesha
L4MB0LIVIN
Ganesha
0
0
12
6
L
0
0
0
0
L
Rama
1
4
1
0.38
L
Tiamat
0
0
0
0
L
1
8
0
0.13
W
8
1
7
11.5
W
Izanami
xNeromx
Izanami
1
1
10
6
L
1
6
2
0.33
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,588
Damage
16,358
23,804
Taken
40,438
10,942
Mitigated
17,393
6,556
Healing
2,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
IIBalzaacII
Nemesis
5,257
1,705
0
1,570
4,282
1,934
0
1,250
3,032
0
17,135
W
Ganesha
L4MB0LIVIN
Ganesha
4,495
1,086
0
916
4,781
3,333
0
2,157
2,624
11,937
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Rama
5,684
4,783
0
1,121
11,486
3,892
0
4,795
6,691
0
9,654
L
Tiamat
0
0
0
0
0
0
0
0
0
0
0
L
2,031
580
0
249
12,535
5,263
0
5,733
6,802
0
2,790
W
12,633
2,692
0
2,730
5,718
1,995
0
1,525
4,193
19,687
0
W
Izanami
xNeromx
Izanami
5,850
4,131
0
655
3,575
1,245
0
1,507
2,068
0
18,598
L
8,643
2,122
183
537
16,417
8,238
0
6,600
9,817
26,380
0
W
8,353
5,026
0
685
5,448
2,435
0
2,204
3,244
0
15,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,209
Gold Earned
30,095
106
Minions Killed
53
7
Camps Cleared
1
632,114
Distance Traveled
276,481
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,483
1,069
32
5
3
146,236
0
W
Ganesha
7,946
1,135
1
0
0
126,725
0
L
Mulan
5,750
821
0
0
0
0
0
L
Rama
6,458
923
7
1
0
107,552
0
L
Tiamat
4,250
607
0
0
0
0
0
L
Thor
6,447
921
2
0
0
90,499
1
W
He Bo
8,523
1,218
19
3
0
117,645
0
W
Izanami
7,170
1,024
38
5
1
97,648
0
L
Ymir
7,190
1,027
44
6
1
78,430
0
W
Vamana
8,087
1,155
16
2
3
143,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role