Player Matchup

Ao Kuang
Ao Kuang
HPLM-
Ao Kuang
Level 28
God Stats
33W - 27L
1,549 SR
Queue Stats
102W - 131L
1,435 Elo+
Solo
Baron Samedi
Baron Samedi
Mateus_Cereja
Baron Samedi
Level 15
God Stats
4W - 3L
1,527 SR
Queue Stats
23W - 29L
1,654 Elo+
Solo
Fenrir
Fenrir
NicKozart-
Fenrir
Level 20
God Stats
1W - 4L
1,146 SR
Queue Stats
56W - 61L
1,523 Elo+
Solo
Bellona
Bellona
Sv7master
Bellona
Level 20
God Stats
9W - 11L
1,498 SR
Queue Stats
42W - 39L
1,576 Elo+
Solo
Olorun
Olorun
peggy12008
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,474 Elo+
Solo
Team Averages
Level 17
1,444 SR
1,532 Elo+

VS

Team Averages
Level 20
1,546 SR
1,542 Elo+
Baron Samedi
Baron Samedi
DominicG710
Baron Samedi
Level 17
God Stats
19W - 8L
1,671 SR
Queue Stats
77W - 62L
1,440 Elo+
Solo
Ymir
Ymir
Gato_fachero1
Ymir
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
487W - 457L
1,535 Elo+
Solo
Nemesis
Nemesis
GingerVixen3
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,659 Elo+
Solo
Apollo
Apollo
Smitetimenow
Apollo
Level 29
God Stats
12W - 15L
1,618 SR
Queue Stats
406W - 414L
1,536 Elo+
Solo
Osiris
Osiris
Stoke the fires
Osiris
Level 28
God Stats
5W - 5L
1,441 SR
Queue Stats
37W - 37L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
HPLM-
Ao Kuang
6
0 / 4 / 2
6,490
295
916
6,253
1,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Baron Samedi
Mateus_Cereja
Baron Samedi
13
6 / 9 / 11
9,375
426
12,590
18,700
8,579
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
NicKozart-
Fenrir
17
14 / 3 / 7
11,665
530
22,163
21,272
9,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Sv7master
Bellona
16
5 / 4 / 9
10,288
468
12,769
16,878
12,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
peggy12008
Olorun
11
1 / 14 / 9
7,898
359
2,806
15,942
5,134

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DominicG710
Baron Samedi
17
9 / 5 / 9
12,210
555
20,026
22,195
11,089
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 5 / 13
10,706
487
5,729
20,052
14,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
GingerVixen3
Nemesis
11
2 / 13 / 7
9,362
426
4,208
15,846
5,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
18
7 / 3 / 9
12,451
566
12,603
19,559
8,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
14 / 2 / 6
15,543
707
16,865
17,497
12,030
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
78
26
Kills
34
34
Deaths
28
38
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DominicG710
Baron Samedi
9
5
9
2.7
W
2
5
13
1.7
W
Nemesis
GingerVixen3
Nemesis
2
13
7
0.42
L
Ao Kuang
HPLM-
Ao Kuang
0
4
2
0.25
L
Baron Samedi
Mateus_Cereja
Baron Samedi
6
9
11
1.28
L
Fenrir
NicKozart-
Fenrir
14
3
7
5.83
W
Apollo
7
3
9
3.83
W
14
2
6
8.5
L
Bellona
Sv7master
Bellona
5
4
9
2.38
L
Olorun
peggy12008
Olorun
1
14
9
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,244
Damage
59,431
79,045
Taken
95,149
36,642
Mitigated
51,908
16,296
Healing
35,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DominicG710
Baron Samedi
20,026
1,710
2,879
10,072
22,195
11,089
859
6,080
16,115
62,478
0
W
5,729
847
0
3,345
20,052
14,914
432
1,701
16,297
24,619
0
W
Nemesis
GingerVixen3
Nemesis
4,208
2,166
0
852
15,846
5,482
339
3,264
12,582
0
18,920
L
Ao Kuang
HPLM-
Ao Kuang
916
286
0
1,470
6,253
1,498
0
221
6,032
6,809
0
L
Baron Samedi
Mateus_Cereja
Baron Samedi
12,590
1,040
1,387
2,922
18,700
8,579
0
7,723
10,737
45,158
0
L
Fenrir
NicKozart-
Fenrir
22,163
8,242
0
6,364
21,272
9,210
0
6,885
14,147
0
68,292
W
Apollo
12,603
8,221
0
9,094
19,559
8,393
4,475
2,033
17,526
0
88,806
W
16,865
8,771
0
9,673
17,497
12,030
4,946
3,234
14,263
0
135,004
L
Bellona
Sv7master
Bellona
12,769
4,081
0
2,815
16,878
12,221
615
5,232
11,566
0
58,271
L
Olorun
peggy12008
Olorun
2,806
1,586
188
1,150
15,942
5,134
0
5,694
10,168
9,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,716
Gold Earned
60,272
266
Minions Killed
519
0
Camps Cleared
0
1,639,239
Distance Traveled
2,012,724
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,210
555
89
4
0
384,228
1
W
Ymir
10,706
487
37
2
0
395,420
2
W
Nemesis
9,362
426
35
2
0
436,847
0
L
Ao Kuang
6,490
295
11
1
0
126,291
0
L
Baron Samedi
9,375
426
58
3
0
354,827
1
L
Fenrir
11,665
530
87
4
0
401,017
0
W
Apollo
12,451
566
141
6
0
390,126
3
W
Osiris
15,543
707
217
10
0
406,103
3
L
Bellona
10,288
468
95
4
0
407,075
3
L
Olorun
7,898
359
15
1
0
350,029
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role