Player Matchup

Cthulhu
Cthulhu
Dat Bushe Tushi
Cthulhu
Level 114
God Stats
7W - 3L
1,635 SR
Queue Stats
262W - 239L
1,581 Elo+
Party 1
Thoth
Thoth
EvilEvil11
Thoth
Level 15
God Stats
3W - 1L
1,779 SR
Queue Stats
13W - 13L
1,530 Elo+
Solo
Danzaburou
Danzaburou
rabbitbooty
Danzaburou
Level 26
God Stats
44W - 44L
1,620 SR
Queue Stats
199W - 237L
1,481 Elo+
Party 1
Team Averages
Level 52
1,678 SR
1,531 Elo+

VS

Team Averages
Level 20
1,648 SR
1,487 Elo+
Zeus
Zeus
Briseno_
Zeus
Level 28
God Stats
4W - 6L
1,577 SR
Queue Stats
132W - 137L
1,496 Elo+
Solo
Anhur
Anhur
Jpow89
Anhur
Level 4
God Stats
0W - 1L
1,767 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Neith
Neith
LuckyShotChon
Neith
Level 28
God Stats
11W - 6L
1,601 SR
Queue Stats
85W - 87L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 8
7,528
753
5,697
5,547
4,822
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thoth
12
7 / 0 / 4
8,285
829
8,791
6,012
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
rabbitbooty
Danzaburou
10
2 / 2 / 5
7,442
744
2,488
5,237
1,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
9
1 / 3 / 1
6,013
601
3,309
5,560
2,085
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Jpow89
Anhur
8
0 / 6 / 2
5,827
583
1,415
7,543
2,355
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
2 / 3 / 1
6,383
638
4,601
7,829
2,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
12
Kills
3
3
Deaths
12
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zeus
1
3
1
0.5
W
3
1
8
7
W
Thoth
7
0
4
9
L
Anhur
Jpow89
Anhur
0
6
2
0.17
L
2
3
1
0.83
W
Danzaburou
rabbitbooty
Danzaburou
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,976
Damage
9,325
16,796
Taken
20,932
8,523
Mitigated
6,938
6,582
Healing
2,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
3,309
195
0
621
5,560
2,085
0
2,856
2,704
14,326
0
W
5,697
260
213
2,026
5,547
4,822
489
1,093
4,454
17,117
0
W
Thoth
8,791
75
316
3,290
6,012
1,844
580
1,623
4,389
34,893
0
L
Anhur
Jpow89
Anhur
1,415
371
357
417
7,543
2,355
0
5,550
1,993
0
11,241
L
4,601
2,032
0
1,480
7,829
2,498
0
6,134
1,695
0
20,037
W
Danzaburou
rabbitbooty
Danzaburou
2,488
1,048
0
737
5,237
1,857
136
593
4,644
0
24,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,255
Gold Earned
18,223
127
Minions Killed
71
0
Camps Cleared
0
536,666
Distance Traveled
468,078
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,013
601
25
3
0
157,341
1
W
Cthulhu
7,528
753
23
2
0
188,697
1
W
Thoth
8,285
829
63
6
0
170,443
2
L
Anhur
5,827
583
18
2
0
151,471
1
L
Neith
6,383
638
28
3
0
159,266
0
W
Danzaburou
7,442
744
41
4
0
177,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role