Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Dead-__-Angel666
Ah Muzen Cab
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 82L
1,463 Elo+
Party 2
Da Ji
Da Ji
Nagatip
Da Ji
Level 22
God Stats
3W - 5L
1,275 SR
Queue Stats
81W - 76L
1,545 Elo+
Party 2
Merlin
Merlin
XOTHEPAPO
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,388 Elo+
Solo
Baron Samedi
Baron Samedi
cresix
Baron Samedi
Level 16
God Stats
1W - 2L
1,443 SR
Queue Stats
83W - 80L
1,490 Elo+
Party 2
Horus
Horus
oblivonking
Horus
Level 29
God Stats
1W - 2L
1,473 SR
Queue Stats
247W - 257L
1,451 Elo+
Solo
Team Averages
Level 25
1,438 SR
1,467 Elo+

VS

Team Averages
Level 18
1,539 SR
1,484 Elo+
Jing Wei
Jing Wei
ArturTheBox
Jing Wei
Level 29
God Stats
1W - 0L
1,330 SR
Queue Stats
67W - 79L
1,428 Elo+
Solo
Baba Yaga
Baba Yaga
CaptainDyer
Baba Yaga
Level 5
God Stats
2W - 0L
1,741 SR
Queue Stats
2W - 1L
1,443 Elo+
Party 1
Bakasura
Bakasura
Jatetzon
Bakasura
Level 27
God Stats
18W - 10L
1,786 SR
Queue Stats
23W - 16L
1,546 Elo+
Party 3
Cthulhu
Cthulhu
YokaiKasha
Cthulhu
Level 5
God Stats
1W - 1L
1,304 SR
Queue Stats
2W - 1L
1,443 Elo+
Party 1
Apollo
Apollo
silverlabel
Apollo
Level 26
God Stats
12W - 7L
1,532 SR
Queue Stats
24W - 16L
1,560 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dead-__-Angel666
Ah Muzen Cab
14
3 / 7 / 8
9,174
459
11,656
17,571
6,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Da Ji
Nagatip
Da Ji
14
5 / 4 / 6
9,638
482
9,217
15,403
5,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
XOTHEPAPO
Merlin
6
0 / 4 / 0
6,165
308
291
2,946
862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Baron Samedi
cresix
Baron Samedi
16
5 / 5 / 8
10,421
521
19,124
13,253
8,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 8 / 2
9,521
476
5,859
23,894
19,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ArturTheBox
Jing Wei
13
1 / 5 / 7
8,797
440
5,426
13,257
5,780
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
CaptainDyer
Baba Yaga
16
5 / 3 / 8
9,947
497
13,936
9,334
3,284
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
Jatetzon
Bakasura
18
10 / 4 / 7
11,515
576
14,385
16,418
7,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
YokaiKasha
Cthulhu
15
6 / 1 / 7
10,221
511
12,459
10,789
9,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Apollo
15
6 / 5 / 12
10,474
524
12,090
17,842
6,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
69
17
Kills
28
28
Deaths
18
24
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
ArturTheBox
Jing Wei
1
5
7
0.9
W
Baba Yaga
CaptainDyer
Baba Yaga
5
3
8
3
L
Ah Muzen Cab
Dead-__-Angel666
Ah Muzen Cab
3
7
8
1
W
Bakasura
Jatetzon
Bakasura
10
4
7
3.38
L
Da Ji
Nagatip
Da Ji
5
4
6
2
L
Merlin
XOTHEPAPO
Merlin
0
4
0
0
W
Cthulhu
YokaiKasha
Cthulhu
6
1
7
9.5
L
Baron Samedi
cresix
Baron Samedi
5
5
8
1.8
L
4
8
2
0.63
W
Apollo
6
5
12
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,147
Damage
58,296
73,067
Taken
67,640
41,820
Mitigated
32,852
18,368
Healing
17,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
ArturTheBox
Jing Wei
5,426
2,897
0
2,767
13,257
5,780
1,183
7,510
5,747
0
34,751
W
Baba Yaga
CaptainDyer
Baba Yaga
13,936
1,105
0
2,371
9,334
3,284
1,136
3,020
6,314
40,535
0
L
Ah Muzen Cab
Dead-__-Angel666
Ah Muzen Cab
11,656
3,929
0
5,539
17,571
6,451
374
7,477
9,454
0
50,725
W
Bakasura
Jatetzon
Bakasura
14,385
9,956
0
3,095
16,418
7,668
1,929
2,603
13,815
0
81,211
L
Da Ji
Nagatip
Da Ji
9,217
1,809
0
1,649
15,403
5,923
0
2,942
12,025
0
59,627
L
Merlin
XOTHEPAPO
Merlin
291
0
0
2
2,946
862
220
2,307
439
9,502
0
W
Cthulhu
YokaiKasha
Cthulhu
12,459
434
758
1,306
10,789
9,895
683
2,228
8,561
48,993
0
L
Baron Samedi
cresix
Baron Samedi
19,124
1,185
1,577
2,451
13,253
8,650
222
4,685
7,563
66,808
0
L
5,859
2,844
1,223
5,927
23,894
19,934
0
7,681
13,954
0
18,541
W
Apollo
12,090
7,382
0
7,569
17,842
6,225
895
4,054
13,788
0
50,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,919
Gold Earned
50,954
327
Minions Killed
458
0
Camps Cleared
0
1,578,029
Distance Traveled
1,901,026
2
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,797
440
64
3
0
376,078
7
W
Baba Yaga
9,947
497
71
4
0
354,710
4
L
Ah Muzen Cab
9,174
459
75
4
0
356,595
0
W
Bakasura
11,515
576
150
8
0
420,351
4
L
Da Ji
9,638
482
85
4
0
358,948
0
L
Merlin
6,165
308
17
1
0
141,934
0
W
Cthulhu
10,221
511
78
4
0
412,687
5
L
Baron Samedi
10,421
521
118
6
0
340,711
0
L
Horus
9,521
476
32
2
0
379,841
2
W
Apollo
10,474
524
95
5
0
337,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role