Player Matchup

Scylla
Scylla
Gabbins
Scylla
Level 21
God Stats
6W - 3L
1,725 SR
Queue Stats
17W - 10L
1,521 Elo+
Solo
Ymir
Ymir
PartyWizard21
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
TheRealLiquify
Arachne
Level 22
God Stats
42W - 26L
1,706 SR
Queue Stats
115W - 96L
1,505 Elo+
Solo
Apollo
Apollo
Tsvihun
Apollo
Level 18
God Stats
7W - 4L
1,500 SR
Queue Stats
60W - 67L
1,240 Elo+
Solo
Erlang Shen
Erlang Shen
Vaironmapr
Erlang Shen
Level 20
God Stats
12W - 7L
1,200 SR
Queue Stats
108W - 122L
1,477 Elo+
Solo
Team Averages
Level 22
1,526 SR
1,449 Elo+

VS

Team Averages
Level 16
1,524 SR
1,270 Elo+
Ra
Ra
MrMynu
Ra
Level 7
God Stats
0W - 2L
1,393 SR
Queue Stats
0W - 6L
1,026 Elo+
Party 1
Ganesha
Ganesha
Zalmolcxes
Ganesha
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 77L
1,108 Elo+
Party 1
Ravana
Ravana
gombotz
Ravana
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 70L
1,120 Elo+
Party 1
Artemis
Artemis
goshtxx
Artemis
Level 18
God Stats
2W - 6L
1,726 SR
Queue Stats
17W - 24L
1,497 Elo+
Solo
Anubis
Anubis
iHyperGaming
Anubis
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 88L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Gabbins
Scylla
17
8 / 7 / 3
12,130
551
15,686
15,675
4,147
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
9 / 3 / 7
11,468
521
14,069
19,550
18,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
9 / 2 / 3
13,164
598
11,096
18,238
7,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
Tsvihun
Apollo
16
6 / 6 / 8
11,024
501
12,759
15,592
5,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
Vaironmapr
Erlang Shen
19
4 / 4 / 3
12,046
548
10,696
17,737
7,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
2 / 10 / 1
8,603
391
3,176
13,543
4,935
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ganesha
Zalmolcxes
Ganesha
14
1 / 9 / 8
9,557
434
9,308
20,909
20,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
gombotz
Ravana
12
1 / 9 / 2
7,962
362
6,762
12,847
5,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
goshtxx
Artemis
12
4 / 4 / 2
8,632
392
7,674
14,269
4,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
18
13 / 4 / 3
11,914
542
26,929
21,692
14,379
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
37
36
Kills
21
22
Deaths
36
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Scylla
Gabbins
Scylla
8
7
3
1.36
L
Ra
2
10
1
0.25
W
9
3
7
4.17
W
9
2
3
5.25
W
Apollo
Tsvihun
Apollo
6
6
8
1.67
W
Erlang Shen
Vaironmapr
Erlang Shen
4
4
3
1.38
L
Ganesha
Zalmolcxes
Ganesha
1
9
8
0.56
L
Ravana
gombotz
Ravana
1
9
2
0.22
L
Artemis
goshtxx
Artemis
4
4
2
1.25
L
Anubis
13
4
3
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,306
Damage
53,849
86,792
Taken
83,260
42,703
Mitigated
50,120
21,923
Healing
18,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Gabbins
Scylla
15,686
4,137
558
546
15,675
4,147
2,997
11,794
3,881
70,407
0
L
Ra
3,176
1,128
123
117
13,543
4,935
378
5,806
7,737
17,437
0
W
14,069
4,056
0
648
19,550
18,535
1,347
8,569
10,981
47,072
0
W
11,096
9,017
0
10,758
18,238
7,507
2,527
2,444
15,794
0
98,317
W
Apollo
Tsvihun
Apollo
12,759
5,123
0
3,637
15,592
5,044
1,491
6,786
8,806
0
49,914
W
Erlang Shen
Vaironmapr
Erlang Shen
10,696
3,885
0
5,776
17,737
7,470
462
9,820
7,917
0
88,351
L
Ganesha
Zalmolcxes
Ganesha
9,308
1,167
0
597
20,909
20,426
320
9,741
11,168
39,731
0
L
Ravana
gombotz
Ravana
6,762
2,613
0
892
12,847
5,547
763
4,121
8,726
0
30,903
L
Artemis
goshtxx
Artemis
7,674
2,872
0
4,298
14,269
4,833
0
3,047
11,222
0
47,802
L
Anubis
26,929
1,903
0
12,891
21,692
14,379
203
7,040
14,652
70,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,832
Gold Earned
46,668
549
Minions Killed
289
0
Camps Cleared
0
1,838,544
Distance Traveled
1,668,685
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,130
551
120
5
0
330,920
0
L
Ra
8,603
391
30
1
0
327,774
0
W
Ymir
11,468
521
46
2
0
381,307
1
W
Arachne
13,164
598
158
7
0
372,988
0
W
Apollo
11,024
501
75
3
0
341,931
0
W
Erlang Shen
12,046
548
150
7
0
411,398
0
L
Ganesha
9,557
434
32
1
0
367,995
4
L
Ravana
7,962
362
44
2
0
375,670
2
L
Artemis
8,632
392
70
3
0
265,521
3
L
Anubis
11,914
542
113
5
0
331,725
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role