Player Matchup

Pele
Pele
Ripplebone
Pele
Level 21
God Stats
2W - 1L
1,496 SR
Queue Stats
6W - 2L
1,751 Elo+
Party 3
Cerberus
Cerberus
darkspirit2000
Cerberus
Level 28
God Stats
1W - 0L
1,256 SR
Queue Stats
5W - 2L
1,751 Elo+
Party 3
Sylvanus
Sylvanus
vendel321
Sylvanus
Level 11
God Stats
1W - 0L
1,795 SR
Queue Stats
6W - 3L
1,751 Elo+
Party 3
Skadi
Skadi
wantkocknball
Skadi
Level 4
God Stats
3W - 2L
1,778 SR
Queue Stats
3W - 2L
1,751 Elo+
Party 3
The Morrigan
The Morrigan
wolfmanter
The Morrigan
Level 28
God Stats
1W - 1L
1,632 SR
Queue Stats
5W - 2L
1,751 Elo+
Party 3
Team Averages
Level 18
1,591 SR
1,751 Elo+

VS

Team Averages
Level 14
1,582 SR
1,648 Elo+
Bellona
Bellona
Fario21
Bellona
Level 26
God Stats
6W - 4L
1,576 SR
Queue Stats
73W - 51L
1,636 Elo+
Solo
Ymir
Ymir
FrOstzz321
Ymir
Level 12
God Stats
5W - 2L
1,625 SR
Queue Stats
33W - 27L
1,604 Elo+
Party 2
Xbalanque
Xbalanque
Pletypus
Xbalanque
Level 8
God Stats
3W - 4L
1,825 SR
Queue Stats
41W - 62L
1,606 Elo+
Party 1
Thoth
Thoth
Zoynks
Thoth
Level 22
God Stats
1W - 3L
1,384 SR
Queue Stats
131W - 71L
1,610 Elo+
Party 2
Thanatos
Thanatos
ozarod
Thanatos
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 13L
1,783 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 0 / 11
10,666
561
16,652
15,750
6,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
17
9 / 3 / 5
10,436
549
11,283
14,034
11,030
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
vendel321
Sylvanus
13
4 / 2 / 17
9,394
494
9,092
13,860
13,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 4 / 14
8,926
470
9,690
10,763
2,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
wolfmanter
The Morrigan
13
5 / 4 / 7
9,030
475
6,800
8,649
3,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Fario21
Bellona
14
2 / 7 / 2
8,872
467
7,797
15,401
10,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 8 / 2
8,291
436
7,341
19,398
16,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
Pletypus
Xbalanque
12
2 / 7 / 5
8,264
435
10,157
14,796
4,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Thoth
Zoynks
Thoth
14
3 / 5 / 3
8,965
472
13,254
9,003
2,552
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
ozarod
Thanatos
13
4 / 5 / 1
8,713
459
4,716
14,460
4,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
26
32
Kills
13
13
Deaths
32
54
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
Fario21
Bellona
2
7
2
0.43
L
2
8
2
0.38
L
Xbalanque
Pletypus
Xbalanque
2
7
5
0.64
W
11
0
11
16.5
L
Thoth
Zoynks
Thoth
3
5
3
0.9
W
Cerberus
9
3
5
3.83
L
Thanatos
ozarod
Thanatos
4
5
1
0.9
W
Sylvanus
vendel321
Sylvanus
4
2
17
6.25
W
3
4
14
2.5
W
The Morrigan
wolfmanter
The Morrigan
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,517
Damage
43,265
63,056
Taken
73,058
36,335
Mitigated
39,024
18,056
Healing
16,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Fario21
Bellona
7,797
2,645
0
2,187
15,401
10,638
602
8,975
6,312
286
43,958
L
7,341
1,286
0
1,048
19,398
16,566
130
5,232
14,114
29,224
0
L
Xbalanque
Pletypus
Xbalanque
10,157
5,841
0
3,584
14,796
4,546
664
3,748
11,048
0
50,124
W
16,652
4,087
0
4,698
15,750
6,000
186
6,127
9,623
0
79,600
L
Thoth
Zoynks
Thoth
13,254
173
0
200
9,003
2,552
0
5,460
3,183
58,122
0
W
Cerberus
11,283
1,237
0
4,885
14,034
11,030
564
2,448
11,586
62,770
0
L
Thanatos
ozarod
Thanatos
4,716
797
0
9,173
14,460
4,722
0
2,923
11,519
0
42,938
W
Sylvanus
vendel321
Sylvanus
9,092
2,642
2,658
3,777
13,860
13,066
0
5,329
8,531
20,276
0
W
9,690
5,271
0
1,972
10,763
2,896
1,011
3,134
7,629
0
42,109
W
The Morrigan
wolfmanter
The Morrigan
6,800
677
0
66
8,649
3,343
280
3,700
4,753
34,610
293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,452
Gold Earned
43,105
389
Minions Killed
387
0
Camps Cleared
0
1,809,152
Distance Traveled
1,635,235
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,872
467
97
5
0
297,951
3
L
Ymir
8,291
436
31
2
0
315,744
1
L
Xbalanque
8,264
435
91
5
0
333,069
1
W
Pele
10,666
561
111
6
0
424,870
0
L
Thoth
8,965
472
92
5
0
342,892
2
W
Cerberus
10,436
549
130
7
0
331,359
1
L
Thanatos
8,713
459
76
4
0
345,579
0
W
Sylvanus
9,394
494
12
1
0
366,288
4
W
Skadi
8,926
470
72
4
0
336,326
0
W
The Morrigan
9,030
475
64
3
0
350,309
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role