Player Matchup

Ymir
Ymir
DroopyCandy94
Ymir
Level 5
God Stats
3W - 1L
1,529 SR
Queue Stats
3W - 1L
1,356 Elo+
Party 1
Athena
Athena
IrisXNepthys
Athena
Level 22
God Stats
52W - 61L
1,537 SR
Queue Stats
114W - 155L
1,524 Elo+
Party 1
Fenrir
Fenrir
Rokrix
Fenrir
Level 30
God Stats
2W - 1L
1,589 SR
Queue Stats
48W - 65L
1,456 Elo+
Party 1
Chernobog
Chernobog
Teachingsalt
Chernobog
Level 28
God Stats
1W - 0L
1,268 SR
Queue Stats
51W - 51L
1,587 Elo+
Party 1
Nox
Nox
bardcoregoth
Nox
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 25
1,485 SR
1,485 Elo+

VS

Team Averages
Level 27
1,647 SR
1,533 Elo+
Khepri
Khepri
DarkAlex514
Khepri
Level 29
God Stats
16W - 21L
1,803 SR
Queue Stats
78W - 83L
1,428 Elo+
Solo
Tiamat
Tiamat
Dytix4855
Tiamat
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 89L
1,620 Elo+
Party 2
Ymir
Ymir
Ending5914
Ymir
Level 5
God Stats
2W - 1L
1,829 SR
Queue Stats
2W - 1L
1,693 Elo+
Party 2
Pele
Pele
ReisigX
Pele
Level 39
God Stats
0W - 7L
1,500 SR
Queue Stats
34W - 47L
1,459 Elo+
Party 2
Izanami
Izanami
xCoolWhipp
Izanami
Level 23
God Stats
26W - 23L
1,603 SR
Queue Stats
107W - 113L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 9
11,580
463
11,042
18,015
15,496
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
17
3 / 1 / 18
12,417
497
9,402
19,630
16,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Rokrix
Fenrir
20
13 / 4 / 6
13,638
546
15,492
23,785
12,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chernobog
Teachingsalt
Chernobog
20
21 / 1 / 12
15,448
618
39,312
17,937
9,305
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 5 / 14
11,153
446
5,558
13,359
5,283
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
1 / 7 / 3
9,563
383
7,832
18,579
16,402
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
Dytix4855
Tiamat
15
1 / 11 / 4
9,589
384
7,345
20,292
12,295
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 11 / 3
9,033
361
5,545
26,837
12,858
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
ReisigX
Pele
18
10 / 10 / 3
12,274
491
21,464
26,999
11,265
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
xCoolWhipp
Izanami
12
1 / 3 / 3
8,664
347
6,060
12,326
3,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
30
42
Kills
14
16
Deaths
42
59
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Khepri
1
7
3
0.36
W
5
5
9
1.9
L
Tiamat
Dytix4855
Tiamat
1
11
4
0.27
L
1
11
3
0.23
W
Athena
3
1
18
12
L
Pele
ReisigX
Pele
10
10
3
1.15
W
Fenrir
Rokrix
Fenrir
13
4
6
4
W
Chernobog
Teachingsalt
Chernobog
21
1
12
27
W
0
5
14
1.4
L
Izanami
xCoolWhipp
Izanami
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,806
Damage
48,246
92,726
Taken
105,033
58,960
Mitigated
56,798
29,685
Healing
14,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
7,832
70
216
1,682
18,579
16,402
0
2,459
16,120
41,294
0
W
11,042
1,983
889
1,232
18,015
15,496
1,546
4,875
13,140
41,822
0
L
Tiamat
Dytix4855
Tiamat
7,345
2,023
0
2,294
20,292
12,295
185
4,655
15,637
41,075
0
L
5,545
1,146
231
2,281
26,837
12,858
72
12,026
14,811
33,288
0
W
Athena
9,402
2,425
583
2,243
19,630
16,649
916
6,166
13,464
28,009
0
L
Pele
ReisigX
Pele
21,464
8,523
267
4,364
26,999
11,265
287
3,505
23,494
0
71,249
W
Fenrir
Rokrix
Fenrir
15,492
2,947
0
7,249
23,785
12,227
0
2,891
19,635
0
86,948
W
Chernobog
Teachingsalt
Chernobog
39,312
27,216
0
11,793
17,937
9,305
9,214
3,904
14,033
0
126,045
W
5,558
655
1,132
4,564
13,359
5,283
947
2,886
8,920
49,598
0
L
Izanami
xCoolWhipp
Izanami
6,060
5,328
258
2,971
12,326
3,978
0
3,357
8,969
0
46,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,236
Gold Earned
49,123
452
Minions Killed
352
0
Camps Cleared
0
2,301,201
Distance Traveled
1,874,747
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,563
383
42
2
0
439,876
2
W
Ymir
11,580
463
49
2
0
420,816
0
L
Tiamat
9,589
384
64
3
0
380,615
0
L
Ymir
9,033
361
62
2
0
376,947
0
W
Athena
12,417
497
44
2
0
537,696
11
L
Pele
12,274
491
98
4
0
436,516
1
W
Fenrir
13,638
546
99
4
0
411,443
1
W
Chernobog
15,448
618
167
7
0
540,739
0
W
Nox
11,153
446
93
4
0
390,507
0
L
Izanami
8,664
347
86
3
0
240,793
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role