Player Matchup

Bellona
Bellona
BakaDuraka
Bellona
Level 28
God Stats
3W - 1L
1,645 SR
Queue Stats
45W - 60L
1,448 Elo+
Party 3
Chernobog
Chernobog
DarkPaJl
Chernobog
Level 24
God Stats
10W - 10L
1,487 SR
Queue Stats
40W - 47L
1,546 Elo+
Party 3
Da Ji
Da Ji
SirBocaj
Da Ji
Level 69
God Stats
3W - 0L
1,805 SR
Queue Stats
125W - 127L
1,406 Elo+
Party 2
Artio
Artio
Storma
Artio
Level 68
God Stats
8W - 1L
1,750 SR
Queue Stats
124W - 125L
1,397 Elo+
Party 2
Sol
Sol
aZuzGG
Sol
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
193W - 214L
1,485 Elo+
Party 3
Team Averages
Level 60
1,637 SR
1,456 Elo+

VS

Team Averages
Level 60
1,531 SR
1,540 Elo+
Tyr
Tyr
DonJohnDoe
Tyr
Level 45
God Stats
16W - 16L
1,447 SR
Queue Stats
46W - 44L
1,522 Elo+
Party 1
Thanatos
Thanatos
Geolei
Thanatos
Level 24
God Stats
14W - 12L
1,484 SR
Queue Stats
60W - 44L
1,548 Elo+
Party 1
Olorun
Olorun
Groozmoic
Olorun
Level 25
God Stats
1W - 2L
1,739 SR
Queue Stats
67W - 79L
1,535 Elo+
Party 1
Yemoja
Yemoja
Uraboy
Yemoja
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,682 Elo+
Solo
Anhur
Anhur
wololox
Anhur
Level 64
God Stats
56W - 51L
1,486 SR
Queue Stats
297W - 287L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BakaDuraka
Bellona
10
0 / 3 / 0
5,884
490
1,848
6,164
3,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chernobog
DarkPaJl
Chernobog
10
2 / 1 / 4
5,864
489
3,042
5,309
1,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
SirBocaj
Da Ji
13
5 / 1 / 1
7,515
626
5,792
7,842
2,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
Storma
Artio
10
3 / 1 / 6
6,175
515
4,035
7,625
3,745
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sol
aZuzGG
Sol
11
1 / 0 / 0
6,464
539
2,720
3,615
1,002
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 1
6,894
575
4,540
4,913
2,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Geolei
Thanatos
10
3 / 3 / 0
6,306
526
3,054
9,623
2,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
Groozmoic
Olorun
10
0 / 4 / 2
5,940
495
2,794
7,720
2,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Yemoja
Uraboy
Yemoja
7
0 / 1 / 1
4,957
413
1,797
3,632
1,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
wololox
Anhur
4
0 / 2 / 0
4,194
350
1,248
2,197
328
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
11
Kills
6
6
Deaths
11
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
BakaDuraka
Bellona
0
3
0
0
W
Chernobog
DarkPaJl
Chernobog
2
1
4
4
L
3
1
1
3.5
L
Thanatos
Geolei
Thanatos
3
3
0
1
L
Olorun
Groozmoic
Olorun
0
4
2
0.25
W
Da Ji
SirBocaj
Da Ji
5
1
1
5.5
W
Artio
Storma
Artio
3
1
6
6
L
Yemoja
Uraboy
Yemoja
0
1
1
0.5
W
Sol
aZuzGG
Sol
1
0
0
1
L
Anhur
wololox
Anhur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,437
Damage
13,433
30,555
Taken
28,085
12,555
Mitigated
9,389
13,408
Healing
11,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BakaDuraka
Bellona
1,848
518
0
451
6,164
3,678
374
0
5,989
0
20,394
W
Chernobog
DarkPaJl
Chernobog
3,042
2,008
0
1,686
5,309
1,359
594
938
4,371
0
21,679
L
4,540
679
0
1,251
4,913
2,886
458
435
4,253
0
28,272
L
Thanatos
Geolei
Thanatos
3,054
1,133
0
6,577
9,623
2,610
0
904
8,694
0
30,051
L
Olorun
Groozmoic
Olorun
2,794
1,945
0
2,226
7,720
2,255
540
3,815
3,905
29,974
0
W
Da Ji
SirBocaj
Da Ji
5,792
1,472
0
3,432
7,842
2,771
0
781
7,036
0
42,865
W
Artio
Storma
Artio
4,035
769
1,431
3,747
7,625
3,745
0
1,983
5,617
11,591
0
L
Yemoja
Uraboy
Yemoja
1,797
415
154
604
3,632
1,310
75
1,105
2,527
10,874
0
W
Sol
aZuzGG
Sol
2,720
754
0
2,661
3,615
1,002
3,033
889
2,726
40,096
0
L
Anhur
wololox
Anhur
1,248
905
0
572
2,197
328
0
496
1,701
0
7,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,902
Gold Earned
28,291
289
Minions Killed
231
0
Camps Cleared
0
1,183,231
Distance Traveled
883,938
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,884
490
57
5
0
200,793
2
W
Chernobog
5,864
489
44
4
0
223,659
0
L
Tyr
6,894
575
69
6
0
235,045
0
L
Thanatos
6,306
526
60
5
0
211,771
3
L
Olorun
5,940
495
61
5
0
182,403
1
W
Da Ji
7,515
626
84
7
0
275,468
0
W
Artio
6,175
515
13
1
0
253,089
5
L
Yemoja
4,957
413
24
2
0
188,087
3
W
Sol
6,464
539
91
8
0
230,222
4
L
Anhur
4,194
350
17
1
0
66,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role