Player Matchup

Danzaburou
Danzaburou
DarkRepulser24
Danzaburou
Level 63
God Stats
13W - 8L
1,467 SR
Queue Stats
147W - 162L
1,466 Elo+
Solo
Janus
Janus
HyzerFlip5
Janus
Level 113
God Stats
38W - 37L
1,587 SR
Queue Stats
203W - 167L
1,593 Elo+
Solo
Tiamat
Tiamat
SkyDiverOnly
Tiamat
Level 27
God Stats
118W - 53L
1,828 SR
Queue Stats
244W - 101L
1,770 Elo+
Solo
Team Averages
Level 68
1,627 SR
1,610 Elo+

VS

Team Averages
Level 93
1,616 SR
1,827 Elo+
Da Ji
Da Ji
Devysaur
Da Ji
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 1L
2,040 Elo+
Party 1
Ne Zha
Ne Zha
Poor Ai
Ne Zha
Level 149
God Stats
12W - 11L
1,772 SR
Queue Stats
717W - 462L
1,731 Elo+
Party 1
Fenrir
Fenrir
Soggiest
Fenrir
Level 104
God Stats
18W - 19L
1,575 SR
Queue Stats
619W - 460L
1,710 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DarkRepulser24
Danzaburou
7
0 / 8 / 0
5,711
571
2,591
9,430
2,280
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
10
0 / 5 / 0
6,230
623
3,081
5,832
3,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
9
0 / 2 / 0
6,159
616
4,155
5,333
3,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Devysaur
Da Ji
11
6 / 0 / 9
7,984
798
6,596
6,190
3,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
Poor Ai
Ne Zha
12
6 / 0 / 8
8,016
802
7,836
5,592
3,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
Soggiest
Fenrir
10
3 / 0 / 11
7,879
788
4,374
8,117
4,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
43
0
Kills
15
15
Deaths
0
0
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DarkRepulser24
Danzaburou
0
8
0
0
W
Da Ji
Devysaur
Da Ji
6
0
9
10.5
L
Janus
0
5
0
0
W
Ne Zha
Poor Ai
Ne Zha
6
0
8
10
L
Tiamat
0
2
0
0
W
Fenrir
Soggiest
Fenrir
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,827
Damage
18,806
20,595
Taken
19,899
8,509
Mitigated
11,087
2,311
Healing
6,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DarkRepulser24
Danzaburou
2,591
877
0
199
9,430
2,280
0
0
9,155
0
6,700
W
Da Ji
Devysaur
Da Ji
6,596
2,670
0
500
6,190
3,287
0
2,553
3,516
0
21,598
L
Janus
3,081
80
0
522
5,832
3,099
0
0
5,782
26,889
0
W
Ne Zha
Poor Ai
Ne Zha
7,836
1,051
0
2,326
5,592
3,065
0
1,769
3,544
0
32,447
L
Tiamat
4,155
560
0
1,590
5,333
3,130
0
68
5,165
22,512
0
W
Fenrir
Soggiest
Fenrir
4,374
858
550
3,386
8,117
4,735
292
2,297
5,534
0
12,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,100
Gold Earned
23,879
110
Minions Killed
117
0
Camps Cleared
0
511,765
Distance Traveled
606,874
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,711
571
10
1
0
180,027
1
W
Da Ji
7,984
798
50
5
0
189,270
1
L
Janus
6,230
623
51
5
0
167,951
5
W
Ne Zha
8,016
802
48
5
0
195,559
0
L
Tiamat
6,159
616
49
5
0
163,787
0
W
Fenrir
7,879
788
19
2
0
222,045
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role