Player Matchup

Hera
Hera
AcidOcore
Hera
Level 28
God Stats
15W - 18L
1,633 SR
Queue Stats
127W - 108L
1,553 Elo+
Party 1
Mulan
Mulan
Alexmonster99
Mulan
Level 26
God Stats
0W - 1L
1,288 SR
Queue Stats
84W - 88L
1,595 Elo+
Solo
Set
Set
Blck-PanTheR-_-
Set
Level 27
God Stats
6W - 5L
1,575 SR
Queue Stats
108W - 101L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
monicahyde
Danzaburou
Level 12
God Stats
4W - 10L
1,533 SR
Queue Stats
4W - 14L
1,343 Elo+
Solo
Ao Kuang
Ao Kuang
tote_seele___
Ao Kuang
Level 28
God Stats
2W - 1L
1,716 SR
Queue Stats
274W - 337L
1,367 Elo+
Solo
Team Averages
Level 24
1,549 SR
1,472 Elo+

VS

Team Averages
Level 19
1,601 SR
1,475 Elo+
Fenrir
Fenrir
Ajmo Xbox
Fenrir
Level 28
God Stats
32W - 33L
1,454 SR
Queue Stats
240W - 226L
1,408 Elo+
Solo
Olorun
Olorun
Rubenzon2
Olorun
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
245W - 282L
1,393 Elo+
Solo
Kukulkan
Kukulkan
Skiepassito
Kukulkan
Level 10
God Stats
16W - 14L
1,688 SR
Queue Stats
34W - 37L
1,321 Elo+
Solo
Mulan
Mulan
Virgil_Instinct
Mulan
Level 25
God Stats
6W - 9L
1,544 SR
Queue Stats
426W - 491L
1,433 Elo+
Solo
Danzaburou
Danzaburou
lionsamirite
Danzaburou
Level 6
God Stats
2W - 0L
1,819 SR
Queue Stats
17W - 11L
1,821 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
2 / 6 / 4
9,934
497
13,768
10,171
3,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
6 / 5 / 4
9,648
482
10,527
18,589
14,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
4 / 6 / 2
9,895
495
7,289
17,242
7,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
monicahyde
Danzaburou
13
3 / 8 / 1
8,658
433
5,954
17,160
6,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
tote_seele___
Ao Kuang
13
3 / 3 / 2
8,318
416
2,436
9,547
4,663
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ajmo Xbox
Fenrir
18
16 / 3 / 4
11,884
594
16,713
16,543
7,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
Rubenzon2
Olorun
14
1 / 4 / 5
9,001
450
3,013
12,202
4,279
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
Skiepassito
Kukulkan
13
0 / 8 / 5
8,450
423
3,845
9,157
3,149
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 3 / 5
9,931
497
7,533
11,144
8,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
lionsamirite
Danzaburou
19
7 / 4 / 2
11,812
591
11,794
18,060
7,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
47
18
Kills
26
28
Deaths
22
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hera
2
6
4
0.67
W
Fenrir
Ajmo Xbox
Fenrir
16
3
4
6
L
6
5
4
1.6
L
4
6
2
0.83
W
Olorun
Rubenzon2
Olorun
1
4
5
0.88
W
Kukulkan
Skiepassito
Kukulkan
0
8
5
0.31
W
2
3
5
1.5
W
Danzaburou
lionsamirite
Danzaburou
7
4
2
2
L
Danzaburou
monicahyde
Danzaburou
3
8
1
0.44
L
Ao Kuang
tote_seele___
Ao Kuang
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,974
Damage
42,898
72,709
Taken
67,106
37,156
Mitigated
30,539
16,401
Healing
25,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
13,768
3,513
0
1,992
10,171
3,950
0
1,741
8,430
68,171
0
W
Fenrir
Ajmo Xbox
Fenrir
16,713
7,453
0
7,054
16,543
7,729
0
4,389
11,881
0
71,534
L
10,527
1,394
0
2,563
18,589
14,292
507
1,419
17,074
0
51,521
L
7,289
3,333
0
5,645
17,242
7,866
180
1,890
15,203
0
60,111
W
Olorun
Rubenzon2
Olorun
3,013
1,662
0
4,359
12,202
4,279
0
6,312
5,494
42,463
0
W
Kukulkan
Skiepassito
Kukulkan
3,845
123
0
1,706
9,157
3,149
1,063
2,072
6,835
32,409
0
W
7,533
1,149
0
2,108
11,144
8,242
348
2,946
8,096
0
41,671
W
Danzaburou
lionsamirite
Danzaburou
11,794
5,667
0
10,530
18,060
7,140
720
4,639
13,070
0
96,636
L
Danzaburou
monicahyde
Danzaburou
5,954
1,983
0
5,777
17,160
6,385
431
1,486
15,649
0
54,555
L
Ao Kuang
tote_seele___
Ao Kuang
2,436
921
0
424
9,547
4,663
0
941
8,434
21,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,453
Gold Earned
51,078
457
Minions Killed
475
0
Camps Cleared
0
1,749,788
Distance Traveled
1,733,508
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,934
497
123
6
0
360,298
4
W
Fenrir
11,884
594
88
4
0
407,214
4
L
Mulan
9,648
482
78
4
0
375,708
3
L
Set
9,895
495
117
6
0
387,990
1
W
Olorun
9,001
450
73
4
0
317,227
3
W
Kukulkan
8,450
423
72
4
0
295,799
0
W
Mulan
9,931
497
89
4
0
342,623
3
W
Danzaburou
11,812
591
153
8
0
370,645
3
L
Danzaburou
8,658
433
101
5
0
307,993
0
L
Ao Kuang
8,318
416
38
2
0
317,799
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role