Player Matchup

Artemis
Artemis
Matias9Nicolas8
Artemis
Level 128
God Stats
7W - 7L
1,545 SR
Queue Stats
369W - 346L
1,567 Elo+
Party 2
Tyr
Tyr
Quichicho1
Tyr
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 27L
1,580 Elo+
Party 2
Chang'e
Chang'e
keeevin_dg18k
Chang'e
Level 101
God Stats
4W - 1L
1,813 SR
Queue Stats
264W - 227L
1,559 Elo+
Party 2
Team Averages
Level 118
1,619 SR
1,568 Elo+

VS

Team Averages
Level 95
1,651 SR
1,490 Elo+
Anubis
Anubis
 
Anubis
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Dean Gullbearie
Apollo
Level 123
God Stats
20W - 21L
1,715 SR
Queue Stats
719W - 697L
1,579 Elo+
Solo
Guan Yu
Guan Yu
xAtomicDeathx
Guan Yu
Level 62
God Stats
0W - 1L
1,737 SR
Queue Stats
57W - 95L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 14
9,441
674
13,486
5,433
1,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
7 / 1 / 9
10,517
751
9,873
16,565
7,693
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
14
8 / 4 / 7
10,468
748
11,558
12,793
3,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
3 / 5 / 1
9,214
658
7,571
9,087
5,570
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 6 / 3
8,524
609
9,759
17,094
5,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
11
1 / 5 / 2
7,943
567
5,609
14,779
12,196
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
16
Kills
5
5
Deaths
16
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
5
1
0.7
L
1
6
3
0.42
W
1
0
14
8
W
7
1
9
11.5
W
Chang'e
8
4
7
2.88
L
Guan Yu
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,917
Damage
22,939
34,791
Taken
40,960
12,273
Mitigated
23,681
18,025
Healing
10,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,571
926
205
2,367
9,087
5,570
0
3,164
5,744
38,682
1,077
L
9,759
6,441
0
3,074
17,094
5,915
30
4,408
12,374
0
43,917
W
13,486
6,866
0
3,596
5,433
1,405
1,722
1,487
3,946
0
50,182
W
9,873
1,607
900
3,683
16,565
7,693
254
3,223
13,342
0
35,623
W
Chang'e
11,558
826
3,822
6,024
12,793
3,175
821
2,704
10,089
37,848
0
L
Guan Yu
5,609
482
1,879
2,558
14,779
12,196
0
3,311
11,230
0
17,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,426
Gold Earned
25,681
171
Minions Killed
142
0
Camps Cleared
0
762,484
Distance Traveled
687,900
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,214
658
67
5
0
186,440
4
L
Apollo
8,524
609
54
4
0
229,058
0
W
Artemis
9,441
674
74
5
0
236,399
1
W
Tyr
10,517
751
52
4
0
299,794
3
W
Chang'e
10,468
748
45
3
0
226,291
2
L
Guan Yu
7,943
567
21
2
0
272,402
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role