Player Matchup

Ymir
Ymir
NotSoSciency
Ymir
Level 69
God Stats
6W - 2L
1,739 SR
Queue Stats
29W - 26L
1,374 Elo+
Party 1
Cabrakan
Cabrakan
PokeMyPine
Cabrakan
Level 75
God Stats
13W - 5L
1,594 SR
Queue Stats
25W - 21L
1,456 Elo+
Party 1
Guan Yu
Guan Yu
Roostersmusic
Guan Yu
Level 88
God Stats
22W - 14L
1,522 SR
Queue Stats
123W - 128L
1,411 Elo+
Solo
Nu Wa
Nu Wa
TheBadGuy615
Nu Wa
Level 69
God Stats
21W - 18L
1,480 SR
Queue Stats
174W - 170L
1,346 Elo+
Solo
Thanatos
Thanatos
geralt540
Thanatos
Level 67
God Stats
19W - 22L
1,500 SR
Queue Stats
115W - 120L
1,397 Elo+
Solo
Team Averages
Level 74
1,567 SR
1,397 Elo+

VS

Team Averages
Level 69
1,476 SR
1,336 Elo+
Khepri
Khepri
BeardedSenju
Khepri
Level 69
God Stats
1W - 2L
1,507 SR
Queue Stats
88W - 120L
1,363 Elo+
Party 2
Tyr
Tyr
ChanDaMan4ever
Tyr
Level 60
God Stats
2W - 4L
1,395 SR
Queue Stats
3W - 11L
1,209 Elo+
Solo
Jormungandr
Jormungandr
HajimeToOwari
Jormungandr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 267L
1,382 Elo+
Solo
Cernunnos
Cernunnos
SentientAimbot
Cernunnos
Level 125
God Stats
4W - 5L
1,417 SR
Queue Stats
494W - 534L
1,354 Elo+
Party 2
Tsukuyomi
Tsukuyomi
migaja-fausto
Tsukuyomi
Level 47
God Stats
24W - 22L
1,559 SR
Queue Stats
230W - 272L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 9
8,027
472
8,138
10,178
6,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
PokeMyPine
Cabrakan
15
9 / 2 / 2
9,286
546
12,109
10,581
6,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Guan Yu
15
2 / 1 / 2
9,316
548
7,597
12,623
17,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 1 / 2
8,506
500
7,777
5,031
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
geralt540
Thanatos
14
4 / 3 / 5
8,351
491
6,127
12,928
5,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
1 / 3 / 5
7,525
443
6,128
10,566
7,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 3 / 1
7,836
461
3,248
9,583
5,529
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
HajimeToOwari
Jormungandr
15
0 / 3 / 1
8,451
497
2,837
9,371
2,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
SentientAimbot
Cernunnos
12
3 / 7 / 4
7,388
435
5,067
13,541
3,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
migaja-fausto
Tsukuyomi
15
7 / 3 / 1
9,395
553
13,337
14,167
4,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
19
Kills
11
11
Deaths
19
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Khepri
1
3
5
1.17
L
0
3
1
0.17
L
Jormungandr
HajimeToOwari
Jormungandr
0
3
1
0.17
W
2
4
9
1.63
W
Cabrakan
PokeMyPine
Cabrakan
9
2
2
5
W
Guan Yu
2
1
2
3
L
Cernunnos
SentientAimbot
Cernunnos
3
7
4
0.71
W
2
1
2
3
W
Thanatos
geralt540
Thanatos
4
3
5
2.17
L
Tsukuyomi
migaja-fausto
Tsukuyomi
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,748
Damage
30,617
51,341
Taken
57,228
37,524
Mitigated
24,473
18,678
Healing
10,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
6,128
1,229
0
775
10,566
7,271
0
6,700
3,672
21,477
0
L
3,248
602
0
3,262
9,583
5,529
0
313
8,945
0
36,185
L
Jormungandr
HajimeToOwari
Jormungandr
2,837
136
147
1,087
9,371
2,959
0
4,908
4,463
65,229
0
W
8,138
2,244
0
958
10,178
6,858
204
3,445
6,733
34,671
1,915
W
Cabrakan
PokeMyPine
Cabrakan
12,109
1,280
0
1,830
10,581
6,298
476
2,092
8,489
31,739
0
W
Guan Yu
7,597
1,178
248
5,241
12,623
17,194
279
0
12,623
110
52,757
L
Cernunnos
SentientAimbot
Cernunnos
5,067
1,658
0
2,777
13,541
3,977
400
9,169
4,027
0
34,137
W
7,777
2,061
0
500
5,031
1,788
661
1,911
3,120
53,772
0
W
Thanatos
geralt540
Thanatos
6,127
2,322
696
9,205
12,928
5,386
1,083
1,517
11,411
0
38,171
L
Tsukuyomi
migaja-fausto
Tsukuyomi
13,337
4,568
0
2,240
14,167
4,737
792
6,070
7,772
0
66,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,486
Gold Earned
40,595
371
Minions Killed
396
0
Camps Cleared
0
1,526,424
Distance Traveled
1,582,400
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,525
443
28
2
0
322,500
5
L
Tyr
7,836
461
69
4
0
354,946
1
L
Jormungandr
8,451
497
122
7
0
291,560
0
W
Ymir
8,027
472
52
3
0
283,272
0
W
Cabrakan
9,286
546
57
3
0
301,349
0
W
Guan Yu
9,316
548
104
6
0
312,692
4
L
Cernunnos
7,388
435
63
4
0
272,875
2
W
Nu Wa
8,506
500
79
5
0
268,542
4
W
Thanatos
8,351
491
79
5
0
360,569
3
L
Tsukuyomi
9,395
553
114
7
0
340,519
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role