Player Matchup

Osiris
Osiris
Gold III
Deguns91
Osiris
Gold III
Level 109
God Stats
16W - 14L
1,575 SR
Queue Stats
240W - 236L
1,448 MMR
Party 1
Mercury
Mercury
Silver III
Solomon_Grundy00
Mercury
Silver III
Level 122
God Stats
0W - 1L
1,451 SR
Queue Stats
17W - 22L
1,416 MMR
Party 3
Kukulkan
Kukulkan
Gold IV
The Binman1182
Kukulkan
Gold IV
Level 126
God Stats
2W - 2L
1,603 SR
Queue Stats
63W - 57L
1,427 MMR
Party 3
Sylvanus
Sylvanus
Gold III
Thx_xel-91
Sylvanus
Gold III
Level 88
God Stats
13W - 10L
1,595 SR
Queue Stats
247W - 243L
1,447 MMR
Party 1
Danzaburou
Danzaburou
Silver II
XxADRIAN_QMxX14
Danzaburou
Silver II
Level 122
God Stats
0W - 5L
1,500 SR
Queue Stats
150W - 163L
1,421 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 113
1,545 SR
1,432 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,529 SR
1,441 MMR
Cupid
Cupid
Gold IV
 
Cupid
Gold IV
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold III
 
Cthulhu
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sobek
Sobek
Gold IV
Crathen_
Sobek
Gold IV
Level 109
God Stats
1W - 3L
1,640 SR
Queue Stats
340W - 333L
1,412 MMR
Solo
Ravana
Ravana
Gold IV
KILLERKYD
Ravana
Gold IV
Level 129
God Stats
3W - 2L
1,525 SR
Queue Stats
62W - 65L
1,432 MMR
Solo
Agni
Agni
Gold V
NoBoDy924
Agni
Gold V
Level 153
God Stats
10W - 12L
1,482 SR
Queue Stats
112W - 111L
1,363 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Deguns91
Osiris
13
1 / 7 / 0
7,625
449
7,181
17,955
10,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 4 / 2
7,860
462
3,057
11,071
3,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
13
2 / 0 / 1
8,035
473
8,184
4,828
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Thx_xel-91
Sylvanus
11
1 / 6 / 2
7,451
438
6,283
13,533
8,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
XxADRIAN_QMxX14
Danzaburou
11
0 / 6 / 0
7,627
449
7,440
12,155
4,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ApolloSetScyllaJanusNu Wa

VS

Bans
ThanatosPoseidonCu ChulainnPersephoneGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
3 / 0 / 4
10,054
591
6,581
10,549
4,326
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
 
Cthulhu
15
6 / 2 / 5
9,392
552
11,743
13,045
12,621
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sobek
Crathen_
Sobek
12
3 / 0 / 11
8,499
500
5,213
16,082
13,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ravana
KILLERKYD
Ravana
16
7 / 1 / 6
9,801
577
8,156
8,336
3,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Agni
14
4 / 2 / 4
9,085
534
8,136
8,528
3,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
5
Kills
23
23
Deaths
5
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
3
0
4
5
W
Cthulhu
 
Cthulhu
6
2
5
4.25
W
Sobek
Crathen_
Sobek
3
0
11
8.5
L
Osiris
Deguns91
Osiris
1
7
0
0.14
W
Ravana
KILLERKYD
Ravana
7
1
6
10
W
Agni
4
2
4
3
L
1
4
2
0.5
L
Kukulkan
2
0
1
2.5
L
Sylvanus
Thx_xel-91
Sylvanus
1
6
2
0.33
L
Danzaburou
XxADRIAN_QMxX14
Danzaburou
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,145
Damage
39,829
59,542
Taken
56,540
28,879
Mitigated
37,279
15,414
Healing
26,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
6,581
4,415
1,184
7,638
10,549
4,326
694
1,151
9,398
0
76,137
W
Cthulhu
 
Cthulhu
11,743
1,799
0
4,281
13,045
12,621
0
2,258
10,787
58,264
0
W
Sobek
Crathen_
Sobek
5,213
513
0
7,026
16,082
13,277
0
4,743
11,339
23,200
0
L
Osiris
Deguns91
Osiris
7,181
2,895
0
6,846
17,955
10,633
0
6,341
11,544
0
52,287
W
Ravana
KILLERKYD
Ravana
8,156
2,268
0
3,385
8,336
3,888
853
2,227
6,109
0
57,513
W
Agni
8,136
403
0
2,877
8,528
3,167
1,416
4,088
4,440
57,371
0
L
3,057
1,176
0
292
11,071
3,658
0
4,240
6,573
0
49,007
L
Kukulkan
8,184
662
0
1,572
4,828
1,580
0
1,983
2,765
49,673
0
L
Sylvanus
Thx_xel-91
Sylvanus
6,283
2,073
891
2,459
13,533
8,870
130
6,729
6,632
23,893
0
L
Danzaburou
XxADRIAN_QMxX14
Danzaburou
7,440
2,776
0
3,354
12,155
4,138
0
5,157
6,936
0
45,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,598
Gold Earned
46,831
409
Minions Killed
521
0
Camps Cleared
0
1,529,597
Distance Traveled
1,662,828
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,054
591
161
9
0
314,031
4
W
Cthulhu
9,392
552
113
7
0
315,630
3
W
Sobek
8,499
500
27
2
0
373,514
3
L
Osiris
7,625
449
104
6
0
293,065
5
W
Ravana
9,801
577
103
6
0
342,546
1
W
Agni
9,085
534
117
7
0
317,107
6
L
Mercury
7,860
462
89
5
0
387,089
3
L
Kukulkan
8,035
473
92
5
0
296,184
3
L
Sylvanus
7,451
438
27
2
0
275,758
4
L
Danzaburou
7,627
449
97
6
0
277,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role