Player Matchup

Set
Set
AJUTAJIT
Set
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Artemis
Artemis
HaroldDeMontbrai
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Chang'e
Chang'e
Komuccia
Chang'e
Level 14
God Stats
4W - 11L
1,324 SR
Queue Stats
52W - 132L
1,147 Elo+
Party 2
Pele
Pele
Marshmalade
Pele
Level 25
God Stats
4W - 7L
1,472 SR
Queue Stats
130W - 264L
1,212 Elo+
Party 2
Ra
Ra
otakin12
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Team Averages
Level 9
1,459 SR
1,372 Elo+

VS

Team Averages
Level 27
1,494 SR
1,363 Elo+
Bellona
Bellona
Diluc99
Bellona
Level 26
God Stats
63W - 62L
1,470 SR
Queue Stats
656W - 753L
1,339 Elo+
Party 1
Ares
Ares
IamPinnHeadLarry
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,213 Elo+
Solo
Ao Kuang
Ao Kuang
JosukeMoi
Ao Kuang
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Bakasura
Bakasura
Nekrolinn
Bakasura
Level 84
God Stats
3W - 4L
1,500 SR
Queue Stats
181W - 254L
1,410 Elo+
Party 1
Cabrakan
Cabrakan
zelotauros
Cabrakan
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 89L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 8 / 1
4,702
362
834
7,681
3,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 6 / 2
6,372
490
7,626
9,622
3,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
Komuccia
Chang'e
8
0 / 5 / 4
5,691
438
2,408
5,840
2,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
3 / 5 / 1
6,727
517
6,847
12,046
3,863
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
4 / 3 / 1
6,434
495
3,854
4,534
1,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Diluc99
Bellona
12
11 / 0 / 8
8,270
636
8,065
8,936
5,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 1 / 4
7,236
557
2,351
8,245
4,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
JosukeMoi
Ao Kuang
9
0 / 9 / 1
5,800
446
512
8,587
2,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
Nekrolinn
Bakasura
11
5 / 2 / 6
7,328
564
5,522
8,747
3,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
zelotauros
Cabrakan
12
9 / 2 / 10
7,864
605
11,275
6,733
3,900
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
11
Kills
25
27
Deaths
14
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
Bellona
Diluc99
Bellona
11
0
8
15
L
4
6
2
0.83
W
0
1
4
2
W
Ao Kuang
JosukeMoi
Ao Kuang
0
9
1
0.06
L
Chang'e
Komuccia
Chang'e
0
5
4
0.4
L
3
5
1
0.7
W
Bakasura
Nekrolinn
Bakasura
5
2
6
4
L
4
3
1
1.5
W
Cabrakan
zelotauros
Cabrakan
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,569
Damage
27,725
39,723
Taken
41,248
14,042
Mitigated
18,891
7,644
Healing
12,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
834
622
0
125
7,681
3,605
0
2,175
5,506
0
6,158
W
Bellona
Diluc99
Bellona
8,065
3,469
915
5,178
8,936
5,335
234
1,501
7,435
0
36,526
L
7,626
3,757
0
2,419
9,622
3,034
948
4,036
5,095
0
24,765
W
2,351
301
0
348
8,245
4,289
526
522
7,723
28,583
0
W
Ao Kuang
JosukeMoi
Ao Kuang
512
132
0
743
8,587
2,326
1,632
1,145
7,417
9,355
0
L
Chang'e
Komuccia
Chang'e
2,408
0
62
483
5,840
2,055
0
2,363
3,477
12,343
0
L
6,847
756
0
3,298
12,046
3,863
87
3,612
8,199
0
29,947
W
Bakasura
Nekrolinn
Bakasura
5,522
3,737
207
4,085
8,747
3,041
1,350
1,093
7,654
0
25,457
L
3,854
599
420
837
4,534
1,485
1,096
1,952
2,427
31,014
0
W
Cabrakan
zelotauros
Cabrakan
11,275
1,378
0
1,183
6,733
3,900
814
2,001
4,636
26,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,926
Gold Earned
36,498
173
Minions Killed
225
0
Camps Cleared
0
896,512
Distance Traveled
1,167,014
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
4,702
362
6
0
0
178,199
0
W
Bellona
8,270
636
56
4
0
243,567
2
L
Artemis
6,372
490
34
3
0
186,024
1
W
Ares
7,236
557
52
4
0
254,383
0
W
Ao Kuang
5,800
446
16
1
0
158,448
1
L
Chang'e
5,691
438
21
2
0
173,646
2
L
Pele
6,727
517
60
5
0
211,132
3
W
Bakasura
7,328
564
63
5
0
280,296
0
L
Ra
6,434
495
52
4
0
147,511
0
W
Cabrakan
7,864
605
38
3
0
230,320
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role