Player Matchup

Pele
Pele
Ripplebone
Pele
Level 21
God Stats
2W - 1L
1,283 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 1
Hercules
Hercules
darkspirit2000
Hercules
Level 28
God Stats
1W - 0L
1,641 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Terra
Terra
vendel321
Terra
Level 11
God Stats
1W - 0L
1,301 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 1
Skadi
Skadi
wantkocknball
Skadi
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Scylla
Scylla
wolfmanter
Scylla
Level 28
God Stats
1W - 0L
1,613 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Team Averages
Level 18
1,468 SR
1,500 Elo+

VS

Team Averages
Level 21
1,607 SR
1,546 Elo+
Ratatoskr
Ratatoskr
HADDÉ
Ratatoskr
Level 26
God Stats
4W - 1L
1,860 SR
Queue Stats
113W - 115L
1,502 Elo+
Solo
Sol
Sol
STRELOK035
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,676 Elo+
Solo
Anhur
Anhur
daddycris
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,444 Elo+
Solo
Kukulkan
Kukulkan
hyuragawa
Kukulkan
Level 29
God Stats
11W - 16L
1,555 SR
Queue Stats
373W - 386L
1,439 Elo+
Solo
King Arthur
King Arthur
thoradison
King Arthur
Level 28
God Stats
4W - 3L
1,618 SR
Queue Stats
43W - 44L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 5
6,170
561
4,606
9,112
2,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hercules
10
5 / 0 / 2
6,073
552
8,113
4,796
4,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Terra
vendel321
Terra
8
2 / 1 / 8
5,837
531
2,258
7,663
3,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
2 / 2 / 3
5,538
503
3,409
3,768
966
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
wolfmanter
Scylla
11
7 / 1 / 1
7,016
638
4,831
3,259
909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
HADDÉ
Ratatoskr
9
2 / 3 / 1
5,500
500
4,019
8,112
2,831
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

3
0 / 2 / 0
3,834
349
435
1,191
246
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
daddycris
Anhur
9
3 / 6 / 0
5,451
496
2,103
7,512
2,339
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kukulkan
hyuragawa
Kukulkan
8
1 / 5 / 3
5,043
458
3,987
5,406
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
thoradison
King Arthur
8
0 / 3 / 1
4,966
451
2,396
10,166
3,815
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
19
Kills
6
6
Deaths
19
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
HADDÉ
Ratatoskr
2
3
1
0.83
W
3
2
5
2.75
L
0
2
0
0
L
Anhur
daddycris
Anhur
3
6
0
0.5
W
Hercules
5
0
2
6
L
Kukulkan
hyuragawa
Kukulkan
1
5
3
0.5
L
King Arthur
thoradison
King Arthur
0
3
1
0.17
W
Terra
vendel321
Terra
2
1
8
6
W
2
2
3
1.75
W
Scylla
wolfmanter
Scylla
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,217
Damage
12,940
28,598
Taken
32,387
11,978
Mitigated
10,889
7,868
Healing
6,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
HADDÉ
Ratatoskr
4,019
1,109
0
2,324
8,112
2,831
0
816
7,245
0
25,382
W
4,606
1,245
0
2,832
9,112
2,749
193
1,039
8,073
0
34,902
L
435
169
0
0
1,191
246
0
543
518
3,064
0
L
Anhur
daddycris
Anhur
2,103
1,466
0
1,070
7,512
2,339
24
2,279
5,012
0
16,749
W
Hercules
8,113
3,427
0
1,064
4,796
4,107
742
282
4,514
127
20,965
L
Kukulkan
hyuragawa
Kukulkan
3,987
359
0
250
5,406
1,658
0
2,522
2,766
18,399
0
L
King Arthur
thoradison
King Arthur
2,396
107
0
2,943
10,166
3,815
50
550
9,321
0
15,578
W
Terra
vendel321
Terra
2,258
489
995
2,020
7,663
3,247
0
1,939
5,724
7,004
0
W
3,409
1,207
0
250
3,768
966
1,010
289
3,479
0
17,871
W
Scylla
wolfmanter
Scylla
4,831
545
0
707
3,259
909
1,914
873
2,386
27,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,634
Gold Earned
24,794
203
Minions Killed
154
0
Camps Cleared
0
1,043,969
Distance Traveled
843,918
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
5,500
500
56
5
0
214,475
1
W
Pele
6,170
561
62
6
0
225,062
0
L
Sol
3,834
349
7
1
0
54,221
0
L
Anhur
5,451
496
30
3
0
174,069
1
W
Hercules
6,073
552
31
3
0
225,020
0
L
Kukulkan
5,043
458
30
3
0
199,685
4
L
King Arthur
4,966
451
31
3
0
201,468
2
W
Terra
5,837
531
11
1
0
219,924
2
W
Skadi
5,538
503
33
3
0
182,328
0
W
Scylla
7,016
638
66
6
0
191,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role